Player Matchup

Anhur
Anhur
Caerunyx
Anhur
Level 89
God Stats
3W - 4L
1,209 SR
Queue Stats
181W - 154L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Lonefehr
Cthulhu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 193L
1,552 Elo+
Party 2
Hel
Hel
Matan71
Hel
Level 83
God Stats
0W - 1L
1,659 SR
Queue Stats
8W - 8L
1,541 Elo+
Party 2
Thor
Thor
Mirth0
Thor
Level 158
God Stats
3W - 3L
1,166 SR
Queue Stats
16W - 16L
1,417 Elo+
Party 2
Chernobog
Chernobog
Monkeylover777
Chernobog
Level 97
God Stats
0W - 1L
1,283 SR
Queue Stats
7W - 9L
1,429 Elo+
Party 2
Team Averages
Level 108
1,363 SR
1,491 Elo+

VS

Team Averages
Level 123
1,611 SR
1,509 Elo+
Scylla
Scylla
AnAwakeScarecrow
Scylla
Level 128
God Stats
4W - 0L
1,739 SR
Queue Stats
197W - 168L
1,515 Elo+
Solo
Achilles
Achilles
Caladryus
Achilles
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
Katosmo
Guan Yu
Level 103
God Stats
2W - 0L
1,607 SR
Queue Stats
37W - 36L
1,530 Elo+
Solo
Fenrir
Fenrir
Nirleth
Fenrir
Level 118
God Stats
2W - 0L
1,707 SR
Queue Stats
67W - 61L
1,530 Elo+
Party 1
Chiron
Chiron
Ynaisaramasalbi
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Caerunyx
Anhur
14
2 / 5 / 10
8,755
730
7,866
14,580
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Lonefehr
Cthulhu
15
1 / 3 / 13
9,698
808
12,329
16,909
15,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
16
3 / 3 / 11
9,150
763
11,126
12,716
5,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Mirth0
Thor
18
11 / 5 / 8
10,829
902
18,701
15,655
8,555
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Monkeylover777
Chernobog
17
4 / 2 / 12
10,044
837
16,998
17,520
8,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 7
10,695
891
21,214
11,089
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Caladryus
Achilles
16
5 / 5 / 8
9,592
799
8,339
22,715
19,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Katosmo
Guan Yu
16
1 / 5 / 15
9,932
828
11,869
20,534
22,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Nirleth
Fenrir
16
1 / 4 / 9
9,484
790
6,916
11,011
5,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 11
10,285
857
17,723
9,122
4,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
68
21
Kills
18
18
Deaths
21
54
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
5
7
2.1
L
Anhur
Caerunyx
Anhur
2
5
10
1.4
W
Achilles
Caladryus
Achilles
5
5
8
1.8
W
Guan Yu
Katosmo
Guan Yu
1
5
15
1.7
L
Cthulhu
Lonefehr
Cthulhu
1
3
13
2.5
L
Hel
3
3
11
2.83
L
Thor
Mirth0
Thor
11
5
8
3
L
Chernobog
Monkeylover777
Chernobog
4
2
12
5
W
Fenrir
Nirleth
Fenrir
1
4
9
1.38
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,020
Damage
66,061
77,380
Taken
74,471
43,752
Mitigated
55,360
37,787
Healing
27,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,214
462
1,326
1,590
11,089
3,895
723
1,965
9,124
42,070
0
L
Anhur
Caerunyx
Anhur
7,866
2,470
889
1,544
14,580
5,289
1,852
3,777
10,728
0
11,825
W
Achilles
Caladryus
Achilles
8,339
2,814
1,478
8,137
22,715
19,253
495
8,764
13,951
0
12,467
W
Guan Yu
Katosmo
Guan Yu
11,869
1,337
2,350
4,527
20,534
22,284
543
7,492
13,042
0
17,131
L
Cthulhu
Lonefehr
Cthulhu
12,329
927
2,170
1,829
16,909
15,848
28
4,140
12,679
21,783
0
L
Hel
11,126
1,131
15,015
6,414
12,716
5,788
730
4,488
8,078
24,217
0
L
Thor
Mirth0
Thor
18,701
3,017
2,532
2,355
15,655
8,555
255
3,777
11,803
0
26,455
L
Chernobog
Monkeylover777
Chernobog
16,998
10,498
1,725
3,314
17,520
8,272
1,343
5,032
12,342
0
32,488
W
Fenrir
Nirleth
Fenrir
6,916
1,956
2,036
2,053
11,011
5,922
1,371
3,115
7,896
0
11,775
W
17,723
4,880
2,241
1,854
9,122
4,006
2,265
2,119
7,003
0
42,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
49,988
117
Minions Killed
115
0
Camps Cleared
0
1,052,610
Distance Traveled
1,030,610
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,695
891
42
4
0
195,562
0
L
Anhur
8,755
730
8
1
0
207,087
1
W
Achilles
9,592
799
0
0
0
233,298
2
W
Guan Yu
9,932
828
6
1
0
214,329
0
L
Cthulhu
9,698
808
14
1
0
214,041
2
L
Hel
9,150
763
37
3
0
235,599
4
L
Thor
10,829
902
18
2
0
218,617
2
L
Chernobog
10,044
837
40
3
0
177,266
2
W
Fenrir
9,484
790
13
1
0
231,423
0
W
Chiron
10,285
857
54
5
0
155,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role