Player Matchup

Thanatos
Thanatos
BRYANBL1994
Thanatos
Level 29
God Stats
10W - 10L
1,445 SR
Queue Stats
91W - 94L
1,334 Elo+
Solo
Gilgamesh
Gilgamesh
EvenChrisLion
Gilgamesh
Level 18
God Stats
10W - 13L
1,698 SR
Queue Stats
42W - 61L
1,311 Elo+
Solo
Amaterasu
Amaterasu
FunnyDaysYT
Amaterasu
Level 18
God Stats
2W - 3L
1,366 SR
Queue Stats
3W - 5L
1,216 Elo+
Solo
Cthulhu
Cthulhu
SillyPsycho1
Cthulhu
Level 29
God Stats
15W - 17L
1,446 SR
Queue Stats
100W - 118L
1,352 Elo+
Solo
Izanami
Izanami
shootinblanks95
Izanami
Level 21
God Stats
0W - 4L
1,277 SR
Queue Stats
4W - 15L
1,202 Elo+
Solo
Team Averages
Level 23
1,447 SR
1,283 Elo+

VS

Team Averages
Level 18
1,467 SR
1,294 Elo+
Chaac
Chaac
Inferno_Boon
Chaac
Level 18
God Stats
34W - 28L
1,395 SR
Queue Stats
172W - 162L
1,293 Elo+
Party 1
Set
Set
Simply_CallMeD
Set
Level 16
God Stats
23W - 31L
1,457 SR
Queue Stats
238W - 226L
1,332 Elo+
Party 1
Izanami
Izanami
kitana0219
Izanami
Level 23
God Stats
33W - 37L
1,428 SR
Queue Stats
171W - 246L
1,291 Elo+
Solo
Sun Wukong
Sun Wukong
mushroom_-_head-
Sun Wukong
Level 16
God Stats
19W - 19L
1,476 SR
Queue Stats
219W - 211L
1,290 Elo+
Party 1
Gilgamesh
Gilgamesh
the_phoenix03
Gilgamesh
Level 15
God Stats
11W - 9L
1,579 SR
Queue Stats
120W - 116L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRYANBL1994
Thanatos
17
6 / 12 / 4
11,937
477
13,336
21,644
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
EvenChrisLion
Gilgamesh
18
7 / 8 / 4
12,294
492
10,853
22,827
10,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
FunnyDaysYT
Amaterasu
17
2 / 6 / 4
10,949
438
11,681
26,108
26,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
SillyPsycho1
Cthulhu
3
0 / 2 / 1
6,584
263
642
1,652
387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 10 / 3
10,782
431
12,589
20,273
6,875
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 3
13,531
541
22,565
19,052
19,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 6 / 3
11,107
444
10,030
16,461
7,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
kitana0219
Izanami
19
5 / 4 / 8
13,067
523
9,503
11,358
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
mushroom_-_head-
Sun Wukong
20
8 / 3 / 8
13,774
551
19,965
24,883
21,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
the_phoenix03
Gilgamesh
20
8 / 3 / 3
13,994
560
11,891
15,966
8,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
17
Kills
38
38
Deaths
18
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BRYANBL1994
Thanatos
6
12
4
0.67
L
Gilgamesh
EvenChrisLion
Gilgamesh
7
8
4
1.13
L
Amaterasu
FunnyDaysYT
Amaterasu
2
6
4
0.67
W
12
2
3
6.75
L
Cthulhu
SillyPsycho1
Cthulhu
0
2
1
0.25
W
5
6
3
1.08
W
Izanami
kitana0219
Izanami
5
4
8
2.25
W
Sun Wukong
mushroom_-_head-
Sun Wukong
8
3
8
4
L
2
10
3
0.35
W
Gilgamesh
the_phoenix03
Gilgamesh
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,101
Damage
73,954
92,504
Taken
87,720
51,682
Mitigated
61,897
16,765
Healing
28,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BRYANBL1994
Thanatos
13,336
6,214
0
8,602
21,644
8,157
0
0
21,644
0
37,042
L
Gilgamesh
EvenChrisLion
Gilgamesh
10,853
2,679
0
394
22,827
10,251
480
0
22,827
0
44,996
L
Amaterasu
FunnyDaysYT
Amaterasu
11,681
4,446
0
5,344
26,108
26,012
0
0
26,108
0
56,736
W
22,565
4,962
0
8,999
19,052
19,261
2,610
0
19,052
0
75,729
L
Cthulhu
SillyPsycho1
Cthulhu
642
304
0
109
1,652
387
0
0
1,652
4,776
0
W
10,030
4,704
0
3,349
16,461
7,113
1,191
0
16,461
0
41,728
W
Izanami
kitana0219
Izanami
9,503
5,729
0
2,675
11,358
5,593
1,262
192
11,166
0
68,904
W
Sun Wukong
mushroom_-_head-
Sun Wukong
19,965
6,709
0
8,727
24,883
21,899
3,363
0
24,883
0
85,565
L
12,589
8,135
0
2,316
20,273
6,875
113
0
20,273
0
67,249
W
Gilgamesh
the_phoenix03
Gilgamesh
11,891
3,804
0
4,351
15,966
8,031
4,590
450
15,516
0
108,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
65,473
343
Minions Killed
589
0
Camps Cleared
0
1,684,821
Distance Traveled
2,169,259
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,937
477
52
2
0
412,527
0
L
Gilgamesh
12,294
492
63
3
0
415,625
0
L
Amaterasu
10,949
438
106
4
0
441,913
1
W
Chaac
13,531
541
90
4
0
468,223
2
L
Cthulhu
6,584
263
9
0
0
83,661
0
W
Set
11,107
444
68
3
0
293,422
1
W
Izanami
13,067
523
122
5
0
444,384
2
W
Sun Wukong
13,774
551
147
6
0
469,818
1
L
Izanami
10,782
431
113
5
0
331,095
0
W
Gilgamesh
13,994
560
162
6
0
493,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role