Player Matchup

Ullr
Ullr
Lightfate1
Ullr
Level 85
God Stats
2W - 3L
1,629 SR
Queue Stats
162W - 138L
1,681 Elo+
Party 2
Izanami
Izanami
NoobDotDot
Izanami
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 129L
1,548 Elo+
Party 3
Scylla
Scylla
OofDaddy69
Scylla
Level 23
God Stats
2W - 5L
1,335 SR
Queue Stats
84W - 85L
1,599 Elo+
Party 3
Susano
Susano
PeleFeetPics
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 45L
1,690 Elo+
Party 2
Chaac
Chaac
YZY-CRxZ02
Chaac
Level 122
God Stats
1W - 3L
1,348 SR
Queue Stats
205W - 198L
1,691 Elo+
Party 2
Team Averages
Level 80
1,462 SR
1,642 Elo+

VS

Team Averages
Level 57
1,684 SR
1,650 Elo+
Ra
Ra
GxdDxmn
Ra
Level 47
God Stats
3W - 0L
1,546 SR
Queue Stats
131W - 65L
1,772 Elo+
Party 1
Mercury
Mercury
Jabangjobs
Mercury
Level 63
God Stats
14W - 16L
1,718 SR
Queue Stats
333W - 329L
1,468 Elo+
Party 4
Danzaburou
Danzaburou
N0TPINHEADLARRY
Danzaburou
Level 26
God Stats
60W - 34L
1,635 SR
Queue Stats
184W - 158L
1,593 Elo+
Party 4
Rama
Rama
Nxrthernn
Rama
Level 84
God Stats
19W - 12L
1,721 SR
Queue Stats
328W - 222L
1,686 Elo+
Party 1
Raijin
Raijin
Wyzos
Raijin
Level 66
God Stats
10W - 1L
1,798 SR
Queue Stats
311W - 196L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
10,822
492
7,959
18,749
6,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
NoobDotDot
Izanami
18
0 / 9 / 0
11,803
537
7,436
18,159
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
OofDaddy69
Scylla
17
7 / 9 / 3
11,800
536
12,742
13,310
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
17
3 / 7 / 6
11,069
503
15,285
17,551
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
12
2 / 9 / 2
8,284
377
6,939
17,414
12,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 14
12,020
546
9,195
17,033
15,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
Jabangjobs
Mercury
18
2 / 4 / 9
11,528
524
4,127
15,963
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
N0TPINHEADLARRY
Danzaburou
20
10 / 3 / 6
14,269
649
10,162
19,670
8,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
13 / 2 / 4
15,385
699
18,331
16,688
6,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Wyzos
Raijin
20
12 / 0 / 8
14,990
681
25,010
13,673
9,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
14
Kills
42
42
Deaths
14
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
5
14
2.4
W
Mercury
Jabangjobs
Mercury
2
4
9
1.63
L
2
8
3
0.44
W
Danzaburou
N0TPINHEADLARRY
Danzaburou
10
3
6
4.33
L
Izanami
NoobDotDot
Izanami
0
9
0
0
W
Rama
13
2
4
7.5
L
Scylla
OofDaddy69
Scylla
7
9
3
0.94
L
Susano
3
7
6
0.86
W
Raijin
Wyzos
Raijin
12
0
8
16
L
Chaac
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,361
Damage
66,825
85,183
Taken
83,027
39,391
Mitigated
46,866
8,434
Healing
37,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,195
1,207
1,863
7,110
17,033
15,001
664
2,309
14,610
57,012
0
W
Mercury
Jabangjobs
Mercury
4,127
891
0
3,622
15,963
7,121
1,279
2,395
13,394
0
66,677
L
7,959
2,566
0
719
18,749
6,573
0
5,756
12,993
0
72,136
W
Danzaburou
N0TPINHEADLARRY
Danzaburou
10,162
5,076
0
9,547
19,670
8,138
3,599
4,744
14,576
0
100,125
L
Izanami
NoobDotDot
Izanami
7,436
4,685
0
2,664
18,159
8,990
5,920
10,075
8,084
0
90,164
W
Rama
18,331
15,165
0
8,800
16,688
6,844
5,068
1,950
14,674
0
120,862
L
Scylla
OofDaddy69
Scylla
12,742
624
0
1,478
13,310
4,572
0
6,317
6,993
65,219
0
L
Susano
15,285
4,216
0
674
17,551
6,888
0
4,280
13,271
0
83,337
W
Raijin
Wyzos
Raijin
25,010
1,783
0
6,164
13,673
9,762
475
1,107
12,518
116,878
0
L
Chaac
6,939
400
0
2,899
17,414
12,368
0
7,777
9,637
0
26,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,778
Gold Earned
68,192
600
Minions Killed
745
0
Camps Cleared
0
1,850,066
Distance Traveled
2,113,631
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,020
546
95
4
0
425,937
3
W
Mercury
11,528
524
109
5
0
492,370
6
L
Ullr
10,822
492
126
6
0
362,668
1
W
Danzaburou
14,269
649
150
7
0
396,729
4
L
Izanami
11,803
537
194
9
0
300,625
4
W
Rama
15,385
699
193
9
0
383,200
4
L
Scylla
11,800
536
119
5
0
350,314
7
L
Susano
11,069
503
116
5
0
421,630
3
W
Raijin
14,990
681
198
9
0
415,395
3
L
Chaac
8,284
377
45
2
0
414,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role