Player Matchup

Nike
Nike
AslindaEbrar
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Crisll
Nox
Level 29
God Stats
8W - 7L
1,527 SR
Queue Stats
43W - 35L
1,521 Elo+
Solo
Danzaburou
Danzaburou
KhalidOz
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Slyffindor
Ares
Level 29
God Stats
6W - 5L
1,444 SR
Queue Stats
68W - 74L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YTRouZ
Tsukuyomi
Level 12
God Stats
5W - 9L
1,164 SR
Queue Stats
30W - 34L
1,253 Elo+
Solo
Team Averages
Level 26
1,427 SR
1,437 Elo+

VS

Team Averages
Level 17
1,634 SR
1,346 Elo+
Fenrir
Fenrir
ADRINIXX6
Fenrir
Level 14
God Stats
5W - 1L
1,809 SR
Queue Stats
25W - 19L
1,425 Elo+
Party 1
Tiamat
Tiamat
CarnageGame
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
azagorD
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,415 Elo+
Party 1
Cerberus
Cerberus
kemedaigua
Cerberus
Level 11
God Stats
6W - 4L
1,862 SR
Queue Stats
23W - 15L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
lll-xStalker-lll
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
943 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,022
501
8,015
13,702
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
Crisll
Nox
15
10 / 1 / 2
9,336
584
11,190
8,060
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KhalidOz
Danzaburou
11
1 / 4 / 3
7,599
475
3,324
6,802
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 8
7,564
473
4,805
12,055
6,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
YTRouZ
Tsukuyomi
14
5 / 4 / 0
8,392
525
5,082
11,679
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADRINIXX6
Fenrir
11
3 / 3 / 3
7,239
452
7,612
9,537
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
13
2 / 2 / 3
7,645
478
10,050
11,150
9,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
azagorD
Izanami
11
8 / 6 / 3
7,707
482
9,078
10,366
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
kemedaigua
Cerberus
11
2 / 5 / 9
7,963
498
5,228
11,214
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 0
5,528
346
1,257
8,198
2,490
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
33
22
Kills
15
15
Deaths
24
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ADRINIXX6
Fenrir
3
3
3
1.5
W
5
2
8
4.5
L
Tiamat
2
2
3
1.75
W
Nox
Crisll
Nox
10
1
2
11
W
Danzaburou
KhalidOz
Danzaburou
1
4
3
0.63
W
1
4
8
1.25
W
Tsukuyomi
YTRouZ
Tsukuyomi
5
4
0
1.25
L
Izanami
azagorD
Izanami
8
6
3
1.58
L
Cerberus
kemedaigua
Cerberus
2
5
9
1.3
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,416
Damage
33,225
52,298
Taken
50,465
23,153
Mitigated
29,010
14,453
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ADRINIXX6
Fenrir
7,612
2,255
0
2,663
9,537
3,810
0
3,260
6,177
0
35,535
W
8,015
1,470
0
4,257
13,702
7,750
402
5,398
8,304
0
30,900
L
Tiamat
10,050
1,031
0
5,092
11,150
9,451
0
2,020
8,884
42,362
0
W
Nox
Crisll
Nox
11,190
1,070
0
2,526
8,060
3,128
870
2,181
5,879
54,144
0
W
Danzaburou
KhalidOz
Danzaburou
3,324
1,044
0
1,517
6,802
1,952
846
1,152
5,650
0
37,674
W
4,805
530
0
1,804
12,055
6,061
97
6,209
5,846
11,452
0
W
Tsukuyomi
YTRouZ
Tsukuyomi
5,082
1,667
0
4,349
11,679
4,262
0
1,595
10,084
0
54,419
L
Izanami
azagorD
Izanami
9,078
5,195
0
799
10,366
4,346
802
4,339
6,002
0
36,782
L
Cerberus
kemedaigua
Cerberus
5,228
816
0
2,026
11,214
8,913
379
3,985
7,129
30,031
0
L
1,257
365
0
1,431
8,198
2,490
0
2,391
5,807
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,913
Gold Earned
36,082
348
Minions Killed
320
0
Camps Cleared
0
1,447,591
Distance Traveled
1,354,157
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,239
452
55
3
0
321,600
1
W
Nike
8,022
501
43
3
0
322,190
1
L
Tiamat
7,645
478
78
5
0
260,153
3
W
Nox
9,336
584
112
7
0
280,382
2
W
Danzaburou
7,599
475
68
4
0
292,580
0
W
Ares
7,564
473
23
1
0
271,015
1
W
Tsukuyomi
8,392
525
102
6
0
281,424
0
L
Izanami
7,707
482
68
4
0
266,359
0
L
Cerberus
7,963
498
92
6
0
291,022
0
L
Kukulkan
5,528
346
27
2
0
215,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role