Player Matchup

Anubis
Anubis
Dermys
Anubis
Level 27
God Stats
23W - 14L
1,532 SR
Queue Stats
239W - 157L
1,588 Elo+
Party 1
Guan Yu
Guan Yu
LoneCSG
Guan Yu
Level 34
God Stats
33W - 15L
1,589 SR
Queue Stats
207W - 131L
1,608 Elo+
Party 1
Medusa
Medusa
OnTheNextGen
Medusa
Level 11
God Stats
8W - 3L
1,595 SR
Queue Stats
8W - 3L
1,678 Elo+
Solo
Team Averages
Level 24
1,572 SR
1,625 Elo+

VS

Team Averages
Level 82
1,458 SR
1,579 Elo+
Hun Batz
Hun Batz
NotConformed122
Hun Batz
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 165L
1,517 Elo+
Solo
Scylla
Scylla
RaGotAPhatty
Scylla
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 74L
1,597 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WhiteBBW
Kumbhakarna
Level 28
God Stats
0W - 2L
1,373 SR
Queue Stats
19W - 14L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dermys
Anubis
14
6 / 1 / 6
9,878
760
9,882
9,977
4,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LoneCSG
Guan Yu
13
2 / 3 / 10
10,240
788
6,206
10,485
7,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
12
4 / 0 / 6
9,602
739
7,514
6,903
2,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
1 / 5 / 2
7,474
575
6,083
7,831
3,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
12
3 / 3 / 1
8,442
649
12,468
8,212
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
WhiteBBW
Kumbhakarna
11
0 / 4 / 4
7,623
586
1,538
12,524
9,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dermys
Anubis
6
1
6
9
W
Guan Yu
LoneCSG
Guan Yu
2
3
10
2.33
L
Hun Batz
1
5
2
0.4
W
Medusa
4
0
6
7
L
Scylla
3
3
1
1.17
L
Kumbhakarna
WhiteBBW
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
20,089
27,365
Taken
28,567
14,023
Mitigated
14,516
14,677
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dermys
Anubis
9,882
462
0
6,324
9,977
4,776
204
6,174
3,551
42,945
0
W
Guan Yu
LoneCSG
Guan Yu
6,206
966
1,422
3,259
10,485
7,180
698
4,894
5,237
0
32,747
L
Hun Batz
6,083
1,724
0
482
7,831
3,162
0
1,338
6,493
0
14,210
W
Medusa
7,514
2,390
0
3,672
6,903
2,067
1,590
2,236
4,521
0
46,576
L
Scylla
12,468
929
0
2,979
8,212
2,183
0
3,155
5,057
51,067
0
L
Kumbhakarna
WhiteBBW
Kumbhakarna
1,538
139
0
1,510
12,524
9,171
0
5,465
7,059
5,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
23,539
173
Minions Killed
107
0
Camps Cleared
0
752,990
Distance Traveled
650,865
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,878
760
79
6
0
215,954
5
W
Guan Yu
10,240
788
53
4
0
247,607
1
L
Hun Batz
7,474
575
11
1
0
184,311
5
W
Medusa
9,602
739
41
3
0
289,429
2
L
Scylla
8,442
649
86
7
0
208,629
2
L
Kumbhakarna
7,623
586
10
1
0
257,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role