Player Matchup

Medusa
Medusa
SirAllergy
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 15L
1,682 Elo+
Party 1
Artio
Artio
Wellness
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Wet Trees
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,698 Elo+
Party 1
Fenrir
Fenrir
crazypiero
Fenrir
Level 155
God Stats
4W - 6L
1,152 SR
Queue Stats
324W - 335L
1,610 Elo+
Solo
Hel
Hel
on0fre
Hel
Level 127
God Stats
2W - 2L
1,157 SR
Queue Stats
88W - 74L
1,605 Elo+
Solo
Team Averages
Level 144
1,362 SR
1,619 Elo+

VS

Team Averages
Level 137
1,530 SR
1,509 Elo+
Kuzenbo
Kuzenbo
Cedking92
Kuzenbo
Level 145
God Stats
0W - 2L
1,498 SR
Queue Stats
5W - 11L
1,482 Elo+
Solo
Heimdallr
Heimdallr
KillAWat95
Heimdallr
Level 124
God Stats
0W - 4L
1,346 SR
Queue Stats
276W - 294L
1,607 Elo+
Solo
Poseidon
Poseidon
SmokiestBrady44
Poseidon
Level 124
God Stats
3W - 5L
1,807 SR
Queue Stats
269W - 238L
1,641 Elo+
Solo
Discordia
Discordia
arilo
Discordia
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 55L
1,314 Elo+
Solo
Thanatos
Thanatos
іced
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SirAllergy
Medusa
20
7 / 6 / 11
12,227
815
13,652
15,571
6,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Wellness
Artio
17
1 / 5 / 11
9,918
661
5,774
22,559
20,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
Wet Trees
Chronos
20
9 / 6 / 15
12,737
849
14,681
20,015
9,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
crazypiero
Fenrir
18
7 / 7 / 15
11,888
793
13,047
23,614
27,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
on0fre
Hel
19
3 / 3 / 17
11,337
756
8,131
15,095
12,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cedking92
Kuzenbo
15
0 / 6 / 11
9,330
622
7,672
19,398
21,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
KillAWat95
Heimdallr
20
6 / 5 / 15
11,833
789
16,812
13,270
6,605
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
18
4 / 4 / 11
10,941
729
16,200
9,315
3,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
arilo
Discordia
19
5 / 4 / 13
11,545
770
16,533
8,330
4,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
іced
Thanatos
18
9 / 8 / 8
11,820
788
19,889
16,527
11,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
82
27
Kills
24
27
Deaths
27
69
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cedking92
Kuzenbo
0
6
11
0.92
L
Heimdallr
KillAWat95
Heimdallr
6
5
15
2.7
W
Medusa
SirAllergy
Medusa
7
6
11
2.08
L
Poseidon
4
4
11
2.38
W
Artio
Wellness
Artio
1
5
11
1.3
W
Chronos
Wet Trees
Chronos
9
6
15
2.75
L
Discordia
arilo
Discordia
5
4
13
2.88
W
Fenrir
crazypiero
Fenrir
7
7
15
2.07
W
Hel
on0fre
Hel
3
3
17
3.83
L
Thanatos
іced
Thanatos
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
77,106
96,854
Taken
66,840
76,534
Mitigated
48,205
37,484
Healing
25,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cedking92
Kuzenbo
7,672
2,091
660
3,707
19,398
21,510
26
9,733
9,588
15,074
0
L
Heimdallr
KillAWat95
Heimdallr
16,812
8,010
2,669
1,995
13,270
6,605
3,162
5,966
7,104
0
36,110
W
Medusa
SirAllergy
Medusa
13,652
7,366
2,069
1,907
15,571
6,903
2,438
5,410
10,161
0
38,950
L
Poseidon
16,200
1,913
1,417
1,224
9,315
3,756
1,112
2,430
6,785
30,455
0
W
Artio
Wellness
Artio
5,774
209
2,134
3,663
22,559
20,589
216
6,853
15,706
15,551
0
W
Chronos
Wet Trees
Chronos
14,681
3,150
1,479
1,256
20,015
9,518
2,777
9,771
10,244
38,482
0
L
Discordia
arilo
Discordia
16,533
1,309
2,123
658
8,330
4,765
1,225
3,122
5,133
38,130
0
W
Fenrir
crazypiero
Fenrir
13,047
2,918
331
2,193
23,614
27,305
1,204
9,933
13,681
0
21,273
W
Hel
on0fre
Hel
8,131
544
14,546
7,906
15,095
12,219
846
8,438
6,657
28,309
0
L
Thanatos
іced
Thanatos
19,889
3,946
881
9,925
16,527
11,569
0
7,335
9,117
0
28,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,107
Gold Earned
55,469
172
Minions Killed
144
0
Camps Cleared
0
1,350,948
Distance Traveled
1,311,426
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,330
622
5
0
0
266,604
0
L
Heimdallr
11,833
789
42
3
0
248,525
3
W
Medusa
12,227
815
37
2
0
251,149
0
L
Poseidon
10,941
729
30
2
0
272,380
3
W
Artio
9,918
661
23
2
0
210,248
0
W
Chronos
12,737
849
49
3
0
314,870
0
L
Discordia
11,545
770
48
3
0
255,051
1
W
Fenrir
11,888
793
12
1
0
268,508
1
W
Hel
11,337
756
51
3
0
306,173
0
L
Thanatos
11,820
788
19
1
0
268,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role