Player Matchup

Hou Yi
Hou Yi
BadFishFisherman
Hou Yi
Level 104
God Stats
89W - 116L
1,372 SR
Queue Stats
209W - 279L
1,359 Elo+
Solo
Ah Puch
Ah Puch
Juggernaut72683
Ah Puch
Level 114
God Stats
28W - 34L
1,527 SR
Queue Stats
614W - 760L
1,396 Elo+
Solo
Mercury
Mercury
MoustachedRider
Mercury
Level 62
God Stats
27W - 30L
1,476 SR
Queue Stats
140W - 144L
1,359 Elo+
Solo
Team Averages
Level 93
1,458 SR
1,371 Elo+

VS

Team Averages
Level 116
1,556 SR
1,490 Elo+
Thor
Thor
Flippy42O
Thor
Level 128
God Stats
0W - 2L
1,326 SR
Queue Stats
16W - 13L
1,552 Elo+
Party 1
Sol
Sol
Shoryuken420
Sol
Level 105
God Stats
0W - 1L
1,820 SR
Queue Stats
29W - 38L
1,469 Elo+
Party 1
Athena
Athena
skeetorNhoze
Athena
Level 116
God Stats
1W - 2L
1,522 SR
Queue Stats
24W - 36L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 13
9,223
769
6,857
11,334
3,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
11 / 2 / 9
11,040
920
15,100
8,076
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
13 / 3 / 12
11,131
928
13,366
12,083
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
4 / 7 / 2
9,371
781
5,800
11,949
5,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 9 / 5
7,370
614
5,672
12,344
3,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
11
3 / 10 / 3
9,010
751
9,085
16,939
16,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
26
Kills
7
7
Deaths
26
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Thor
4
7
2
0.71
W
11
2
9
7.75
W
13
3
12
6.33
L
0
9
5
0.28
L
Athena
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
20,557
31,493
Taken
41,232
10,881
Mitigated
25,654
13,742
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,857
4,307
0
5,408
11,334
3,786
404
5,743
5,591
0
42,232
L
Thor
5,800
754
0
0
11,949
5,767
0
4,957
6,992
0
23,702
W
15,100
208
0
3,566
8,076
2,634
271
3,407
4,669
46,266
0
W
13,366
5,577
343
4,425
12,083
4,461
286
5,715
6,368
0
40,126
L
5,672
1,340
440
2,421
12,344
3,573
111
4,780
7,564
17,742
0
L
Athena
9,085
2,367
706
617
16,939
16,314
0
5,421
11,518
18,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,394
Gold Earned
25,751
168
Minions Killed
86
0
Camps Cleared
0
697,589
Distance Traveled
600,298
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,223
769
53
4
0
200,173
0
L
Thor
9,371
781
37
3
0
190,364
0
W
Ah Puch
11,040
920
75
6
0
237,674
1
W
Mercury
11,131
928
40
3
0
259,742
1
L
Sol
7,370
614
32
3
0
187,122
1
L
Athena
9,010
751
17
1
0
222,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role