Player Matchup

Sol
Sol
DinoDave99
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,571 Elo+
Solo
Freya
Freya
H-U-L-K-POOM
Freya
Level 74
God Stats
1W - 0L
1,687 SR
Queue Stats
107W - 100L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReginaldPeeBall
Ah Muzen Cab
Level 50
God Stats
1W - 1L
1,621 SR
Queue Stats
55W - 52L
1,510 Elo+
Party 2
Tiamat
Tiamat
Skeedeedee
Tiamat
Level 60
God Stats
7W - 4L
1,733 SR
Queue Stats
404W - 396L
1,487 Elo+
Solo
Cerberus
Cerberus
chickenbutt2570
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,462 Elo+
Party 2
Team Averages
Level 80
1,608 SR
1,499 Elo+

VS

Team Averages
Level 81
1,591 SR
1,509 Elo+
Eset
Eset
Brian de Jesus
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Osiris
Osiris
MoonMonster-_-
Osiris
Level 147
God Stats
0W - 1L
1,387 SR
Queue Stats
22W - 8L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
RadButSad-
Cthulhu
Level 28
God Stats
3W - 4L
1,855 SR
Queue Stats
71W - 59L
1,471 Elo+
Party 1
Poseidon
Poseidon
SunZilla-
Poseidon
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
206W - 205L
1,491 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMoogs17
Gilgamesh
Level 98
God Stats
1W - 1L
1,715 SR
Queue Stats
226W - 223L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 15
11,828
845
15,199
18,505
7,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
5 / 7 / 13
10,644
760
8,865
13,524
5,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
ReginaldPeeBall
Ah Muzen Cab
19
8 / 6 / 16
12,207
872
24,322
19,982
8,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Skeedeedee
Tiamat
19
11 / 4 / 17
11,942
853
19,257
11,390
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
7 / 4 / 25
12,141
867
14,246
27,913
28,319
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 5
9,225
659
11,955
14,791
9,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 10 / 12
9,477
677
18,719
22,510
18,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
RadButSad-
Cthulhu
18
1 / 5 / 14
10,366
740
11,365
22,024
18,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
SunZilla-
Poseidon
19
7 / 7 / 12
10,905
779
16,111
15,617
5,050
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TheMoogs17
Gilgamesh
17
11 / 9 / 8
11,344
810
17,645
18,605
11,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
76
38
Kills
25
26
Deaths
39
86
Assists
51
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
7
5
15
2.9
W
5
7
13
1.64
L
3
10
12
0.9
L
Cthulhu
RadButSad-
Cthulhu
1
5
14
1.6
W
Ah Muzen Cab
ReginaldPeeBall
Ah Muzen Cab
8
6
16
2.67
W
Tiamat
Skeedeedee
Tiamat
11
4
17
4.88
L
Poseidon
SunZilla-
Poseidon
7
7
12
1.86
L
Gilgamesh
TheMoogs17
Gilgamesh
11
9
8
1.67
W
Cerberus
7
4
25
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,889
Damage
75,795
91,314
Taken
93,547
59,006
Mitigated
62,801
45,016
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,955
796
1,438
1,994
14,791
9,363
140
10,171
4,620
22,228
0
W
15,199
5,548
2,406
9,240
18,505
7,682
3,444
8,731
9,692
37,774
0
W
8,865
2,986
680
3,350
13,524
5,884
273
5,219
8,305
19,846
0
L
18,719
6,065
307
2,100
22,510
18,976
8
12,681
9,829
0
24,631
L
Cthulhu
RadButSad-
Cthulhu
11,365
363
2,632
6,238
22,024
18,152
0
13,019
9,005
30,116
0
W
Ah Muzen Cab
ReginaldPeeBall
Ah Muzen Cab
24,322
15,766
171
9,341
19,982
8,680
1,368
9,125
10,446
0
42,329
W
Tiamat
Skeedeedee
Tiamat
19,257
1,173
1,600
3,464
11,390
8,441
130
4,656
6,734
31,412
0
L
Poseidon
SunZilla-
Poseidon
16,111
2,165
913
2,341
15,617
5,050
0
11,115
4,502
27,990
0
L
Gilgamesh
TheMoogs17
Gilgamesh
17,645
3,487
0
2,626
18,605
11,260
57
10,581
8,024
0
23,347
W
Cerberus
14,246
1,377
919
13,845
27,913
28,319
260
11,700
16,076
20,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,762
Gold Earned
51,317
152
Minions Killed
131
0
Camps Cleared
0
1,199,996
Distance Traveled
1,109,185
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,225
659
20
1
0
210,649
3
W
Sol
11,828
845
43
3
0
216,988
0
W
Freya
10,644
760
14
1
0
210,876
0
L
Osiris
9,477
677
16
1
0
242,509
1
L
Cthulhu
10,366
740
35
3
0
231,458
1
W
Ah Muzen Cab
12,207
872
44
3
0
242,299
0
W
Tiamat
11,942
853
29
2
0
261,569
0
L
Poseidon
10,905
779
46
3
0
212,039
1
L
Gilgamesh
11,344
810
14
1
0
212,530
2
W
Cerberus
12,141
867
22
2
0
268,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role