Player Matchup

Thor
Thor
C0VID25
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,094 Elo+
Party 2
Scylla
Scylla
JackElatedd
Scylla
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Olorun
Olorun
VENATT0R
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,094 Elo+
Party 2
Zeus
Zeus
WarriorUlta7
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,094 Elo+
Party 2
Aphrodite
Aphrodite
giacomo23
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,192 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,195 Elo+

VS

Team Averages
Level 29
1,552 SR
1,437 Elo+
Apollo
Apollo
Badjo10
Apollo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
Dr1BUSHIDO
Arachne
Level 28
God Stats
13W - 1L
1,609 SR
Queue Stats
19W - 15L
1,285 Elo+
Solo
Jormungandr
Jormungandr
MindestLemon
Jormungandr
Level 30
God Stats
6W - 1L
1,582 SR
Queue Stats
25W - 19L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
MuLaGa
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Rosali21
Discordia
Level 17
God Stats
1W - 0L
1,566 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
C0VID25
Thor
9
0 / 9 / 1
6,141
323
1,379
13,205
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
15
5 / 3 / 1
9,545
502
11,716
9,729
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
VENATT0R
Olorun
9
2 / 6 / 1
7,193
379
2,644
11,558
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 10 / 1
5,930
312
2,283
10,351
6,728
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
giacomo23
Aphrodite
12
0 / 5 / 2
7,640
402
3,536
14,897
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Badjo10
Apollo
14
5 / 1 / 6
9,791
515
10,329
9,335
3,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Dr1BUSHIDO
Arachne
18
8 / 2 / 6
11,581
610
10,836
16,007
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
MindestLemon
Jormungandr
14
5 / 1 / 5
9,442
497
5,571
8,890
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MuLaGa
Kukulkan
14
4 / 1 / 6
9,133
481
9,723
6,916
3,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Rosali21
Discordia
16
11 / 3 / 3
11,090
584
11,978
6,649
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
33
33
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
Badjo10
Apollo
5
1
6
8
L
Thor
C0VID25
Thor
0
9
1
0.06
W
Arachne
Dr1BUSHIDO
Arachne
8
2
6
5.5
L
Scylla
5
3
1
1.83
W
Jormungandr
MindestLemon
Jormungandr
5
1
5
7.5
W
Kukulkan
MuLaGa
Kukulkan
4
1
6
7
W
Discordia
Rosali21
Discordia
11
3
3
4.17
L
Olorun
VENATT0R
Olorun
2
6
1
0.42
L
0
10
1
0.05
L
Aphrodite
giacomo23
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
48,437
59,740
Taken
47,797
25,687
Mitigated
25,361
11,810
Healing
13,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Badjo10
Apollo
10,329
6,622
0
4,270
9,335
3,203
3,688
4,742
4,409
0
45,330
L
Thor
C0VID25
Thor
1,379
489
0
461
13,205
4,337
0
5,957
6,930
0
15,889
W
Arachne
Dr1BUSHIDO
Arachne
10,836
6,822
0
6,879
16,007
7,316
998
5,490
10,353
0
84,619
L
Scylla
11,716
679
0
881
9,729
2,932
0
2,449
7,184
48,338
0
W
Jormungandr
MindestLemon
Jormungandr
5,571
731
99
796
8,890
8,490
942
2,995
5,789
27,593
0
W
Kukulkan
MuLaGa
Kukulkan
9,723
1,317
0
1,480
6,916
3,721
774
3,370
3,392
47,433
0
W
Discordia
Rosali21
Discordia
11,978
923
0
233
6,649
2,631
5,272
2,908
3,675
62,484
0
L
Olorun
VENATT0R
Olorun
2,644
1,568
266
1,824
11,558
3,677
0
4,446
6,875
13,585
0
L
2,283
786
0
0
10,351
6,728
11
5,214
4,678
11,781
0
L
Aphrodite
giacomo23
Aphrodite
3,536
1,588
2,880
5,498
14,897
8,013
0
7,764
6,801
22,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,449
Gold Earned
51,037
206
Minions Killed
459
0
Camps Cleared
0
1,579,758
Distance Traveled
1,662,370
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,791
515
72
4
0
315,483
1
L
Thor
6,141
323
30
2
0
312,779
0
W
Arachne
11,581
610
137
7
0
378,967
0
L
Scylla
9,545
502
80
4
0
342,439
0
W
Jormungandr
9,442
497
47
2
0
331,338
0
W
Kukulkan
9,133
481
68
4
0
344,703
3
W
Discordia
11,090
584
135
7
0
291,879
0
L
Olorun
7,193
379
28
1
0
331,905
0
L
Zeus
5,930
312
20
1
0
232,940
0
L
Aphrodite
7,640
402
48
3
0
359,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role