Player Matchup

Tsukuyomi
Tsukuyomi
FilhoDeFenrir
Tsukuyomi
Level 7
God Stats
2W - 1L
1,189 SR
Queue Stats
10W - 10L
1,280 Elo+
Solo
Kukulkan
Kukulkan
LOFI_BEATS1911
Kukulkan
Level 88
God Stats
6W - 5L
1,468 SR
Queue Stats
64W - 64L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
Marxe1847
Heimdallr
Level 18
God Stats
2W - 2L
1,506 SR
Queue Stats
46W - 46L
1,406 Elo+
Solo
Chaac
Chaac
SavingPrivateTio
Chaac
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
kwèEmunah
Zhong Kui
Level 17
God Stats
1W - 1L
1,481 SR
Queue Stats
15W - 15L
1,301 Elo+
Solo
Team Averages
Level 26
1,429 SR
1,389 Elo+

VS

Team Averages
Level 8
1,561 SR
1,464 Elo+
Set
Set
HydraxTheSCP
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Geb
Geb
LongLocks11
Geb
Level 16
God Stats
33W - 13L
1,584 SR
Queue Stats
37W - 16L
1,601 Elo+
Solo
Nike
Nike
ObSeKK SnoT
Nike
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
SCPTimeToDie
Hades
Level 5
God Stats
1W - 2L
1,722 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 3
Scylla
Scylla
TDaniOnce
Scylla
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FilhoDeFenrir
Tsukuyomi
16
9 / 1 / 12
10,380
1,153
17,597
5,749
2,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
7 / 1 / 16
10,944
1,216
15,835
3,053
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Marxe1847
Heimdallr
16
6 / 0 / 14
10,476
1,164
10,953
3,927
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 13
10,468
1,163
8,961
6,596
5,241
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
kwèEmunah
Zhong Kui
16
2 / 0 / 15
9,929
1,103
8,517
7,212
7,223
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

385

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 3
8,727
970
5,233
16,881
7,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 3
8,387
932
3,202
15,385
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 2
8,131
903
5,270
16,416
16,088
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 0
7,418
824
232
5,300
2,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
TDaniOnce
Scylla
13
2 / 8 / 2
8,649
961
6,267
15,243
4,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
32
Kills
4
4
Deaths
32
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FilhoDeFenrir
Tsukuyomi
9
1
12
15
L
1
12
3
0.21
W
Kukulkan
7
1
16
15
L
0
2
3
0.75
W
Heimdallr
Marxe1847
Heimdallr
6
0
14
13
L
1
6
2
0.33
L
0
4
0
0
W
8
2
13
7.25
L
Scylla
TDaniOnce
Scylla
2
8
2
0.38
W
Zhong Kui
kwèEmunah
Zhong Kui
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,863
Damage
20,204
26,537
Taken
69,225
17,436
Mitigated
39,858
6,211
Healing
1,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FilhoDeFenrir
Tsukuyomi
17,597
6,494
0
132
5,749
2,321
0
2,312
3,437
0
28,277
L
5,233
2,405
0
404
16,881
7,183
0
7,308
9,392
0
15,246
W
Kukulkan
15,835
1,419
294
455
3,053
1,030
0
962
2,091
43,960
0
L
3,202
282
0
336
15,385
9,793
0
5,549
9,662
19,542
0
W
Heimdallr
Marxe1847
Heimdallr
10,953
5,354
0
1,398
3,927
1,621
0
1,564
2,363
0
28,311
L
5,270
676
318
208
16,416
16,088
0
3,904
12,384
0
12,782
L
232
232
0
37
5,300
2,093
0
1,362
3,916
461
0
W
8,961
1,468
0
1,815
6,596
5,241
0
2,662
3,934
139
11,498
L
Scylla
TDaniOnce
Scylla
6,267
896
0
0
15,243
4,701
0
5,640
9,380
13,544
0
W
Zhong Kui
kwèEmunah
Zhong Kui
8,517
923
0
2,117
7,212
7,223
0
2,201
5,011
25,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
41,312
191
Minions Killed
84
7
Camps Cleared
3
849,054
Distance Traveled
718,061
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,380
1,153
27
3
3
190,731
0
L
Set
8,727
970
25
3
0
142,044
2
W
Kukulkan
10,944
1,216
70
8
2
179,954
0
L
Geb
8,387
932
33
4
3
154,317
0
W
Heimdallr
10,476
1,164
38
4
1
171,004
0
L
Nike
8,131
903
9
1
0
169,393
0
L
Hades
7,418
824
1
0
0
57,311
0
W
Chaac
10,468
1,163
6
1
1
153,235
1
L
Scylla
8,649
961
16
2
0
194,996
0
W
Zhong Kui
9,929
1,103
50
6
0
154,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role