Player Matchup

Fenrir
Fenrir
BLACKROSES98
Fenrir
Level 10
God Stats
3W - 2L
1,768 SR
Queue Stats
85W - 74L
1,385 Elo+
Party 2
Ra
Ra
ChokoLi11
Ra
Level 7
God Stats
35W - 27L
1,654 SR
Queue Stats
67W - 79L
1,490 Elo+
Party 1
Yemoja
Yemoja
IamPerre
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,374 Elo+
Party 2
Cabrakan
Cabrakan
o_z_z_y10
Cabrakan
Level 29
God Stats
7W - 13L
1,626 SR
Queue Stats
323W - 325L
1,461 Elo+
Party 1
Merlin
Merlin
yannichi04
Merlin
Level 17
God Stats
47W - 44L
1,548 SR
Queue Stats
53W - 54L
1,455 Elo+
Solo
Team Averages
Level 14
1,619 SR
1,433 Elo+

VS

Team Averages
Level 13
1,366 SR
1,291 Elo+
Scylla
Scylla
AkiraAckermanz
Scylla
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,142 Elo+
Party 3
Kukulkan
Kukulkan
PuiGNeSS45
Kukulkan
Level 7
God Stats
2W - 1L
1,378 SR
Queue Stats
25W - 19L
1,433 Elo+
Solo
Skadi
Skadi
R6xF0RSAK3N
Skadi
Level 26
God Stats
20W - 13L
1,420 SR
Queue Stats
26W - 26L
1,362 Elo+
Party 3
Ra
Ra
SM--SC0PZ
Ra
Level 7
God Stats
4W - 3L
1,114 SR
Queue Stats
7W - 8L
1,068 Elo+
Party 3
Amaterasu
Amaterasu
Zack-Paradise
Amaterasu
Level 16
God Stats
5W - 9L
1,417 SR
Queue Stats
40W - 43L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
3 / 14 / 7
14,392
959
17,473
38,714
23,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 9 / 4
13,706
914
11,130
17,778
6,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
IamPerre
Yemoja
20
2 / 8 / 9
14,876
992
9,966
24,906
31,055
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
o_z_z_y10
Cabrakan
20
4 / 2 / 9
14,045
936
17,219
21,638
22,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
yannichi04
Merlin
20
3 / 7 / 6
14,315
954
9,368
17,643
10,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 13
13,880
925
15,834
15,898
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
PuiGNeSS45
Kukulkan
20
13 / 1 / 17
17,132
1,142
32,901
12,481
6,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 3 / 15
18,374
1,225
45,773
17,326
7,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 5 / 15
13,322
888
7,537
12,601
12,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Zack-Paradise
Amaterasu
20
5 / 2 / 18
14,328
955
12,818
15,789
12,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
118
16
Kills
40
40
Deaths
16
35
Assists
78
Player
Kills
Deaths
Assists
KDA
W
2
5
13
1.7
L
Fenrir
3
14
7
0.46
L
4
9
4
0.67
L
Yemoja
IamPerre
Yemoja
2
8
9
0.81
W
Kukulkan
PuiGNeSS45
Kukulkan
13
1
17
21.5
W
19
3
15
8.83
W
1
5
15
1.7
W
Amaterasu
Zack-Paradise
Amaterasu
5
2
18
7
L
Cabrakan
o_z_z_y10
Cabrakan
4
2
9
4.25
L
Merlin
yannichi04
Merlin
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,156
Damage
114,863
120,679
Taken
74,095
94,959
Mitigated
46,486
5,890
Healing
5,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,834
3,008
0
2,197
15,898
6,951
0
7,359
8,539
35,915
0
L
Fenrir
17,473
4,393
0
645
38,714
23,876
0
16,736
21,521
0
42,740
L
11,130
237
1,519
0
17,778
6,912
0
7,886
9,892
42,764
0
L
Yemoja
IamPerre
Yemoja
9,966
1,190
1,014
1,180
24,906
31,055
0
11,379
13,475
20,347
0
W
Kukulkan
PuiGNeSS45
Kukulkan
32,901
1,203
0
529
12,481
6,047
0
8,953
3,528
62,444
0
W
45,773
26,936
0
1,407
17,326
7,659
0
11,185
6,141
0
73,628
W
7,537
2,216
38
275
12,601
12,967
0
10,135
2,466
16,063
0
W
Amaterasu
Zack-Paradise
Amaterasu
12,818
9,041
0
676
15,789
12,862
0
10,051
5,738
0
26,761
L
Cabrakan
o_z_z_y10
Cabrakan
17,219
187
0
419
21,638
22,555
0
11,612
9,779
28,553
0
L
Merlin
yannichi04
Merlin
9,368
833
0
1,113
17,643
10,561
0
7,898
9,623
35,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,334
Gold Earned
77,036
255
Minions Killed
228
4
Camps Cleared
10
1,384,343
Distance Traveled
1,390,363
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,880
925
54
4
0
216,838
2
L
Fenrir
14,392
959
44
3
2
252,889
1
L
Ra
13,706
914
86
6
1
296,412
0
L
Yemoja
14,876
992
31
2
0
265,512
2
W
Kukulkan
17,132
1,142
95
6
1
316,889
0
W
Skadi
18,374
1,225
49
3
8
301,155
0
W
Ra
13,322
888
12
1
0
254,682
0
W
Amaterasu
14,328
955
18
1
1
300,799
0
L
Cabrakan
14,045
936
30
2
1
308,263
0
L
Merlin
14,315
954
64
4
0
261,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role