Player Matchup

Khepri
Khepri
Drakhael
Khepri
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,303 Elo+
Party 2
Medusa
Medusa
EvilDread
Medusa
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Susano
Susano
Lallave97
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Ra
Ra
Licouille
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 1
Odin
Odin
Necrotike
Odin
Level 28
God Stats
0W - 1L
1,347 SR
Queue Stats
3W - 7L
1,252 Elo+
Party 1
Team Averages
Level 71
1,429 SR
1,297 Elo+

VS

Team Averages
Level 72
1,448 SR
1,507 Elo+
Hou Yi
Hou Yi
Embhy
Hou Yi
Level 43
God Stats
19W - 17L
1,493 SR
Queue Stats
576W - 568L
1,490 Elo+
Party 3
Ao Kuang
Ao Kuang
PeaceAndLoveBro
Ao Kuang
Level 65
God Stats
1W - 2L
1,304 SR
Queue Stats
112W - 131L
1,514 Elo+
Solo
Jormungandr
Jormungandr
SnyKoi
Jormungandr
Level 39
God Stats
2W - 3L
1,265 SR
Queue Stats
447W - 423L
1,473 Elo+
Party 3
The Morrigan
The Morrigan
rhonwellt
The Morrigan
Level 129
God Stats
52W - 73L
1,440 SR
Queue Stats
1,049W - 1,056L
1,453 Elo+
Solo
Fenrir
Fenrir
Ámbúsh
Fenrir
Level 85
God Stats
7W - 8L
1,739 SR
Queue Stats
328W - 316L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Drakhael
Khepri
7
0 / 2 / 0
4,693
469
2,066
5,059
1,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
EvilDread
Medusa
7
0 / 2 / 0
4,663
466
2,278
4,058
978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
Lallave97
Susano
8
1 / 4 / 0
4,896
490
1,075
6,235
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,165
517
806
4,857
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
7
0 / 2 / 0
4,406
441
2,889
5,801
1,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Embhy
Hou Yi
10
1 / 1 / 3
5,772
577
2,772
4,505
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
11
2 / 0 / 0
6,298
630
1,741
4,380
1,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
SnyKoi
Jormungandr
9
1 / 0 / 4
5,733
573
1,879
3,448
1,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
rhonwellt
The Morrigan
9
1 / 0 / 3
5,659
566
1,757
2,226
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Ámbúsh
Fenrir
10
9 / 0 / 2
6,625
663
8,067
7,778
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
Drakhael
Khepri
0
2
0
0
W
Hou Yi
Embhy
Hou Yi
1
1
3
2.5
L
Medusa
EvilDread
Medusa
0
2
0
0
L
Susano
Lallave97
Susano
1
4
0
0.25
L
0
4
0
0
L
Odin
0
2
0
0
W
Ao Kuang
2
0
0
2
W
Jormungandr
SnyKoi
Jormungandr
1
0
4
3
W
The Morrigan
rhonwellt
The Morrigan
1
0
3
2.5
W
Fenrir
Ámbúsh
Fenrir
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,114
Damage
16,216
26,010
Taken
22,337
7,557
Mitigated
7,805
3,367
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Drakhael
Khepri
2,066
313
0
240
5,059
1,622
0
1,033
4,026
9,499
0
W
Hou Yi
Embhy
Hou Yi
2,772
1,180
0
2,026
4,505
1,419
184
1,020
3,485
0
26,712
L
Medusa
EvilDread
Medusa
2,278
1,093
0
500
4,058
978
0
1,166
2,892
0
17,334
L
Susano
Lallave97
Susano
1,075
387
0
1,668
6,235
1,676
0
177
6,018
0
19,449
L
806
75
0
959
4,857
1,292
0
724
4,133
26,747
0
L
Odin
2,889
1,056
0
0
5,801
1,989
0
1,608
4,035
0
11,579
W
Ao Kuang
1,741
177
0
2,188
4,380
1,200
488
0
4,380
24,608
0
W
Jormungandr
SnyKoi
Jormungandr
1,879
38
0
990
3,448
1,940
0
721
2,681
18,419
0
W
The Morrigan
rhonwellt
The Morrigan
1,757
346
0
409
2,226
667
0
381
1,787
27,979
1,060
W
Fenrir
Ámbúsh
Fenrir
8,067
1,980
0
3,791
7,778
2,579
0
618
7,132
0
30,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,823
Gold Earned
30,087
185
Minions Killed
274
0
Camps Cleared
0
989,259
Distance Traveled
975,109
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,693
469
12
1
0
206,449
2
W
Hou Yi
5,772
577
59
6
0
160,751
5
L
Medusa
4,663
466
51
5
0
182,944
2
L
Susano
4,896
490
49
5
0
178,717
0
L
Ra
5,165
517
57
6
0
195,006
3
L
Odin
4,406
441
16
2
0
226,143
1
W
Ao Kuang
6,298
630
62
6
0
201,454
3
W
Jormungandr
5,733
573
36
4
0
182,068
1
W
The Morrigan
5,659
566
57
6
0
203,421
3
W
Fenrir
6,625
663
60
6
0
227,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role