Player Matchup

Ymir
Ymir
DragQueenYmir
Ymir
Level 8
God Stats
29W - 14L
1,661 SR
Queue Stats
29W - 14L
1,627 Elo+
Solo
Neith
Neith
LookURDead6776
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
TrampledMufasa
King Arthur
Level 18
God Stats
11W - 11L
1,534 SR
Queue Stats
97W - 87L
1,539 Elo+
Party 1
He Bo
He Bo
hairysquatch
He Bo
Level 24
God Stats
47W - 43L
1,634 SR
Queue Stats
161W - 155L
1,564 Elo+
Party 1
Zhong Kui
Zhong Kui
zePulss
Zhong Kui
Level 29
God Stats
2W - 2L
1,629 SR
Queue Stats
100W - 109L
1,419 Elo+
Solo
Team Averages
Level 17
1,592 SR
1,530 Elo+

VS

Team Averages
Level 39
1,743 SR
1,582 Elo+
Gilgamesh
Gilgamesh
Darbyo
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 2
Fenrir
Fenrir
Itz space12
Fenrir
Level 9
God Stats
4W - 1L
1,690 SR
Queue Stats
8W - 7L
1,449 Elo+
Solo
Anhur
Anhur
JIRΔCHII
Anhur
Level 28
God Stats
1W - 1L
1,965 SR
Queue Stats
72W - 25L
1,740 Elo+
Party 3
Medusa
Medusa
Postofficetcup
Medusa
Level 10
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 2
The Morrigan
The Morrigan
tloppysoppy
The Morrigan
Level 21
God Stats
4W - 1L
1,827 SR
Queue Stats
20W - 10L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 14
11,739
1,174
12,482
20,350
24,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 6
9,462
946
2,779
8,091
2,609
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
TrampledMufasa
King Arthur
17
7 / 9 / 8
11,585
1,159
13,541
22,841
26,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
8 / 5 / 12
12,583
1,258
17,827
10,751
3,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
zePulss
Zhong Kui
18
4 / 8 / 13
11,342
1,134
22,892
18,666
11,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

64

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darbyo
Gilgamesh
18
6 / 7 / 17
11,453
1,145
10,466
19,206
11,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
16
9 / 6 / 7
11,307
1,131
12,231
18,189
12,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
JIRΔCHII
Anhur
18
10 / 2 / 15
12,405
1,241
17,977
12,566
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 23
12,280
1,228
13,018
13,694
5,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
tloppysoppy
The Morrigan
19
5 / 4 / 21
12,452
1,245
19,923
10,629
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
119
25
Kills
36
36
Deaths
25
53
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darbyo
Gilgamesh
6
7
17
2.07
L
5
8
14
1.5
W
Fenrir
9
6
7
2.08
W
Anhur
JIRΔCHII
Anhur
10
2
15
8.75
L
1
6
6
0.67
W
6
6
23
2.92
L
King Arthur
TrampledMufasa
King Arthur
7
9
8
1.22
L
8
5
12
2.8
W
The Morrigan
tloppysoppy
The Morrigan
5
4
21
3.88
L
Zhong Kui
zePulss
Zhong Kui
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,521
Damage
73,615
80,699
Taken
74,284
68,554
Mitigated
39,553
6,829
Healing
6,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darbyo
Gilgamesh
10,466
2,248
0
638
19,206
11,805
0
14,151
4,946
230
26,069
L
12,482
2,421
0
1,119
20,350
24,320
0
3,723
16,426
29,016
0
W
Fenrir
12,231
3,780
0
687
18,189
12,375
0
13,798
4,291
0
18,223
W
Anhur
JIRΔCHII
Anhur
17,977
10,381
0
3,002
12,566
5,289
0
7,666
4,875
0
32,990
L
2,779
1,301
0
231
8,091
2,609
0
2,755
5,216
0
9,360
W
13,018
7,771
135
1,517
13,694
5,796
0
8,893
4,701
0
23,953
L
King Arthur
TrampledMufasa
King Arthur
13,541
1,681
0
86
22,841
26,974
0
2,974
19,722
503
29,511
L
17,827
126
0
583
10,751
3,161
0
2,686
7,905
38,620
0
W
The Morrigan
tloppysoppy
The Morrigan
19,923
3,883
0
41
10,629
4,288
0
8,417
2,087
43,937
5,617
L
Zhong Kui
zePulss
Zhong Kui
22,892
2,918
678
4,132
18,666
11,490
0
3,739
14,801
43,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,711
Gold Earned
59,897
174
Minions Killed
179
4
Camps Cleared
6
851,151
Distance Traveled
848,177
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,453
1,145
26
3
0
175,163
0
L
Ymir
11,739
1,174
29
3
0
163,976
0
W
Fenrir
11,307
1,131
17
2
1
199,689
3
W
Anhur
12,405
1,241
44
4
0
163,902
1
L
Neith
9,462
946
12
1
1
116,464
4
W
Medusa
12,280
1,228
22
2
1
145,627
0
L
King Arthur
11,585
1,159
27
3
1
190,454
0
L
He Bo
12,583
1,258
57
6
1
207,966
1
W
The Morrigan
12,452
1,245
70
7
4
163,796
0
L
Zhong Kui
11,342
1,134
49
5
1
172,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role