Player Matchup

Chang'e
Chang'e
Erza001923
Chang'e
Level 29
God Stats
23W - 16L
1,709 SR
Queue Stats
104W - 138L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
Julianmur2001
Baron Samedi
Level 65
God Stats
24W - 45L
1,590 SR
Queue Stats
190W - 258L
1,409 Elo+
Party 1
Set
Set
Reflex366
Set
Level 99
God Stats
3W - 4L
1,811 SR
Queue Stats
175W - 222L
1,406 Elo+
Party 1
Team Averages
Level 64
1,703 SR
1,402 Elo+

VS

Team Averages
Level 14
1,526 SR
1,386 Elo+
Ra
Ra
Dragn18
Ra
Level 8
God Stats
1W - 3L
1,232 SR
Queue Stats
1W - 10L
978 Elo+
Solo
Cernunnos
Cernunnos
Harambezeus8703
Cernunnos
Level 7
God Stats
2W - 0L
1,663 SR
Queue Stats
5W - 2L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
LaF Xypher
Gilgamesh
Level 26
God Stats
10W - 4L
1,684 SR
Queue Stats
60W - 37L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erza001923
Chang'e
16
1 / 4 / 17
12,863
613
9,863
17,756
12,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Julianmur2001
Baron Samedi
17
6 / 6 / 10
13,295
633
18,862
21,158
10,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 4 / 6
14,826
706
19,363
21,088
17,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 8
12,090
576
8,269
19,374
6,412
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Harambezeus8703
Cernunnos
18
10 / 4 / 3
16,135
768
22,607
18,567
6,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
LaF Xypher
Gilgamesh
16
3 / 7 / 7
13,677
651
17,883
20,301
17,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
13
14
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
9
8
0.44
L
Chang'e
Erza001923
Chang'e
1
4
17
2.38
W
Cernunnos
Harambezeus8703
Cernunnos
10
4
3
2.88
L
Baron Samedi
Julianmur2001
Baron Samedi
6
6
10
1.83
W
Gilgamesh
LaF Xypher
Gilgamesh
3
7
7
0.93
L
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,088
Damage
48,759
60,002
Taken
58,242
40,377
Mitigated
30,154
26,115
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,269
1,013
680
1,542
19,374
6,412
756
11,403
7,971
44,385
543
L
Chang'e
Erza001923
Chang'e
9,863
1,089
6,631
7,795
17,756
12,266
438
2,156
15,600
49,024
0
W
Cernunnos
Harambezeus8703
Cernunnos
22,607
12,514
0
4,494
18,567
6,629
1,708
9,118
9,449
0
105,828
L
Baron Samedi
Julianmur2001
Baron Samedi
18,862
325
3,221
5,552
21,158
10,689
0
2,233
18,925
70,740
0
W
Gilgamesh
LaF Xypher
Gilgamesh
17,883
3,362
0
825
20,301
17,113
24
8,319
11,982
0
51,335
L
19,363
9,763
0
2,916
21,088
17,422
840
4,021
17,067
0
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
41,902
193
Minions Killed
239
0
Camps Cleared
0
1,034,429
Distance Traveled
1,027,554
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,090
576
66
3
0
305,619
0
L
Chang'e
12,863
613
67
3
0
331,894
4
W
Cernunnos
16,135
768
107
5
0
360,770
2
L
Baron Samedi
13,295
633
72
3
0
339,042
3
W
Gilgamesh
13,677
651
66
3
0
361,165
6
L
Set
14,826
706
54
3
0
363,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role