Player Matchup

Athena
Athena
 
Athena
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
AceVTV
Agni
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 57L
1,571 Elo+
Solo
Medusa
Medusa
Sleetyflee
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,869 Elo+
Solo
Guan Yu
Guan Yu
THE Sprout9380
Guan Yu
Level 7
God Stats
0W - 5L
1,333 SR
Queue Stats
4W - 11L
1,513 Elo+
Solo
Serqet
Serqet
VinDieselsBiceps
Serqet
Level 25
God Stats
0W - 3L
1,294 SR
Queue Stats
77W - 62L
1,663 Elo+
Solo
Team Averages
Level 13
1,425 SR
1,623 Elo+

VS

Team Averages
Level 23
1,520 SR
1,624 Elo+
Ra
Ra
BABY BUNNY2032
Ra
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 31L
1,663 Elo+
Solo
Ullr
Ullr
CatalystsBurner
Ullr
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 21L
1,831 Elo+
Solo
Arachne
Arachne
JR97
Arachne
Level 23
God Stats
9W - 5L
1,635 SR
Queue Stats
95W - 74L
1,553 Elo+
Solo
Chaac
Chaac
Mezzay88
Chaac
Level 29
God Stats
16W - 19L
1,465 SR
Queue Stats
146W - 175L
1,558 Elo+
Solo
Artio
Artio
qZrtt
Artio
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 4 / 2
5,914
422
4,731
11,840
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Agni
AceVTV
Agni
11
3 / 5 / 1
7,083
506
7,392
7,586
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Sleetyflee
Medusa
8
2 / 12 / 0
5,472
391
4,232
10,809
2,050
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 9 / 2
5,695
407
3,659
11,180
7,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 4
7,388
528
4,097
9,058
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,011
572
6,713
8,651
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
18 / 1 / 4
10,007
715
19,888
10,162
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
JR97
Arachne
13
7 / 1 / 9
8,443
603
6,434
11,461
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Mezzay88
Chaac
14
2 / 1 / 4
8,475
605
1,051
7,036
3,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
qZrtt
Artio
12
4 / 1 / 19
8,338
596
5,604
10,572
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
7
Kills
35
35
Deaths
8
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
4
2
0.5
L
Agni
AceVTV
Agni
3
5
1
0.7
W
4
4
3
1.38
W
18
1
4
20
W
Arachne
JR97
Arachne
7
1
9
11.5
W
Chaac
Mezzay88
Chaac
2
1
4
4
L
Medusa
Sleetyflee
Medusa
2
12
0
0.17
L
0
9
2
0.11
L
1
5
4
0.6
W
Artio
qZrtt
Artio
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
39,690
50,473
Taken
47,882
20,614
Mitigated
22,769
4,142
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,731
1,713
0
2,198
11,840
5,545
0
3,109
8,731
17,575
0
L
Agni
AceVTV
Agni
7,392
482
0
560
7,586
2,536
0
2,799
4,787
30,693
0
W
6,713
287
341
2,733
8,651
2,762
504
2,821
5,239
48,974
0
W
19,888
10,390
0
190
10,162
3,718
851
2,569
7,280
0
76,783
W
Arachne
JR97
Arachne
6,434
4,849
0
2,432
11,461
4,224
0
2,144
8,907
0
49,010
W
Chaac
Mezzay88
Chaac
1,051
127
0
1,913
7,036
3,590
1,027
529
6,333
0
46,947
L
Medusa
Sleetyflee
Medusa
4,232
2,545
0
80
10,809
2,050
0
866
9,943
0
9,934
L
3,659
1,193
280
774
11,180
7,706
0
3,864
7,316
0
21,595
L
4,097
826
0
250
9,058
2,777
0
1,679
7,379
0
34,927
W
Artio
qZrtt
Artio
5,604
666
836
4,398
10,572
8,475
0
3,360
6,994
14,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,552
Gold Earned
43,274
225
Minions Killed
448
0
Camps Cleared
0
1,250,249
Distance Traveled
1,406,434
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,914
422
24
2
0
253,147
2
L
Agni
7,083
506
57
4
0
220,401
5
W
Ra
8,011
572
104
7
0
269,583
3
W
Ullr
10,007
715
103
7
0
262,988
2
W
Arachne
8,443
603
94
7
0
307,434
1
W
Chaac
8,475
605
120
9
0
267,022
2
L
Medusa
5,472
391
21
2
0
207,773
0
L
Guan Yu
5,695
407
55
4
0
267,440
1
L
Serqet
7,388
528
68
5
0
301,488
1
W
Artio
8,338
596
27
2
0
299,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role