Player Matchup

Baba Yaga
Baba Yaga
Daynno
Baba Yaga
Level 109
God Stats
5W - 6L
1,688 SR
Queue Stats
331W - 239L
1,727 Elo+
Party 2
Ymir
Ymir
Epaxal
Ymir
Level 107
God Stats
3W - 0L
1,859 SR
Queue Stats
16W - 11L
1,911 Elo+
Party 2
Sun Wukong
Sun Wukong
Giraffè
Sun Wukong
Level 123
God Stats
6W - 6L
1,604 SR
Queue Stats
88W - 68L
1,653 Elo+
Party 2
Hachiman
Hachiman
Grižžly
Hachiman
Level 127
God Stats
4W - 5L
1,751 SR
Queue Stats
123W - 79L
1,710 Elo+
Party 2
Pele
Pele
Rèvän
Pele
Level 108
God Stats
1W - 1L
1,290 SR
Queue Stats
190W - 151L
1,551 Elo+
Party 2
Team Averages
Level 115
1,639 SR
1,710 Elo+

VS

Team Averages
Level 110
1,559 SR
1,599 Elo+
Ullr
Ullr
AphroBodyPillow
Ullr
Level 102
God Stats
24W - 16L
1,566 SR
Queue Stats
280W - 257L
1,598 Elo+
Party 1
Janus
Janus
Cafe Acido
Janus
Level 67
God Stats
5W - 5L
1,541 SR
Queue Stats
90W - 80L
1,548 Elo+
Party 3
Fenrir
Fenrir
ELBRAVÒ
Fenrir
Level 155
God Stats
2W - 2L
1,687 SR
Queue Stats
23W - 19L
1,634 Elo+
Party 3
Yemoja
Yemoja
NuwaBodyPillow
Yemoja
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 219L
1,578 Elo+
Party 1
Osiris
Osiris
RiffRaff16
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Daynno
Baba Yaga
19
10 / 1 / 4
12,175
676
15,967
10,622
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Epaxal
Ymir
14
1 / 5 / 7
9,703
539
5,156
13,216
10,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
Giraffè
Sun Wukong
17
3 / 1 / 4
10,895
605
16,613
16,862
13,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Grižžly
Hachiman
20
4 / 0 / 1
12,506
695
13,065
13,588
5,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Rèvän
Pele
16
3 / 2 / 4
10,312
573
6,025
12,719
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,554
475
7,631
13,057
4,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
13
2 / 6 / 2
8,136
452
5,146
9,729
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
ELBRAVÒ
Fenrir
13
6 / 5 / 1
8,664
481
8,800
14,310
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 4
8,581
477
4,438
12,963
9,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
RiffRaff16
Osiris
15
0 / 4 / 1
8,601
478
7,334
20,312
15,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
9
9
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Janus
2
6
2
0.5
W
Baba Yaga
Daynno
Baba Yaga
10
1
4
12
L
Fenrir
ELBRAVÒ
Fenrir
6
5
1
1.3
W
Ymir
Epaxal
Ymir
1
5
7
0.9
W
Sun Wukong
Giraffè
Sun Wukong
3
1
4
5
W
Hachiman
Grižžly
Hachiman
4
0
1
4.5
L
1
3
4
1
L
Osiris
RiffRaff16
Osiris
0
4
1
0.13
W
Pele
Rèvän
Pele
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,826
Damage
33,349
67,007
Taken
70,371
39,046
Mitigated
41,105
27,781
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,631
3,719
0
1,104
13,057
4,789
0
1,665
11,376
0
68,355
L
Janus
5,146
365
0
520
9,729
3,143
0
4,198
5,295
42,227
0
W
Baba Yaga
Daynno
Baba Yaga
15,967
541
0
4,281
10,622
5,300
1,132
2,449
8,061
91,778
0
L
Fenrir
ELBRAVÒ
Fenrir
8,800
2,518
0
3,148
14,310
8,855
0
4,520
9,426
0
49,963
W
Ymir
Epaxal
Ymir
5,156
681
0
746
13,216
10,270
350
3,395
9,619
25,453
0
W
Sun Wukong
Giraffè
Sun Wukong
16,613
3,084
0
6,710
16,862
13,024
786
1,080
15,782
0
80,646
W
Hachiman
Grižžly
Hachiman
13,065
8,872
0
10,105
13,588
5,731
588
957
12,631
0
114,194
L
4,438
777
624
926
12,963
9,153
0
5,566
7,245
20,841
0
L
Osiris
RiffRaff16
Osiris
7,334
1,276
0
5,030
20,312
15,165
0
4,333
15,906
4,122
57,845
W
Pele
Rèvän
Pele
6,025
828
0
5,939
12,719
4,721
1,014
2,116
10,513
0
75,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
42,536
676
Minions Killed
469
0
Camps Cleared
0
1,801,392
Distance Traveled
1,710,337
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,554
475
141
8
0
324,663
7
L
Janus
8,136
452
90
5
0
338,856
2
W
Baba Yaga
12,175
676
174
10
0
396,964
7
L
Fenrir
8,664
481
89
5
0
363,475
6
W
Ymir
9,703
539
35
2
0
330,040
6
W
Sun Wukong
10,895
605
140
8
0
355,096
1
W
Hachiman
12,506
695
204
11
0
332,466
12
L
Yemoja
8,581
477
37
2
0
357,767
4
L
Osiris
8,601
478
112
6
0
325,576
3
W
Pele
10,312
573
123
7
0
386,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role