Player Matchup

Guan Yu
Guan Yu
Ghazan21
Guan Yu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,563 Elo+
Party 1
Tiamat
Tiamat
Setuk14
Tiamat
Level 111
God Stats
41W - 48L
1,563 SR
Queue Stats
97W - 111L
1,491 Elo+
Solo
Chiron
Chiron
TheRabbi-Raccoon
Chiron
Level 60
God Stats
0W - 1L
1,070 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Rama
Rama
TrexHooptie
Rama
Level 78
God Stats
8W - 10L
1,307 SR
Queue Stats
426W - 404L
1,456 Elo+
Solo
Loki
Loki
zaheer19
Loki
Level 86
God Stats
5W - 4L
1,806 SR
Queue Stats
426W - 404L
1,528 Elo+
Party 1
Team Averages
Level 80
1,449 SR
1,508 Elo+

VS

Team Averages
Level 77
1,589 SR
1,483 Elo+
Mulan
Mulan
DARKCargo18
Mulan
Level 65
God Stats
14W - 11L
1,494 SR
Queue Stats
530W - 504L
1,438 Elo+
Solo
Izanami
Izanami
SolielLunaire
Izanami
Level 69
God Stats
21W - 17L
1,588 SR
Queue Stats
682W - 702L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
gringolador
Kumbhakarna
Level 62
God Stats
1W - 0L
1,728 SR
Queue Stats
26W - 26L
1,472 Elo+
Solo
Thoth
Thoth
quy062602
Thoth
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
490W - 450L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
rustystamp
Gilgamesh
Level 83
God Stats
39W - 14L
1,635 SR
Queue Stats
463W - 417L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ghazan21
Guan Yu
16
2 / 7 / 0
10,549
440
9,474
23,461
21,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Setuk14
Tiamat
20
3 / 4 / 1
13,259
552
16,974
20,965
14,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 2
8,753
365
4,539
10,061
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 5 / 1
13,437
560
13,794
19,124
7,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
16
3 / 6 / 4
10,520
438
11,786
27,358
12,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
14,149
590
26,620
21,182
15,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
20
4 / 7 / 4
13,684
570
14,389
21,499
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
gringolador
Kumbhakarna
18
4 / 2 / 9
12,282
512
7,893
18,193
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
quy062602
Thoth
19
3 / 3 / 4
12,143
506
10,218
11,498
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
rustystamp
Gilgamesh
19
7 / 2 / 6
12,694
529
15,303
18,695
16,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
15
Kills
28
28
Deaths
15
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
L
Guan Yu
Ghazan21
Guan Yu
2
7
0
0.29
L
Tiamat
Setuk14
Tiamat
3
4
1
0.88
W
Izanami
4
7
4
0.86
L
0
6
2
0.17
L
7
5
1
1.5
W
Kumbhakarna
gringolador
Kumbhakarna
4
2
9
4.25
W
Thoth
quy062602
Thoth
3
3
4
1.67
W
Gilgamesh
rustystamp
Gilgamesh
7
2
6
5
L
Loki
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,567
Damage
74,423
100,969
Taken
91,067
59,048
Mitigated
61,848
34,322
Healing
23,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,620
3,923
0
5,856
21,182
15,884
779
12
21,170
0
102,598
L
Guan Yu
Ghazan21
Guan Yu
9,474
1,214
470
7,008
23,461
21,245
0
369
23,092
0
52,149
L
Tiamat
Setuk14
Tiamat
16,974
1,720
0
9,476
20,965
14,991
593
6,837
13,649
121,799
0
W
Izanami
14,389
10,589
429
10,637
21,499
7,794
6,021
1,299
20,200
0
126,467
L
4,539
2,206
333
1,663
10,061
3,112
1,016
723
9,234
0
29,788
L
13,794
10,873
0
8,337
19,124
7,525
3,061
4,653
14,337
0
103,020
W
Kumbhakarna
gringolador
Kumbhakarna
7,893
1,446
0
2,290
18,193
16,886
179
3,635
14,558
29,694
0
W
Thoth
quy062602
Thoth
10,218
852
0
2,678
11,498
4,736
171
8,652
2,846
76,384
0
W
Gilgamesh
rustystamp
Gilgamesh
15,303
4,590
0
1,657
18,695
16,548
0
3,376
15,319
0
83,698
L
Loki
11,786
3,634
0
7,035
27,358
12,175
153
4,654
22,546
0
59,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,518
Gold Earned
64,952
663
Minions Killed
709
0
Camps Cleared
0
1,897,832
Distance Traveled
2,236,002
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,149
590
181
8
0
486,549
4
L
Guan Yu
10,549
440
121
5
0
413,676
2
L
Tiamat
13,259
552
210
9
0
414,064
2
W
Izanami
13,684
570
201
8
0
369,359
0
L
Chiron
8,753
365
63
3
0
277,250
0
L
Rama
13,437
560
186
8
0
390,855
5
W
Kumbhakarna
12,282
512
34
1
0
462,999
14
W
Thoth
12,143
506
201
8
0
447,688
2
W
Gilgamesh
12,694
529
92
4
0
469,407
5
L
Loki
10,520
438
83
3
0
401,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role