Player Matchup

Odin
Odin
ErBuho
Odin
Level 18
God Stats
7W - 3L
1,349 SR
Queue Stats
44W - 50L
1,443 Elo+
Party 1
Apollo
Apollo
Silennnce
Apollo
Level 19
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 18L
1,454 Elo+
Party 1
Athena
Athena
SrCreepete
Athena
Level 26
God Stats
1W - 1L
1,292 SR
Queue Stats
17W - 18L
1,354 Elo+
Party 1
Ah Puch
Ah Puch
anubistrainer
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,389 Elo+
Party 1
Thor
Thor
manngr612
Thor
Level 18
God Stats
12W - 10L
1,504 SR
Queue Stats
25W - 25L
1,452 Elo+
Party 1
Team Averages
Level 20
1,386 SR
1,418 Elo+

VS

Team Averages
Level 21
1,495 SR
1,320 Elo+
Susano
Susano
Arys07
Susano
Level 26
God Stats
10W - 9L
1,555 SR
Queue Stats
20W - 25L
1,397 Elo+
Party 2
Anhur
Anhur
FinnySmile
Anhur
Level 27
God Stats
5W - 9L
1,231 SR
Queue Stats
218W - 222L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
Serafovic
Gilgamesh
Level 25
God Stats
6W - 16L
1,393 SR
Queue Stats
34W - 59L
1,302 Elo+
Party 2
Cthulhu
Cthulhu
Tchoupidinho
Cthulhu
Level 15
God Stats
7W - 10L
1,639 SR
Queue Stats
11W - 24L
1,268 Elo+
Party 2
Scylla
Scylla
saitamax54
Scylla
Level 13
God Stats
4W - 8L
1,654 SR
Queue Stats
4W - 20L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ErBuho
Odin
16
2 / 1 / 5
10,308
543
6,406
8,892
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Silennnce
Apollo
18
12 / 3 / 2
12,496
658
12,493
11,578
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
SrCreepete
Athena
16
3 / 0 / 10
10,739
565
7,058
12,011
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
18
6 / 6 / 5
11,416
601
10,704
12,719
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
2 / 2 / 7
10,681
562
7,482
13,155
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Arys07
Susano
17
9 / 2 / 1
10,614
559
11,003
15,177
5,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
9
0 / 7 / 1
6,995
368
3,221
10,504
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Serafovic
Gilgamesh
15
0 / 3 / 3
9,009
474
7,939
12,007
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Tchoupidinho
Cthulhu
13
2 / 7 / 1
7,958
419
5,879
16,849
8,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
saitamax54
Scylla
15
1 / 6 / 4
9,113
480
3,130
12,259
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
25
Kills
12
12
Deaths
25
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
Arys07
Susano
9
2
1
4.75
W
Odin
ErBuho
Odin
2
1
5
4.5
L
Anhur
0
7
1
0.07
L
Gilgamesh
Serafovic
Gilgamesh
0
3
3
0.5
W
Apollo
Silennnce
Apollo
12
3
2
4.33
W
Athena
SrCreepete
Athena
3
0
10
8
L
Cthulhu
Tchoupidinho
Cthulhu
2
7
1
0.36
W
Ah Puch
6
6
5
1.42
W
Thor
2
2
7
2.75
L
Scylla
saitamax54
Scylla
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,143
Damage
31,172
58,355
Taken
66,796
32,444
Mitigated
28,293
22,754
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Arys07
Susano
11,003
2,914
0
5,113
15,177
5,518
0
3,324
11,828
0
71,933
W
Odin
ErBuho
Odin
6,406
2,215
0
3,041
8,892
7,971
189
0
8,892
0
43,247
L
Anhur
3,221
1,519
0
1,925
10,504
2,557
0
2,956
7,548
0
28,913
L
Gilgamesh
Serafovic
Gilgamesh
7,939
2,650
0
526
12,007
8,381
504
1,207
10,375
0
43,824
W
Apollo
Silennnce
Apollo
12,493
8,852
0
4,095
11,578
4,235
3,121
2,994
8,584
0
91,507
W
Athena
SrCreepete
Athena
7,058
1,811
0
5,759
12,011
9,595
489
2,658
9,353
24,842
0
L
Cthulhu
Tchoupidinho
Cthulhu
5,879
776
0
502
16,849
8,095
0
4,275
12,574
31,299
0
W
Ah Puch
10,704
709
0
3,956
12,719
4,026
588
1,578
10,955
70,582
0
W
Thor
7,482
1,828
0
5,903
13,155
6,617
465
1,665
11,414
0
74,356
L
Scylla
saitamax54
Scylla
3,130
471
0
2,594
12,259
3,742
0
6,000
6,259
46,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,640
Gold Earned
43,689
517
Minions Killed
414
0
Camps Cleared
0
1,875,379
Distance Traveled
1,664,048
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,614
559
107
6
0
401,503
0
W
Odin
10,308
543
90
5
0
394,157
1
L
Anhur
6,995
368
56
3
0
208,837
2
L
Gilgamesh
9,009
474
85
4
0
370,743
0
W
Apollo
12,496
658
136
7
0
363,265
2
W
Athena
10,739
565
38
2
0
409,411
0
L
Cthulhu
7,958
419
44
2
0
351,684
2
W
Ah Puch
11,416
601
126
7
0
326,155
2
W
Thor
10,681
562
127
7
0
382,391
2
L
Scylla
9,113
480
122
6
0
331,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role