Player Matchup

Medusa
Medusa
 
Medusa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
Level 26
God Stats
18W - 23L
1,392 SR
Queue Stats
108W - 153L
1,388 Elo+
Party 3
Sobek
Sobek
Crem76
Sobek
Level 34
God Stats
2W - 3L
1,641 SR
Queue Stats
75W - 128L
1,327 Elo+
Party 3
Freya
Freya
DanishCanadian
Freya
Level 5
God Stats
8W - 9L
1,255 SR
Queue Stats
29W - 51L
1,238 Elo+
Party 3
Amaterasu
Amaterasu
Skizko
Amaterasu
Level 22
God Stats
6W - 7L
1,410 SR
Queue Stats
123W - 196L
1,395 Elo+
Party 3
Team Averages
Level 22
1,439 SR
1,370 Elo+

VS

Team Averages
Level 20
1,541 SR
1,371 Elo+
Persephone
Persephone
Anddamaria
Persephone
Level 37
God Stats
2W - 2L
1,554 SR
Queue Stats
157W - 208L
1,248 Elo+
Party 1
Sylvanus
Sylvanus
Crysan
Sylvanus
Level 24
God Stats
26W - 21L
1,679 SR
Queue Stats
112W - 117L
1,455 Elo+
Solo
Ravana
Ravana
ElSesame
Ravana
Level 16
God Stats
11W - 16L
1,526 SR
Queue Stats
217W - 241L
1,415 Elo+
Party 2
Ullr
Ullr
KasThaGreat
Ullr
Level 15
God Stats
6W - 9L
1,448 SR
Queue Stats
605W - 577L
1,400 Elo+
Party 2
King Arthur
King Arthur
Poneiul
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
4 / 0 / 3
11,452
573
14,802
10,444
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Azureheart555
Ah Muzen Cab
16
7 / 1 / 6
10,822
541
16,498
11,644
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Crem76
Sobek
16
10 / 4 / 9
11,712
586
11,974
16,483
18,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 2 / 3
8,174
409
4,118
16,125
6,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Skizko
Amaterasu
15
3 / 4 / 5
9,335
467
10,721
18,038
11,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anddamaria
Persephone
14
1 / 5 / 2
9,073
454
6,121
11,968
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Crysan
Sylvanus
12
1 / 5 / 4
8,223
411
9,769
17,334
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
ElSesame
Ravana
17
2 / 4 / 2
9,854
493
8,519
12,199
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 6 / 0
8,128
406
8,698
12,681
4,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Poneiul
King Arthur
14
4 / 4 / 2
9,115
456
10,270
23,725
20,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
24
Kills
11
11
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
L
Persephone
Anddamaria
Persephone
1
5
2
0.4
W
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
7
1
6
10
W
Sobek
Crem76
Sobek
10
4
9
3.63
L
Sylvanus
Crysan
Sylvanus
1
5
4
0.6
W
0
2
3
0.75
L
Ravana
ElSesame
Ravana
2
4
2
0.75
L
3
6
0
0.5
L
King Arthur
Poneiul
King Arthur
4
4
2
1.25
W
Amaterasu
Skizko
Amaterasu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,113
Damage
43,377
72,734
Taken
77,907
46,379
Mitigated
50,830
26,225
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,802
9,088
0
5
10,444
4,389
2,165
1,407
8,865
0
102,407
L
Persephone
Anddamaria
Persephone
6,121
985
108
1,033
11,968
4,460
713
2,916
9,050
42,125
0
W
Ah Muzen Cab
Azureheart555
Ah Muzen Cab
16,498
9,201
0
6,636
11,644
4,792
5,211
4,320
7,174
0
75,945
W
Sobek
Crem76
Sobek
11,974
1,380
1,281
3,036
16,483
18,859
1,004
3,848
12,439
22,316
0
L
Sylvanus
Crysan
Sylvanus
9,769
1,567
3,136
4,795
17,334
16,024
413
5,344
11,990
28,237
0
W
4,118
824
669
6,045
16,125
6,637
671
4,922
10,815
34,314
2,181
L
Ravana
ElSesame
Ravana
8,519
2,965
0
4,080
12,199
5,333
926
2,660
9,539
0
71,127
L
8,698
5,035
0
375
12,681
4,582
0
1,632
11,049
0
44,022
L
King Arthur
Poneiul
King Arthur
10,270
1,614
0
5,677
23,725
20,431
12
3,470
20,255
0
35,692
W
Amaterasu
Skizko
Amaterasu
10,721
6,220
0
8,553
18,038
11,702
396
737
16,757
0
36,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,495
Gold Earned
44,393
453
Minions Killed
423
0
Camps Cleared
0
1,860,350
Distance Traveled
1,702,459
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,452
573
171
9
0
402,351
0
L
Persephone
9,073
454
86
4
0
339,145
0
W
Ah Muzen Cab
10,822
541
142
7
0
385,751
0
W
Sobek
11,712
586
28
1
0
375,422
3
L
Sylvanus
8,223
411
50
3
0
296,539
2
W
Freya
8,174
409
59
3
0
340,074
0
L
Ravana
9,854
493
150
8
0
352,018
0
L
Ullr
8,128
406
69
3
0
328,217
4
L
King Arthur
9,115
456
68
3
0
386,540
1
W
Amaterasu
9,335
467
53
3
0
356,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role