Player Matchup

Hou Yi
Hou Yi
Platinum V
Dexteryl
Hou Yi
Platinum V
Level 149
God Stats
1W - 5L
1,625 SR
Queue Stats
392W - 376L
1,762 MMR
Solo
Ganesha
Ganesha
Bronze III
IronKingLeo
Ganesha
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Gold I
Koshy
Baba Yaga
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
PapiKaitama
King Arthur
Gold II
Level 63
God Stats
1W - 3L
1,347 SR
Queue Stats
63W - 54L
1,626 MMR
Solo
Ne Zha
Ne Zha
Silver I
UnnoticedLEGACY
Ne Zha
Silver I
Level 97
God Stats
0W - 1L
1,923 SR
Queue Stats
17W - 18L
1,506 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,579 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,480 SR
1,678 MMR
Rama
Rama
Gold I
Carnoo
Rama
Gold I
Level 119
God Stats
1W - 3L
1,170 SR
Queue Stats
75W - 66L
1,707 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
DRACKO91
Cabrakan
Gold IV
Level 160
God Stats
10W - 7L
1,327 SR
Queue Stats
432W - 426L
1,463 MMR
Party 2
Sobek
Sobek
Silver III
SSeverin
Sobek
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,526 MMR
Solo
Vamana
Vamana
Gold II
Uphigh
Vamana
Gold II
Level 160
God Stats
12W - 11L
1,763 SR
Queue Stats
431W - 432L
1,504 MMR
Solo
Janus
Janus
Diamond IV
ubayea00
Janus
Diamond IV
Level 159
God Stats
96W - 77L
1,640 SR
Queue Stats
848W - 833L
2,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dexteryl
Hou Yi
14
1 / 2 / 0
8,390
442
4,851
11,068
3,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.8 Physical Power and +.3% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 50 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
IronKingLeo
Ganesha
12
0 / 4 / 2
8,166
430
3,316
13,144
9,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+7
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.75% of your Maximum Health. Each stack consumed provide you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Baba Yaga
Koshy
Baba Yaga
15
1 / 4 / 2
9,221
485
11,384
9,616
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power

King Arthur
PapiKaitama
King Arthur
16
1 / 2 / 1
9,376
493
8,852
20,853
13,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+7
Physical Power
+5
Physical Protection

15
1 / 4 / 2
9,042
476
5,935
12,826
4,800
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
TsukuyomiSetApolloTiamatDanzaburou

VS

Bans
AthenaYmirGuan YuPersephoneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Carnoo
Rama
18
2 / 0 / 5
11,314
595
7,601
12,097
4,380
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+70
Physical Power
+30%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
DRACKO91
Cabrakan
17
3 / 1 / 3
10,573
556
11,094
12,543
18,393
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+10
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+350
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
SSeverin
Sobek
16
1 / 1 / 10
10,650
561
5,579
12,504
12,282
Benevolence

Benevolence

+75
Health
+10
Mp 5
+7
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.75% of your Maximum Health. Each stack consumed provide you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Vamana
Uphigh
Vamana
19
6 / 1 / 1
11,835
623
8,349
16,332
10,301
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+20
Magical Power
+10
Hp 5
+7%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +30 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
ubayea00
Janus
17
4 / 1 / 6
11,016
580
13,733
10,913
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+12%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
16
16
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
Carnoo
Rama
2
0
5
4.5
W
Cabrakan
DRACKO91
Cabrakan
3
1
3
4.5
L
Hou Yi
Dexteryl
Hou Yi
1
2
0
0.5
L
Ganesha
IronKingLeo
Ganesha
0
4
2
0.25
L
Baba Yaga
Koshy
Baba Yaga
1
4
2
0.5
L
King Arthur
PapiKaitama
King Arthur
1
2
1
0.75
W
Sobek
SSeverin
Sobek
1
1
10
6
L
1
4
2
0.5
W
Vamana
Uphigh
Vamana
6
1
1
6.5
W
Janus
ubayea00
Janus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
46,356
67,507
Taken
64,389
36,032
Mitigated
49,177
19,092
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Carnoo
Rama
7,601
5,405
0
9,323
12,097
4,380
1,943
2,870
9,227
0
95,800
W
Cabrakan
DRACKO91
Cabrakan
11,094
1,592
0
3,754
12,543
18,393
410
1,490
11,053
60,432
0
L
Hou Yi
Dexteryl
Hou Yi
4,851
2,558
0
4,343
11,068
3,983
0
3,110
7,870
0
53,116
L
Ganesha
IronKingLeo
Ganesha
3,316
202
0
0
13,144
9,657
0
6,346
6,640
22,361
0
L
Baba Yaga
Koshy
Baba Yaga
11,384
542
0
1,760
9,616
4,285
0
3,990
5,446
75,077
0
L
King Arthur
PapiKaitama
King Arthur
8,852
1,144
0
7,527
20,853
13,307
498
12,016
8,734
0
62,267
W
Sobek
SSeverin
Sobek
5,579
310
0
3,596
12,504
12,282
0
3,866
8,638
23,439
0
L
5,935
1,253
0
5,462
12,826
4,800
0
4,380
8,361
0
64,586
W
Vamana
Uphigh
Vamana
8,349
4,095
0
2,978
16,332
10,301
0
2,580
13,752
100
90,171
W
Janus
ubayea00
Janus
13,733
1,461
0
2,762
10,913
3,821
1,218
3,894
7,019
98,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
55,388
536
Minions Killed
680
0
Camps Cleared
0
1,854,837
Distance Traveled
1,860,952
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,314
595
172
9
0
352,549
8
W
Cabrakan
10,573
556
132
7
0
279,734
2
L
Hou Yi
8,390
442
123
6
0
345,112
10
L
Ganesha
8,166
430
13
1
0
378,258
6
L
Baba Yaga
9,221
485
134
7
0
377,757
4
L
King Arthur
9,376
493
129
7
0
365,762
4
W
Sobek
10,650
561
34
2
0
374,457
9
L
Ne Zha
9,042
476
137
7
0
387,948
0
W
Vamana
11,835
623
151
8
0
428,952
4
W
Janus
11,016
580
191
10
0
425,260
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role