Player Matchup

Anhur
Anhur
Bacon8er52
Anhur
Level 101
God Stats
3W - 2L
1,611 SR
Queue Stats
324W - 312L
1,539 Elo+
Party 1
Awilix
Awilix
MisakiAyuzawa19
Awilix
Level 153
God Stats
45W - 33L
1,694 SR
Queue Stats
250W - 244L
1,701 Elo+
Party 1
Achilles
Achilles
RëdFace
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
TwentyTHunder3
He Bo
Level 109
God Stats
18W - 7L
1,906 SR
Queue Stats
308W - 285L
1,576 Elo+
Party 1
Ganesha
Ganesha
lotionhole
Ganesha
Level 139
God Stats
53W - 52L
1,477 SR
Queue Stats
194W - 197L
1,516 Elo+
Party 1
Team Averages
Level 131
1,638 SR
1,566 Elo+

VS

Team Averages
Level 132
1,563 SR
1,605 Elo+
Anhur
Anhur
Funkle101
Anhur
Level 159
God Stats
9W - 17L
1,367 SR
Queue Stats
359W - 352L
1,639 Elo+
Party 2
Chiron
Chiron
LazyDruid
Chiron
Level 156
God Stats
3W - 1L
1,721 SR
Queue Stats
106W - 94L
1,662 Elo+
Party 2
Osiris
Osiris
Legend53715
Osiris
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,460 Elo+
Solo
Bacchus
Bacchus
RaysArrival
Bacchus
Level 85
God Stats
10W - 8L
1,642 SR
Queue Stats
477W - 469L
1,613 Elo+
Solo
Zhong Kui
Zhong Kui
vahnzizka
Zhong Kui
Level 118
God Stats
33W - 24L
1,588 SR
Queue Stats
820W - 807L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 3 / 1
7,738
553
2,608
9,643
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 2 / 2
7,828
559
4,597
8,348
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
RëdFace
Achilles
14
3 / 2 / 1
7,759
554
9,424
13,605
7,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 2
7,301
522
2,645
6,348
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
lotionhole
Ganesha
4
0 / 1 / 0
4,743
339
163
2,480
822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Funkle101
Anhur
13
4 / 2 / 2
8,125
580
4,808
7,866
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
LazyDruid
Chiron
16
4 / 0 / 3
9,678
691
5,443
5,166
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
15
1 / 3 / 0
8,128
581
7,177
12,592
6,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
RaysArrival
Bacchus
11
2 / 3 / 5
7,735
553
3,839
7,655
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
vahnzizka
Zhong Kui
14
1 / 2 / 5
8,394
600
4,934
8,228
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
10
Kills
12
12
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
1
0.5
W
Anhur
Funkle101
Anhur
4
2
2
2.5
W
Chiron
LazyDruid
Chiron
4
0
3
5.5
W
Osiris
1
3
0
0.33
L
5
2
2
3
W
Bacchus
RaysArrival
Bacchus
2
3
5
1.5
L
Achilles
RëdFace
Achilles
3
2
1
1.75
L
1
4
2
0.5
L
Ganesha
lotionhole
Ganesha
0
1
0
0
W
Zhong Kui
vahnzizka
Zhong Kui
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
26,201
40,424
Taken
41,507
15,399
Mitigated
22,350
8,886
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,608
911
0
2,146
9,643
2,623
0
2,016
7,627
0
47,459
W
Anhur
Funkle101
Anhur
4,808
1,833
0
4,492
7,866
2,478
753
600
7,230
0
42,539
W
Chiron
LazyDruid
Chiron
5,443
2,101
586
2,759
5,166
1,889
989
0
5,166
0
74,433
W
Osiris
7,177
1,765
0
7,066
12,592
6,704
734
0
12,592
0
51,775
L
4,597
1,894
0
680
8,348
2,829
0
2,505
5,843
0
47,597
W
Bacchus
RaysArrival
Bacchus
3,839
393
0
1,566
7,655
6,240
0
766
6,865
15,453
0
L
Achilles
RëdFace
Achilles
9,424
2,972
0
4,442
13,605
7,347
0
1,042
12,563
0
46,987
L
2,645
81
0
708
6,348
1,778
0
2,807
3,541
37,818
0
L
Ganesha
lotionhole
Ganesha
163
29
0
910
2,480
822
0
403
2,077
3,390
0
W
Zhong Kui
vahnzizka
Zhong Kui
4,934
847
0
5,009
8,228
5,039
898
1,220
6,846
57,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
42,060
355
Minions Killed
486
0
Camps Cleared
0
1,191,581
Distance Traveled
1,338,476
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,738
553
109
8
0
232,826
1
W
Anhur
8,125
580
86
6
0
270,574
5
W
Chiron
9,678
691
142
10
0
279,563
5
W
Osiris
8,128
581
106
8
0
264,746
2
L
Awilix
7,828
559
79
6
0
312,604
3
W
Bacchus
7,735
553
24
2
0
269,630
1
L
Achilles
7,759
554
73
5
0
289,533
4
L
He Bo
7,301
522
93
7
0
273,775
3
L
Ganesha
4,743
339
1
0
0
82,843
1
W
Zhong Kui
8,394
600
128
9
0
253,963
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role