Player Matchup

Gilgamesh
Gilgamesh
Ez Snxgs
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,244 Elo+
Party 2
Medusa
Medusa
J Rittz
Medusa
Level 7
God Stats
12W - 8L
1,694 SR
Queue Stats
113W - 128L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
NOEL0817
Cthulhu
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
13W - 11L
1,324 Elo+
Party 2
Merlin
Merlin
WhiteCracker46
Merlin
Level 29
God Stats
43W - 44L
1,449 SR
Queue Stats
148W - 149L
1,400 Elo+
Solo
Ravana
Ravana
lifeLisSaDtrip
Ravana
Level 45
God Stats
2W - 1L
1,509 SR
Queue Stats
163W - 177L
1,479 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,388 Elo+

VS

Team Averages
Level 17
1,537 SR
1,467 Elo+
Chang'e
Chang'e
Cloud7barzod
Chang'e
Level 17
God Stats
47W - 45L
1,743 SR
Queue Stats
112W - 129L
1,524 Elo+
Party 3
Artemis
Artemis
HaHaYeaBitxh
Artemis
Level 28
God Stats
177W - 161L
1,479 SR
Queue Stats
573W - 673L
1,401 Elo+
Solo
Arachne
Arachne
Leinhartxl
Arachne
Level 29
God Stats
12W - 18L
1,462 SR
Queue Stats
381W - 387L
1,460 Elo+
Party 3
Freya
Freya
MzStallion
Freya
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 53L
1,449 Elo+
Solo
Poseidon
Poseidon
Web-Slinger468
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ez Snxgs
Gilgamesh
20
10 / 6 / 12
15,135
1,081
15,218
28,904
21,718
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
J Rittz
Medusa
20
12 / 7 / 17
15,384
1,099
23,743
18,433
7,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
NOEL0817
Cthulhu
20
3 / 4 / 24
14,058
1,004
17,737
22,190
25,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 8 / 13
13,451
961
28,124
21,275
8,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 8 / 17
14,195
1,014
18,193
17,312
9,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

65

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cloud7barzod
Chang'e
20
1 / 8 / 22
14,866
1,062
20,520
31,569
22,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
HaHaYeaBitxh
Artemis
20
8 / 12 / 11
15,965
1,140
34,149
23,254
8,559
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Leinhartxl
Arachne
20
16 / 1 / 10
17,524
1,252
18,842
16,890
6,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
20
7 / 4 / 12
15,235
1,088
17,852
23,223
9,833
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
18
0 / 14 / 8
12,084
863
6,281
17,294
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
95
39
Kills
32
33
Deaths
39
83
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cloud7barzod
Chang'e
1
8
22
1.5
W
Gilgamesh
Ez Snxgs
Gilgamesh
10
6
12
2.67
L
Artemis
HaHaYeaBitxh
Artemis
8
12
11
1.13
W
Medusa
J Rittz
Medusa
12
7
17
2.93
L
Arachne
Leinhartxl
Arachne
16
1
10
21
L
Freya
7
4
12
3.25
W
Cthulhu
NOEL0817
Cthulhu
3
4
24
3.75
L
Poseidon
0
14
8
0.29
W
6
8
13
1.56
W
8
8
17
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,015
Damage
97,644
108,114
Taken
112,230
72,457
Mitigated
52,849
8,443
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cloud7barzod
Chang'e
20,520
4,046
1,650
5,581
31,569
22,438
0
13,599
17,970
60,931
0
W
Gilgamesh
Ez Snxgs
Gilgamesh
15,218
2,814
0
1,547
28,904
21,718
0
12,390
16,428
0
44,924
L
Artemis
HaHaYeaBitxh
Artemis
34,149
25,162
0
0
23,254
8,559
0
9,777
13,477
0
57,902
W
Medusa
J Rittz
Medusa
23,743
12,339
0
1,891
18,433
7,961
0
5,307
13,126
0
50,059
L
Arachne
Leinhartxl
Arachne
18,842
14,111
0
5,622
16,890
6,818
0
5,842
11,048
0
34,384
L
Freya
17,852
5,462
313
4,060
23,223
9,833
0
9,861
13,362
41,227
0
W
Cthulhu
NOEL0817
Cthulhu
17,737
484
1,552
595
22,190
25,003
0
10,432
11,551
42,986
0
L
Poseidon
6,281
1,963
0
348
17,294
5,201
0
6,782
10,512
17,997
0
W
28,124
2,563
313
1,371
21,275
8,615
0
9,041
12,170
52,270
0
W
18,193
6,181
0
1,174
17,312
9,160
0
7,083
10,186
0
36,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,223
Gold Earned
75,674
288
Minions Killed
255
6
Camps Cleared
11
1,383,320
Distance Traveled
1,268,036
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,866
1,062
107
8
1
271,033
0
W
Gilgamesh
15,135
1,081
44
3
1
297,408
1
L
Artemis
15,965
1,140
53
4
5
203,029
0
W
Medusa
15,384
1,099
59
4
1
278,278
1
L
Arachne
17,524
1,252
24
2
4
333,653
0
L
Freya
15,235
1,088
45
3
0
299,786
0
W
Cthulhu
14,058
1,004
65
5
0
291,920
2
L
Poseidon
12,084
863
26
2
1
160,535
0
W
Merlin
13,451
961
62
4
0
243,143
0
W
Ravana
14,195
1,014
58
4
4
272,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role