Player Matchup

Scylla
Scylla
Echo_Skiibur
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,469 Elo+
Solo
Izanami
Izanami
MasterSplash741
Izanami
Level 28
God Stats
14W - 5L
1,591 SR
Queue Stats
43W - 49L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Tha48thRonin
Erlang Shen
Level 19
God Stats
1W - 2L
1,187 SR
Queue Stats
36W - 39L
1,405 Elo+
Solo
Ymir
Ymir
iKyZze
Ymir
Level 24
God Stats
18W - 18L
1,444 SR
Queue Stats
631W - 596L
1,444 Elo+
Solo
Rama
Rama
jedthered
Rama
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,018 Elo+
Solo
Team Averages
Level 21
1,445 SR
1,343 Elo+

VS

Team Averages
Level 14
1,471 SR
1,425 Elo+
Chang'e
Chang'e
AxelVer86
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Miinkks
Cthulhu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,308 Elo+
Solo
Medusa
Medusa
Troyner
Medusa
Level 29
God Stats
1W - 4L
1,353 SR
Queue Stats
96W - 104L
1,416 Elo+
Solo
Yemoja
Yemoja
TylerPr01
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Olorun
Olorun
andredavid
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
17 / 4 / 4
12,842
612
19,911
15,124
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 6
13,982
666
11,605
13,562
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Tha48thRonin
Erlang Shen
19
8 / 4 / 9
12,701
605
12,839
14,996
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
iKyZze
Ymir
19
9 / 0 / 10
12,737
607
13,572
14,951
7,496
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
16
7 / 6 / 11
11,431
544
12,259
13,392
5,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AxelVer86
Chang'e
5
0 / 9 / 0
6,083
290
134
6,112
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Miinkks
Cthulhu
15
10 / 5 / 2
10,344
493
19,041
24,106
17,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Troyner
Medusa
14
2 / 13 / 1
9,631
459
10,552
18,904
6,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
TylerPr01
Yemoja
13
1 / 9 / 2
8,267
394
5,567
15,836
5,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
andredavid
Olorun
12
2 / 13 / 3
8,163
389
3,442
19,476
8,845
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
48
Kills
15
18
Deaths
49
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AxelVer86
Chang'e
0
9
0
0
W
Scylla
17
4
4
4.75
W
7
4
6
2.5
L
Cthulhu
Miinkks
Cthulhu
10
5
2
2.2
W
Erlang Shen
Tha48thRonin
Erlang Shen
8
4
9
3.13
L
Medusa
Troyner
Medusa
2
13
1
0.19
L
Yemoja
TylerPr01
Yemoja
1
9
2
0.22
L
Olorun
andredavid
Olorun
2
13
3
0.27
W
Ymir
iKyZze
Ymir
9
0
10
14
W
Rama
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,186
Damage
38,736
72,025
Taken
84,434
34,641
Mitigated
39,339
26,780
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AxelVer86
Chang'e
134
0
0
592
6,112
1,320
0
1,560
4,516
4,842
0
W
Scylla
19,911
477
420
5,115
15,124
5,712
1,505
9,979
5,145
63,095
0
W
11,605
7,756
0
6,314
13,562
4,858
10,980
4,949
8,613
0
96,185
L
Cthulhu
Miinkks
Cthulhu
19,041
1,748
0
4,013
24,106
17,056
350
7,086
16,733
49,037
0
W
Erlang Shen
Tha48thRonin
Erlang Shen
12,839
7,611
0
4,467
14,996
11,032
800
3,735
11,261
0
85,267
L
Medusa
Troyner
Medusa
10,552
5,483
0
310
18,904
6,448
662
6,449
12,425
0
64,158
L
Yemoja
TylerPr01
Yemoja
5,567
2,087
419
571
15,836
5,670
324
9,262
6,322
30,225
0
L
Olorun
andredavid
Olorun
3,442
833
230
1,823
19,476
8,845
499
8,321
10,955
23,183
0
W
Ymir
iKyZze
Ymir
13,572
3,328
0
8,297
14,951
7,496
0
2,651
12,300
90,568
0
W
Rama
12,259
8,507
0
2,167
13,392
5,543
1,119
6,830
6,522
0
48,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,693
Gold Earned
42,488
612
Minions Killed
275
0
Camps Cleared
0
1,976,079
Distance Traveled
1,444,421
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,083
290
7
0
0
160,937
2
W
Scylla
12,842
612
91
4
0
374,482
3
W
Izanami
13,982
666
191
9
0
364,546
0
L
Cthulhu
10,344
493
67
3
0
422,287
12
W
Erlang Shen
12,701
605
136
6
0
398,425
5
L
Medusa
9,631
459
103
5
0
284,292
3
L
Yemoja
8,267
394
53
3
0
313,343
0
L
Olorun
8,163
389
45
2
0
263,562
1
W
Ymir
12,737
607
125
6
0
443,765
0
W
Rama
11,431
544
69
3
0
394,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role