Player Matchup

Ganesha
Ganesha
ANIKIILADOR
Ganesha
Level 128
God Stats
10W - 3L
1,590 SR
Queue Stats
156W - 140L
1,493 Elo+
Party 1
Chiron
Chiron
Carluyo
Chiron
Level 109
God Stats
8W - 3L
1,664 SR
Queue Stats
87W - 70L
1,549 Elo+
Party 1
Fenrir
Fenrir
Dominimon
Fenrir
Level 28
God Stats
2W - 2L
1,273 SR
Queue Stats
31W - 21L
1,149 Elo+
Party 2
Janus
Janus
Frostyniano
Janus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 12L
1,556 Elo+
Party 1
Ullr
Ullr
SuckMyCockTail
Ullr
Level 63
God Stats
4W - 3L
1,449 SR
Queue Stats
40W - 14L
1,900 Elo+
Party 2
Team Averages
Level 71
1,495 SR
1,529 Elo+

VS

Team Averages
Level 67
1,627 SR
1,543 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Matteo25203
Medusa
Level 28
God Stats
1W - 1L
1,754 SR
Queue Stats
277W - 302L
1,583 Elo+
Party 3
Ravana
Ravana
Zilva95
Ravana
Level 85
God Stats
18W - 8L
1,738 SR
Queue Stats
344W - 369L
1,555 Elo+
Party 3
Aphrodite
Aphrodite
Zilva_Heltan
Aphrodite
Level 99
God Stats
10W - 9L
1,532 SR
Queue Stats
196W - 186L
1,607 Elo+
Party 3
Anubis
Anubis
galeonpirata
Anubis
Level 38
God Stats
6W - 7L
1,612 SR
Queue Stats
221W - 226L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANIKIILADOR
Ganesha
13
0 / 2 / 9
8,331
555
5,349
12,515
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Carluyo
Chiron
13
3 / 2 / 1
7,781
519
8,639
8,342
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Dominimon
Fenrir
16
3 / 2 / 3
8,890
593
8,444
11,375
7,479
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 0 / 3
10,198
680
10,327
10,057
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 7
9,613
641
11,900
11,179
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 5 / 1
7,281
485
4,168
15,244
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
12
2 / 4 / 2
7,214
481
7,640
10,280
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Zilva95
Ravana
13
4 / 3 / 0
8,184
546
7,192
8,702
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Zilva_Heltan
Aphrodite
11
0 / 4 / 3
6,897
460
4,140
9,773
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
13
1 / 8 / 1
7,616
508
7,779
13,119
5,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
24
Kills
8
8
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
5
1
0.3
W
Ganesha
ANIKIILADOR
Ganesha
0
2
9
2.25
W
Chiron
Carluyo
Chiron
3
2
1
1.75
W
Fenrir
Dominimon
Fenrir
3
2
3
2.25
W
10
0
3
11.5
L
Medusa
2
4
2
0.75
W
8
2
7
5.75
L
Ravana
Zilva95
Ravana
4
3
0
1.33
L
Aphrodite
Zilva_Heltan
Aphrodite
0
4
3
0.38
L
Anubis
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
30,919
53,468
Taken
57,118
23,968
Mitigated
26,220
17,881
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,168
684
0
4,908
15,244
9,209
0
665
14,491
0
34,653
W
Ganesha
ANIKIILADOR
Ganesha
5,349
515
0
2,512
12,515
7,095
141
3,016
9,499
27,046
0
W
Chiron
Carluyo
Chiron
8,639
3,858
1,546
1,411
8,342
2,539
3,112
2,341
6,001
0
56,266
W
Fenrir
Dominimon
Fenrir
8,444
3,709
0
6,123
11,375
7,479
0
0
11,025
0
46,872
W
10,327
791
293
2,754
10,057
2,919
73
4,870
5,187
67,496
0
L
Medusa
7,640
2,758
0
1,153
10,280
2,895
1,282
3,475
6,759
0
47,329
W
11,900
5,915
0
3,242
11,179
3,936
2,741
1,692
9,412
0
59,349
L
Ravana
Zilva95
Ravana
7,192
2,162
0
1,098
8,702
4,540
0
1,282
7,324
0
43,915
L
Aphrodite
Zilva_Heltan
Aphrodite
4,140
237
2,736
3,926
9,773
4,118
0
4,004
5,691
19,881
0
L
Anubis
7,779
200
0
5,301
13,119
5,458
0
5,800
7,177
49,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
37,192
491
Minions Killed
381
0
Camps Cleared
0
1,517,747
Distance Traveled
1,349,486
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,281
485
79
5
0
232,428
5
W
Ganesha
8,331
555
10
1
0
299,794
3
W
Chiron
7,781
519
138
9
0
261,975
7
W
Fenrir
8,890
593
87
6
0
341,999
2
W
Janus
10,198
680
133
9
0
322,308
3
L
Medusa
7,214
481
76
5
0
286,542
0
W
Ullr
9,613
641
123
8
0
291,671
0
L
Ravana
8,184
546
78
5
0
320,823
2
L
Aphrodite
6,897
460
49
3
0
269,700
3
L
Anubis
7,616
508
99
7
0
239,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role