Player Matchup

Cupid
Cupid
GrimReaperds
Cupid
Level 149
God Stats
1W - 2L
1,270 SR
Queue Stats
23W - 69L
1,282 Elo+
Party 2
Achilles
Achilles
SSKLoneWolf
Achilles
Level 81
God Stats
3W - 1L
1,586 SR
Queue Stats
24W - 69L
1,282 Elo+
Party 2
Hera
Hera
monviper
Hera
Level 125
God Stats
1W - 1L
1,305 SR
Queue Stats
23W - 69L
1,282 Elo+
Party 2
Team Averages
Level 118
1,387 SR
1,282 Elo+

VS

Team Averages
Level 90
1,444 SR
1,269 Elo+
He Bo
He Bo
Joseju790
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,204 Elo+
Solo
Gilgamesh
Gilgamesh
iMEGAz
Gilgamesh
Level 125
God Stats
1W - 1L
1,331 SR
Queue Stats
37W - 32L
1,431 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xdraftyz
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 2
15,106
581
16,772
17,390
6,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SSKLoneWolf
Achilles
19
3 / 3 / 1
15,115
581
13,831
24,636
28,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
18
1 / 6 / 4
15,008
577
21,689
12,348
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Joseju790
He Bo
3
0 / 0 / 0
10,995
423
0
0
0
Gilgamesh
iMEGAz
Gilgamesh
20
10 / 2 / 6
16,156
621
24,148
34,013
37,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
xdraftyz
Kumbhakarna
20
7 / 3 / 9
16,463
633
18,118
40,123
49,477
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
17
17
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
8
2
0.25
L
He Bo
Joseju790
He Bo
0
0
0
0
W
Achilles
SSKLoneWolf
Achilles
3
3
1
1.17
L
Gilgamesh
iMEGAz
Gilgamesh
10
2
6
6.5
W
Hera
1
6
4
0.5
L
Kumbhakarna
xdraftyz
Kumbhakarna
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,292
Damage
42,266
54,374
Taken
74,136
39,464
Mitigated
86,886
14,757
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,772
7,760
2,040
3,402
17,390
6,580
2,459
5,211
12,179
0
71,599
L
He Bo
Joseju790
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
SSKLoneWolf
Achilles
13,831
3,444
955
3,407
24,636
28,203
1,136
8,174
16,462
135
40,697
L
Gilgamesh
iMEGAz
Gilgamesh
24,148
6,218
0
1,859
34,013
37,409
890
8,825
25,188
0
91,715
W
Hera
21,689
5,191
2,117
2,836
12,348
4,681
663
4,996
7,352
107,969
0
L
Kumbhakarna
xdraftyz
Kumbhakarna
18,118
871
0
5,220
40,123
49,477
516
13,342
26,781
92,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
43,614
255
Minions Killed
188
0
Camps Cleared
0
1,396,842
Distance Traveled
956,777
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,106
581
93
4
0
423,785
1
L
He Bo
10,995
423
0
0
0
0
1
W
Achilles
15,115
581
53
2
0
511,096
0
L
Gilgamesh
16,156
621
103
4
0
481,846
0
W
Hera
15,008
577
109
4
0
461,961
2
L
Kumbhakarna
16,463
633
85
3
0
474,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role