Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ElNegri
Kukulkan
Level 7
God Stats
2W - 2L
1,531 SR
Queue Stats
2W - 4L
1,209 Elo+
Party 1
Cupid
Cupid
Gorpthnar
Cupid
Level 28
God Stats
47W - 36L
1,517 SR
Queue Stats
246W - 274L
1,368 Elo+
Solo
Cerberus
Cerberus
Jacks000n
Cerberus
Level 22
God Stats
23W - 15L
1,483 SR
Queue Stats
40W - 44L
1,298 Elo+
Solo
Fenrir
Fenrir
th-M4R14N-
Fenrir
Level 25
God Stats
1W - 2L
1,277 SR
Queue Stats
34W - 32L
1,534 Elo+
Party 1
Team Averages
Level 36
1,461 SR
1,382 Elo+

VS

Team Averages
Level 17
1,541 SR
1,382 Elo+
Apollo
Apollo
AlejandroH118
Apollo
Level 16
God Stats
3W - 4L
1,302 SR
Queue Stats
81W - 69L
1,520 Elo+
Solo
Scylla
Scylla
Loweki
Scylla
Level 17
God Stats
9W - 9L
1,484 SR
Queue Stats
19W - 21L
1,352 Elo+
Solo
Geb
Geb
Prodxaynor
Geb
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
51W - 46L
1,540 Elo+
Solo
Bellona
Bellona
Sochiguiro
Bellona
Level 15
God Stats
8W - 14L
1,690 SR
Queue Stats
379W - 439L
1,237 Elo+
Solo
Loki
Loki
kFeR98
Loki
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
7 / 2 / 6
10,239
512
14,468
20,644
15,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ElNegri
Kukulkan
14
5 / 4 / 5
9,370
469
10,829
8,669
3,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
Gorpthnar
Cupid
17
5 / 1 / 5
10,776
539
8,183
10,627
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Jacks000n
Cerberus
13
0 / 2 / 7
8,809
440
4,311
12,965
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
th-M4R14N-
Fenrir
16
7 / 2 / 4
9,979
499
9,062
11,682
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
10,330
517
8,101
12,039
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Loweki
Scylla
15
3 / 6 / 2
9,693
485
5,373
12,830
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
7,758
388
4,699
9,975
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Sochiguiro
Bellona
10
0 / 9 / 3
6,935
347
4,872
17,071
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
kFeR98
Loki
16
6 / 4 / 0
10,041
502
9,857
12,505
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
24
Kills
11
11
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
2
6
5
L
2
2
2
1.5
W
Kukulkan
ElNegri
Kukulkan
5
4
5
1.88
W
Cupid
Gorpthnar
Cupid
5
1
5
7.5
W
Cerberus
Jacks000n
Cerberus
0
2
7
1.75
L
Scylla
Loweki
Scylla
3
6
2
0.67
L
0
4
4
0.5
L
Bellona
Sochiguiro
Bellona
0
9
3
0.17
L
Loki
kFeR98
Loki
6
4
0
1.5
W
Fenrir
th-M4R14N-
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,853
Damage
32,902
64,587
Taken
64,420
41,310
Mitigated
30,448
19,072
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,468
852
0
7,859
20,644
15,982
162
2,719
17,811
0
63,139
L
8,101
5,800
0
5,770
12,039
4,248
808
1,700
10,339
0
79,322
W
Kukulkan
ElNegri
Kukulkan
10,829
1,234
0
530
8,669
3,422
736
2,242
6,207
48,913
0
W
Cupid
Gorpthnar
Cupid
8,183
4,399
285
5,330
10,627
4,465
306
1,788
8,839
0
72,289
W
Cerberus
Jacks000n
Cerberus
4,311
126
0
1,513
12,965
12,687
288
1,577
11,292
27,185
0
L
Scylla
Loweki
Scylla
5,373
398
0
2,504
12,830
4,032
0
3,779
9,051
49,093
0
L
4,699
330
0
877
9,975
7,122
0
1,212
8,763
15,651
0
L
Bellona
Sochiguiro
Bellona
4,872
1,095
0
2,194
17,071
10,867
303
5,399
11,672
0
17,521
L
Loki
kFeR98
Loki
9,857
2,166
0
3,123
12,505
4,179
0
3,050
9,455
0
65,321
W
Fenrir
th-M4R14N-
Fenrir
9,062
1,782
0
3,555
11,682
4,754
0
1,262
10,366
0
54,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
44,757
470
Minions Killed
430
0
Camps Cleared
0
1,990,200
Distance Traveled
1,747,860
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,239
512
112
6
0
398,364
1
L
Apollo
10,330
517
153
8
0
377,883
7
W
Kukulkan
9,370
469
92
5
0
389,229
1
W
Cupid
10,776
539
122
6
0
363,806
3
W
Cerberus
8,809
440
47
2
0
408,965
0
L
Scylla
9,693
485
119
6
0
316,129
3
L
Geb
7,758
388
20
1
0
339,154
3
L
Bellona
6,935
347
31
2
0
315,885
1
L
Loki
10,041
502
107
5
0
398,809
5
W
Fenrir
9,979
499
97
5
0
429,836
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role