Player Matchup

Bastet
Bastet
ColoBloody
Bastet
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 57L
1,358 Elo+
Solo
Jormungandr
Jormungandr
StatedImp07
Jormungandr
Level 28
God Stats
3W - 6L
1,436 SR
Queue Stats
254W - 253L
1,397 Elo+
Solo
Sol
Sol
Twssxo10
Sol
Level 26
God Stats
81W - 75L
1,547 SR
Queue Stats
88W - 90L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
aToxicVibe
Gilgamesh
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 51L
1,360 Elo+
Solo
Nu Wa
Nu Wa
iTkB ATENEA
Nu Wa
Level 25
God Stats
33W - 45L
1,450 SR
Queue Stats
65W - 98L
1,345 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,364 Elo+

VS

Team Averages
Level 19
1,479 SR
1,344 Elo+
Cthulhu
Cthulhu
TSGChurnedMass
Cthulhu
Level 7
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Venomous1007
Ymir
Level 8
God Stats
0W - 1L
1,408 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Thanatos
Thanatos
hollandja3
Thanatos
Level 23
God Stats
32W - 17L
1,279 SR
Queue Stats
41W - 27L
1,177 Elo+
Party 1
Medusa
Medusa
killah_bruh907
Medusa
Level 29
God Stats
10W - 13L
1,493 SR
Queue Stats
248W - 306L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
mikepat414
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ColoBloody
Bastet
13
6 / 1 / 5
8,078
621
6,740
7,280
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
StatedImp07
Jormungandr
12
5 / 4 / 8
7,581
583
5,739
10,819
7,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
9 / 1 / 6
8,408
647
10,486
8,710
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
aToxicVibe
Gilgamesh
12
1 / 1 / 2
7,543
580
3,333
5,925
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 6
8,403
646
5,284
3,460
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
4,857
374
3,557
13,917
3,846
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

3
0 / 1 / 0
4,168
321
158
3,025
840
Thanatos
hollandja3
Thanatos
9
1 / 4 / 1
5,641
434
2,900
8,188
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 7 / 0
5,811
447
7,131
11,662
3,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
mikepat414
Gilgamesh
10
3 / 3 / 0
6,228
479
3,738
8,832
4,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
23
Kills
7
8
Deaths
25
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
ColoBloody
Bastet
6
1
5
8.5
W
Jormungandr
StatedImp07
Jormungandr
5
4
8
2.25
L
0
10
1
0.05
W
9
1
6
12
L
0
1
0
0
W
Gilgamesh
aToxicVibe
Gilgamesh
1
1
2
2
L
Thanatos
hollandja3
Thanatos
1
4
1
0.38
W
2
1
6
5
L
3
7
0
0.43
L
Gilgamesh
mikepat414
Gilgamesh
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
17,484
36,194
Taken
45,624
17,490
Mitigated
14,697
11,189
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ColoBloody
Bastet
6,740
843
0
2,852
7,280
2,359
0
319
6,961
0
36,085
W
Jormungandr
StatedImp07
Jormungandr
5,739
1,050
312
2,189
10,819
7,041
832
1,951
8,868
31,819
0
L
3,557
722
0
542
13,917
3,846
0
8,416
5,299
17,744
0
W
10,486
4,553
0
4,465
8,710
2,543
2,001
1,202
7,508
44,583
0
L
158
31
0
0
3,025
840
0
1,807
1,059
1,845
0
W
Gilgamesh
aToxicVibe
Gilgamesh
3,333
589
0
560
5,925
4,494
658
129
5,796
0
29,754
L
Thanatos
hollandja3
Thanatos
2,900
644
0
5,004
8,188
2,233
0
1,880
6,200
0
23,386
W
5,284
1,053
0
811
3,460
1,053
4,096
114
3,346
44,423
0
L
7,131
2,719
0
1,314
11,662
3,446
0
7,170
4,351
0
21,632
L
Gilgamesh
mikepat414
Gilgamesh
3,738
1,161
0
1,443
8,832
4,332
120
1,536
6,906
0
20,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
26,705
365
Minions Killed
150
0
Camps Cleared
0
1,257,108
Distance Traveled
1,078,768
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,078
621
80
6
0
272,377
1
W
Jormungandr
7,581
583
56
4
0
237,737
0
L
Cthulhu
4,857
374
19
1
0
211,479
1
W
Sol
8,408
647
69
5
0
254,474
3
L
Ymir
4,168
321
1
0
0
157,128
0
W
Gilgamesh
7,543
580
65
5
0
254,386
1
L
Thanatos
5,641
434
53
4
0
248,758
1
W
Nu Wa
8,403
646
95
7
0
238,134
2
L
Medusa
5,811
447
37
3
0
174,649
2
L
Gilgamesh
6,228
479
40
3
0
286,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role