Player Matchup

Serqet
Serqet
Baenerys
Serqet
Level 29
God Stats
8W - 13L
1,756 SR
Queue Stats
289W - 199L
1,716 Elo+
Solo
Ymir
Ymir
Eňŕÿų
Ymir
Level 16
God Stats
4W - 2L
1,605 SR
Queue Stats
21W - 30L
1,560 Elo+
Solo
Anhur
Anhur
LuckyAro
Anhur
Level 23
God Stats
11W - 9L
1,840 SR
Queue Stats
220W - 189L
1,621 Elo+
Solo
Merlin
Merlin
champion9smite
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,578 Elo+
Solo
Chernobog
Chernobog
megamercoolepic
Chernobog
Level 4
God Stats
2W - 2L
1,700 SR
Queue Stats
14W - 10L
1,672 Elo+
Solo
Team Averages
Level 20
1,680 SR
1,629 Elo+

VS

Team Averages
Level 24
1,681 SR
1,654 Elo+
Bakasura
Bakasura
BhrisyBoi
Bakasura
Level 26
God Stats
14W - 8L
1,766 SR
Queue Stats
329W - 233L
1,709 Elo+
Solo
The Morrigan
The Morrigan
SupportorADC
The Morrigan
Level 17
God Stats
16W - 8L
1,792 SR
Queue Stats
31W - 19L
1,729 Elo+
Solo
Neith
Neith
Whiteshadow76552
Neith
Level 29
God Stats
9W - 3L
1,670 SR
Queue Stats
72W - 71L
1,591 Elo+
Solo
Cerberus
Cerberus
donaldtrumpQ
Cerberus
Level 26
God Stats
10W - 2L
1,853 SR
Queue Stats
36W - 29L
1,611 Elo+
Solo
King Arthur
King Arthur
dykmccheese
King Arthur
Level 24
God Stats
1W - 1L
1,324 SR
Queue Stats
41W - 27L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Baenerys
Serqet
16
8 / 5 / 1
10,028
590
9,175
12,732
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
12
2 / 4 / 4
8,622
507
5,854
18,612
11,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
LuckyAro
Anhur
15
5 / 5 / 2
9,281
546
8,181
12,117
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 8 / 4
8,058
474
8,023
10,753
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
megamercoolepic
Chernobog
11
0 / 8 / 5
7,305
430
3,346
11,849
3,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BhrisyBoi
Bakasura
17
9 / 2 / 11
10,481
617
15,106
13,626
6,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
SupportorADC
The Morrigan
15
10 / 5 / 5
10,047
591
9,615
7,579
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
8,915
524
2,900
6,423
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
donaldtrumpQ
Cerberus
10
0 / 3 / 9
7,444
438
7,554
12,568
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
dykmccheese
King Arthur
16
10 / 4 / 7
10,278
605
12,338
17,636
11,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
17
Kills
30
30
Deaths
17
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
Baenerys
Serqet
8
5
1
1.7
W
Bakasura
BhrisyBoi
Bakasura
9
2
11
7.25
L
Ymir
2
4
4
1
L
Anhur
LuckyAro
Anhur
5
5
2
1.2
W
The Morrigan
SupportorADC
The Morrigan
10
5
5
2.5
W
1
3
4
1
L
2
8
4
0.5
W
Cerberus
donaldtrumpQ
Cerberus
0
3
9
1.5
W
King Arthur
dykmccheese
King Arthur
10
4
7
3.38
L
Chernobog
megamercoolepic
Chernobog
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
47,513
66,063
Taken
57,832
27,989
Mitigated
28,543
15,613
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Baenerys
Serqet
9,175
1,490
0
4,457
12,732
4,691
0
1,385
10,747
0
55,792
W
Bakasura
BhrisyBoi
Bakasura
15,106
11,186
0
4,217
13,626
6,325
470
4,739
8,329
0
72,464
L
Ymir
5,854
1,152
282
5,625
18,612
11,922
0
6,095
11,979
30,154
0
L
Anhur
LuckyAro
Anhur
8,181
4,113
0
3,131
12,117
4,133
0
4,574
7,543
0
66,105
W
The Morrigan
SupportorADC
The Morrigan
9,615
1,791
0
903
7,579
2,196
464
1,405
5,547
42,039
553
W
2,900
485
0
2,185
6,423
1,435
940
899
5,524
0
50,361
L
8,023
792
0
645
10,753
3,282
0
3,064
7,055
40,815
0
W
Cerberus
donaldtrumpQ
Cerberus
7,554
846
0
2,582
12,568
6,840
0
4,752
7,570
16,620
0
W
King Arthur
dykmccheese
King Arthur
12,338
1,217
0
5,044
17,636
11,747
281
2,082
15,554
200
65,513
L
Chernobog
megamercoolepic
Chernobog
3,346
2,041
0
1,473
11,849
3,961
0
1,856
9,267
0
31,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
47,165
385
Minions Killed
409
0
Camps Cleared
0
1,475,449
Distance Traveled
1,604,074
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,028
590
89
5
0
333,450
1
W
Bakasura
10,481
617
126
7
0
339,044
1
L
Ymir
8,622
507
53
3
0
282,794
3
L
Anhur
9,281
546
102
6
0
272,618
4
W
The Morrigan
10,047
591
71
4
0
306,558
2
W
Neith
8,915
524
95
6
0
282,687
2
L
Merlin
8,058
474
66
4
0
288,902
2
W
Cerberus
7,444
438
26
2
0
334,023
4
W
King Arthur
10,278
605
91
5
0
341,762
4
L
Chernobog
7,305
430
75
4
0
297,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role