Player Matchup

Discordia
Discordia
AslanRainbow
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BombNasty4384
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
JagoTheScout
Kali
Level 63
God Stats
3W - 6L
1,327 SR
Queue Stats
318W - 335L
1,518 Elo+
Solo
Team Averages
Level 72
1,442 SR
1,506 Elo+

VS

Team Averages
Level 18
1,851 SR
1,657 Elo+
Anhur
Anhur
JIRΔCHII
Anhur
Level 28
God Stats
6W - 3L
2,020 SR
Queue Stats
189W - 82L
1,770 Elo+
Party 1
Ares
Ares
rachoconnor810
Ares
Level 6
God Stats
1W - 0L
1,682 SR
Queue Stats
1W - 2L
1,338 Elo+
Solo
The Morrigan
The Morrigan
tloppysoppy
The Morrigan
Level 21
God Stats
9W - 1L
1,850 SR
Queue Stats
77W - 14L
1,863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AslanRainbow
Discordia
11
4 / 6 / 3
7,635
764
5,166
6,282
1,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
7
1 / 14 / 4
6,201
620
3,560
19,467
7,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 7 / 5
7,328
733
5,118
8,694
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JIRΔCHII
Anhur
15
20 / 0 / 6
10,896
1,090
19,597
9,007
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 8 / 6
6,273
627
109
7,982
3,855
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
tloppysoppy
The Morrigan
13
7 / 1 / 13
9,233
923
10,497
5,897
2,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
27
27
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
AslanRainbow
Discordia
4
6
3
0.92
L
Cthulhu
1
14
4
0.21
W
Anhur
JIRΔCHII
Anhur
20
0
6
23
L
3
7
5
0.79
W
0
8
6
0.38
W
The Morrigan
tloppysoppy
The Morrigan
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,844
Damage
30,203
34,443
Taken
22,886
10,927
Mitigated
9,820
958
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AslanRainbow
Discordia
5,166
582
0
562
6,282
1,155
0
1,156
5,026
26,026
0
L
Cthulhu
3,560
247
0
0
19,467
7,222
0
3,619
15,638
9,441
0
W
Anhur
JIRΔCHII
Anhur
19,597
11,958
0
3,057
9,007
3,334
1,878
4,175
4,832
0
49,414
L
5,118
3,598
0
396
8,694
2,550
0
4,235
4,284
0
18,524
W
109
109
0
0
7,982
3,855
0
2,274
5,708
373
0
W
The Morrigan
tloppysoppy
The Morrigan
10,497
2,047
0
386
5,897
2,631
492
2,293
3,604
37,885
4,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,164
Gold Earned
26,402
93
Minions Killed
136
0
Camps Cleared
0
496,193
Distance Traveled
490,452
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,635
764
41
4
0
164,892
4
L
Cthulhu
6,201
620
15
2
0
159,723
0
W
Anhur
10,896
1,090
73
7
0
182,805
2
L
Kali
7,328
733
37
4
0
171,578
2
W
Ares
6,273
627
1
0
0
148,710
0
W
The Morrigan
9,233
923
62
6
0
158,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role