Player Matchup

Anhur
Anhur
Côke
Anhur
Level 141
God Stats
13W - 10L
1,630 SR
Queue Stats
444W - 449L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
ElWarchiGato
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FlyBoyDan
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Zygip
Chernobog
Level 149
God Stats
0W - 2L
1,670 SR
Queue Stats
71W - 67L
1,578 Elo+
Solo
Geb
Geb
xXAgeLegendXx
Geb
Level 157
God Stats
5W - 2L
1,500 SR
Queue Stats
274W - 268L
1,596 Elo+
Solo
Team Averages
Level 141
1,560 SR
1,547 Elo+

VS

Team Averages
Level 138
1,549 SR
1,555 Elo+
Raijin
Raijin
DiamondShardz
Raijin
Level 156
God Stats
6W - 3L
1,725 SR
Queue Stats
245W - 266L
1,624 Elo+
Solo
Bellona
Bellona
Dutii
Bellona
Level 157
God Stats
3W - 1L
1,377 SR
Queue Stats
79W - 65L
1,574 Elo+
Solo
Artemis
Artemis
GrdCharlie
Artemis
Level 137
God Stats
4W - 1L
1,861 SR
Queue Stats
213W - 199L
1,560 Elo+
Party 1
Medusa
Medusa
Ograv
Medusa
Level 117
God Stats
1W - 1L
1,285 SR
Queue Stats
60W - 60L
1,516 Elo+
Party 1
Athena
Athena
ragnarokl
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Côke
Anhur
11
1 / 5 / 7
6,601
825
4,897
9,153
3,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
ElWarchiGato
Sun Wukong
10
2 / 5 / 6
6,748
844
6,419
10,749
5,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
FlyBoyDan
Anubis
15
3 / 4 / 7
8,112
1,014
6,835
7,375
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Zygip
Chernobog
14
3 / 3 / 5
7,982
998
6,832
8,227
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 5
7,406
926
3,525
11,966
10,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 7
9,227
1,153
12,726
6,049
2,988
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Dutii
Bellona
13
3 / 3 / 14
7,726
966
5,939
11,222
8,250
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
GrdCharlie
Artemis
14
3 / 2 / 14
7,992
999
8,768
6,827
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Ograv
Medusa
14
2 / 2 / 16
8,274
1,034
11,184
6,141
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
ragnarokl
Athena
13
3 / 2 / 10
8,355
1,044
4,661
9,948
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
10
Kills
21
21
Deaths
11
30
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anhur
Côke
Anhur
1
5
7
0.9
W
10
2
7
6.75
W
Bellona
Dutii
Bellona
3
3
14
3.33
L
Sun Wukong
ElWarchiGato
Sun Wukong
2
5
6
1
L
Anubis
FlyBoyDan
Anubis
3
4
7
1.63
W
Artemis
GrdCharlie
Artemis
3
2
14
5
W
Medusa
Ograv
Medusa
2
2
16
5
L
Chernobog
Zygip
Chernobog
3
3
5
1.83
W
Athena
ragnarokl
Athena
3
2
10
4
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
43,278
47,470
Taken
40,187
28,359
Mitigated
24,134
10,801
Healing
13,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Côke
Anhur
4,897
2,162
1,349
1,314
9,153
3,982
306
3,636
5,517
0
11,485
W
12,726
1,094
0
34
6,049
2,988
823
2,104
3,945
30,943
0
W
Bellona
Dutii
Bellona
5,939
814
1,945
2,153
11,222
8,250
254
2,796
8,426
0
8,704
L
Sun Wukong
ElWarchiGato
Sun Wukong
6,419
537
11
1,701
10,749
5,991
0
3,658
7,091
0
10,549
L
Anubis
FlyBoyDan
Anubis
6,835
209
298
1,293
7,375
4,254
357
2,103
5,272
15,970
0
W
Artemis
GrdCharlie
Artemis
8,768
4,003
1,874
2,159
6,827
2,823
1,768
856
5,971
0
20,445
W
Medusa
Ograv
Medusa
11,184
3,824
1,314
862
6,141
2,913
1,771
1,597
4,544
0
21,389
L
Chernobog
Zygip
Chernobog
6,832
2,406
240
1,406
8,227
3,696
252
2,527
5,700
0
21,101
W
Athena
ragnarokl
Athena
4,661
1,058
1,608
1,884
9,948
7,160
248
3,007
6,941
9,452
0
L
3,525
235
1,577
1,612
11,966
10,436
0
5,463
6,503
6,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
41,574
77
Minions Killed
99
0
Camps Cleared
0
713,257
Distance Traveled
733,658
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,601
825
12
2
0
129,881
1
W
Raijin
9,227
1,153
37
5
0
134,653
3
W
Bellona
7,726
966
4
1
0
151,796
2
L
Sun Wukong
6,748
844
14
2
0
154,435
0
L
Anubis
8,112
1,014
20
3
0
142,143
0
W
Artemis
7,992
999
28
4
0
136,313
2
W
Medusa
8,274
1,034
21
3
0
156,786
0
L
Chernobog
7,982
998
28
4
0
140,762
3
W
Athena
8,355
1,044
9
1
0
154,110
4
L
Geb
7,406
926
3
0
0
146,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role