Player Matchup

Janus
Janus
Giudo93
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hondiar
Aphrodite
Level 29
God Stats
18W - 16L
1,592 SR
Queue Stats
34W - 35L
1,442 Elo+
Party 1
Khepri
Khepri
Scheitan
Khepri
Level 75
God Stats
0W - 1L
1,836 SR
Queue Stats
11W - 7L
1,650 Elo+
Party 1
Nemesis
Nemesis
Seralinas
Nemesis
Level 27
God Stats
1W - 6L
1,295 SR
Queue Stats
30W - 36L
1,419 Elo+
Party 1
Apollo
Apollo
gyurhor
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,367 Elo+
Solo
Team Averages
Level 79
1,545 SR
1,476 Elo+

VS

Team Averages
Level 131
1,546 SR
1,431 Elo+
Gilgamesh
Gilgamesh
BigKitten
Gilgamesh
Level 149
God Stats
9W - 9L
1,632 SR
Queue Stats
47W - 67L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
PanicRoute
Cthulhu
Level 145
God Stats
11W - 10L
1,306 SR
Queue Stats
46W - 57L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
ProNovice
Danzaburou
Level 96
God Stats
19W - 26L
1,432 SR
Queue Stats
28W - 44L
1,372 Elo+
Party 3
Vulcan
Vulcan
TheLucifer69
Vulcan
Level 106
God Stats
5W - 3L
1,656 SR
Queue Stats
14W - 17L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
Totembob
Baron Samedi
Level 157
God Stats
2W - 2L
1,704 SR
Queue Stats
24W - 42L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Giudo93
Janus
19
4 / 3 / 5
12,431
777
19,856
14,573
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Hondiar
Aphrodite
16
2 / 6 / 5
10,228
639
8,019
16,303
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Scheitan
Khepri
16
1 / 5 / 7
10,325
645
7,314
24,828
31,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Seralinas
Nemesis
16
1 / 7 / 3
9,686
605
7,575
14,813
6,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
gyurhor
Apollo
17
2 / 4 / 1
10,079
630
6,550
15,985
7,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigKitten
Gilgamesh
20
14 / 3 / 10
15,334
958
32,068
23,803
13,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
PanicRoute
Cthulhu
17
1 / 1 / 19
11,890
743
10,841
17,611
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ProNovice
Danzaburou
17
4 / 4 / 11
11,815
738
6,861
11,792
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
5 / 0 / 12
12,358
772
15,729
7,824
3,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Totembob
Baron Samedi
17
1 / 2 / 15
10,609
663
12,290
10,854
5,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
10
Kills
25
25
Deaths
10
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigKitten
Gilgamesh
14
3
10
6.33
L
Janus
Giudo93
Janus
4
3
5
2.17
L
Aphrodite
Hondiar
Aphrodite
2
6
5
0.75
W
Cthulhu
PanicRoute
Cthulhu
1
1
19
10.5
W
Danzaburou
ProNovice
Danzaburou
4
4
11
2.38
L
Khepri
Scheitan
Khepri
1
5
7
0.9
L
Nemesis
Seralinas
Nemesis
1
7
3
0.36
W
Vulcan
5
0
12
11
W
Baron Samedi
Totembob
Baron Samedi
1
2
15
4.25
L
Apollo
gyurhor
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
77,789
86,502
Taken
71,884
61,148
Mitigated
43,865
23,506
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigKitten
Gilgamesh
32,068
9,620
0
8,665
23,803
13,165
1,941
8,715
14,840
0
84,492
L
Janus
Giudo93
Janus
19,856
656
294
4,451
14,573
5,726
0
5,703
8,870
65,900
0
L
Aphrodite
Hondiar
Aphrodite
8,019
738
8,510
6,887
16,303
10,232
0
5,884
10,419
18,880
0
W
Cthulhu
PanicRoute
Cthulhu
10,841
616
0
3,122
17,611
16,446
377
9,469
7,865
32,893
0
W
Danzaburou
ProNovice
Danzaburou
6,861
2,514
0
1,896
11,792
5,162
1,604
7,776
3,823
0
26,247
L
Khepri
Scheitan
Khepri
7,314
364
0
996
24,828
31,228
1
12,814
12,014
21,194
0
L
Nemesis
Seralinas
Nemesis
7,575
2,848
0
748
14,813
6,425
0
7,511
7,302
68
30,904
W
Vulcan
15,729
5,380
2,405
982
7,824
3,609
1,704
3,764
3,948
54,090
0
W
Baron Samedi
Totembob
Baron Samedi
12,290
536
3,236
2,956
10,854
5,483
606
4,940
5,822
36,179
0
L
Apollo
gyurhor
Apollo
6,550
2,797
540
1,080
15,985
7,537
0
7,495
8,490
0
38,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,749
Gold Earned
62,006
371
Minions Killed
395
7
Camps Cleared
9
1,421,239
Distance Traveled
1,603,020
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,334
958
120
8
4
332,462
3
L
Janus
12,431
777
161
10
0
329,812
3
L
Aphrodite
10,228
639
37
2
2
267,652
3
W
Cthulhu
11,890
743
53
3
0
320,996
4
W
Danzaburou
11,815
738
68
4
1
307,337
1
L
Khepri
10,325
645
32
2
0
288,929
3
L
Nemesis
9,686
605
63
4
2
257,077
3
W
Vulcan
12,358
772
102
6
2
341,736
4
W
Baron Samedi
10,609
663
52
3
2
300,489
4
L
Apollo
10,079
630
78
5
3
277,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role