Player Matchup

Osiris
Osiris
 
Osiris
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Frao-84-
Ah Puch
Level 108
God Stats
41W - 45L
1,518 SR
Queue Stats
670W - 890L
1,419 Elo+
Party 1
Thor
Thor
eviljeff89
Thor
Level 155
God Stats
27W - 30L
1,372 SR
Queue Stats
809W - 824L
1,520 Elo+
Party 1
Team Averages
Level 135
1,463 SR
1,480 Elo+

VS

Team Averages
Level 84
1,461 SR
1,504 Elo+
Xbalanque
Xbalanque
Notorious187a
Xbalanque
Level 61
God Stats
7W - 4L
1,638 SR
Queue Stats
69W - 61L
1,475 Elo+
Party 2
Hercules
Hercules
Witness_The_Gr8
Hercules
Level 128
God Stats
1W - 3L
1,245 SR
Queue Stats
83W - 47L
1,687 Elo+
Party 2
Zhong Kui
Zhong Kui
clubb
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 10 / 9
12,520
596
13,569
24,448
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Frao-84-
Ah Puch
18
5 / 4 / 3
13,220
630
18,321
11,845
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 5
12,817
610
13,954
12,317
5,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Notorious187a
Xbalanque
18
7 / 2 / 9
14,929
711
10,950
15,294
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
18
6 / 1 / 10
15,733
749
15,003
29,879
28,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
clubb
Zhong Kui
16
3 / 7 / 10
13,247
631
16,718
19,019
11,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
10
Kills
16
16
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
10
9
0.45
L
Ah Puch
Frao-84-
Ah Puch
5
4
3
1.63
W
Xbalanque
Notorious187a
Xbalanque
7
2
9
5.75
W
Hercules
6
1
10
11
W
Zhong Kui
clubb
Zhong Kui
3
7
10
1.14
L
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,844
Damage
42,671
48,610
Taken
64,192
29,005
Mitigated
44,956
8,890
Healing
21,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
13,569
4,400
0
4,025
24,448
19,419
0
10,424
14,024
0
37,214
L
Ah Puch
Frao-84-
Ah Puch
18,321
209
220
3,082
11,845
4,565
891
2,931
8,914
93,167
0
W
Xbalanque
Notorious187a
Xbalanque
10,950
3,521
0
3,129
15,294
5,375
2,353
4,560
10,734
0
78,949
W
Hercules
15,003
5,420
0
13,364
29,879
28,094
35
8,081
21,798
0
55,612
W
Zhong Kui
clubb
Zhong Kui
16,718
658
0
5,221
19,019
11,487
272
6,079
12,940
74,818
0
L
13,954
558
0
1,563
12,317
5,021
702
3,444
8,873
0
34,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,557
Gold Earned
43,909
194
Minions Killed
262
0
Camps Cleared
0
1,153,684
Distance Traveled
1,187,134
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,520
596
25
1
0
373,383
0
L
Ah Puch
13,220
630
126
6
0
371,288
6
W
Xbalanque
14,929
711
116
6
0
364,729
0
W
Hercules
15,733
749
53
3
0
445,231
2
W
Zhong Kui
13,247
631
93
4
0
377,174
1
L
Thor
12,817
610
43
2
0
409,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role