Player Matchup

Cernunnos
Cernunnos
MASTERCHIEF8155
Cernunnos
Level 8
God Stats
0W - 1L
1,813 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ares
Ares
NoLimitSpxrk
Ares
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 107L
1,402 Elo+
Solo
Cthulhu
Cthulhu
ktxmadgptjg
Cthulhu
Level 46
God Stats
0W - 1L
1,019 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
lil__civ
Xbalanque
Level 26
God Stats
4W - 8L
1,487 SR
Queue Stats
177W - 183L
1,384 Elo+
Solo
Neith
Neith
pl75
Neith
Level 26
God Stats
64W - 64L
1,404 SR
Queue Stats
96W - 112L
1,273 Elo+
Solo
Team Averages
Level 25
1,444 SR
1,412 Elo+

VS

Team Averages
Level 19
1,523 SR
1,322 Elo+
Artemis
Artemis
Callmehu
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,222 Elo+
Solo
Chiron
Chiron
Redbullblue7442
Chiron
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 46L
1,241 Elo+
Solo
Pele
Pele
SharissaBug
Pele
Level 24
God Stats
67W - 55L
1,490 SR
Queue Stats
117W - 125L
1,276 Elo+
Solo
Danzaburou
Danzaburou
WasntG
Danzaburou
Level 29
God Stats
6W - 6L
1,391 SR
Queue Stats
51W - 64L
1,325 Elo+
Solo
Anubis
Anubis
YourALiLBoy
Anubis
Level 16
God Stats
12W - 4L
1,735 SR
Queue Stats
39W - 22L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MASTERCHIEF8155
Cernunnos
18
4 / 12 / 1
11,406
456
13,352
19,030
5,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
0 / 5 / 3
7,504
300
45
5,642
1,535
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ktxmadgptjg
Cthulhu
16
4 / 8 / 1
10,826
433
14,698
22,852
20,095
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
lil__civ
Xbalanque
13
2 / 14 / 2
9,064
363
13,791
21,235
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
pl75
Neith
15
0 / 9 / 4
9,322
373
7,540
17,701
5,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Callmehu
Artemis
15
1 / 5 / 5
10,502
420
5,622
12,950
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 6
12,371
495
9,434
14,713
6,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 7
12,628
505
5,593
15,499
14,699
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
WasntG
Danzaburou
19
11 / 2 / 8
13,470
539
13,605
19,726
8,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
20
26 / 1 / 4
14,826
593
32,616
27,617
16,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
10
Kills
47
48
Deaths
13
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Callmehu
Artemis
1
5
5
0.7
L
Cernunnos
MASTERCHIEF8155
Cernunnos
4
12
1
0.38
L
0
5
3
0.3
W
6
5
6
1.8
W
3
0
7
6.5
W
Danzaburou
WasntG
Danzaburou
11
2
8
7.5
W
Anubis
26
1
4
28
L
Cthulhu
ktxmadgptjg
Cthulhu
4
8
1
0.56
L
Xbalanque
lil__civ
Xbalanque
2
14
2
0.21
L
Neith
pl75
Neith
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,426
Damage
66,870
86,460
Taken
90,505
38,907
Mitigated
52,604
7,370
Healing
40,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Callmehu
Artemis
5,622
3,125
0
2,537
12,950
6,152
1,742
1,499
11,407
0
38,960
L
Cernunnos
MASTERCHIEF8155
Cernunnos
13,352
5,169
0
219
19,030
5,345
918
8,044
10,986
0
57,564
L
45
0
0
250
5,642
1,535
0
1,704
3,938
5,646
0
W
9,434
3,933
589
5,586
14,713
6,251
2,976
2,725
11,656
0
71,370
W
5,593
1,175
0
3,290
15,499
14,699
6,186
2,208
13,003
0
71,013
W
Danzaburou
WasntG
Danzaburou
13,605
9,024
0
10,444
19,726
8,965
2,769
3,597
15,987
0
87,671
W
Anubis
32,616
741
0
18,516
27,617
16,537
3,294
3,768
23,709
130,659
0
L
Cthulhu
ktxmadgptjg
Cthulhu
14,698
1,487
0
2,791
22,852
20,095
125
9,604
13,248
40,589
0
L
Xbalanque
lil__civ
Xbalanque
13,791
5,813
0
1,315
21,235
6,774
62
6,526
14,709
0
48,796
L
Neith
pl75
Neith
7,540
2,762
60
2,735
17,701
5,158
48
6,738
10,963
0
54,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,122
Gold Earned
63,797
285
Minions Killed
607
0
Camps Cleared
0
1,470,879
Distance Traveled
2,050,272
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,502
420
61
2
0
419,370
0
L
Cernunnos
11,406
456
84
3
0
354,194
0
L
Ares
7,504
300
13
1
0
106,029
1
W
Chiron
12,371
495
127
5
0
296,126
0
W
Pele
12,628
505
104
4
0
484,215
1
W
Danzaburou
13,470
539
129
5
0
394,509
0
W
Anubis
14,826
593
186
7
0
456,052
0
L
Cthulhu
10,826
433
47
2
0
379,100
0
L
Xbalanque
9,064
363
56
2
0
365,433
3
L
Neith
9,322
373
85
3
0
266,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role