Player Matchup

Bacchus
Bacchus
Alanitos03
Bacchus
Level 43
God Stats
5W - 0L
1,678 SR
Queue Stats
9W - 5L
1,423 Elo+
Party 2
Skadi
Skadi
Lolandman
Skadi
Level 139
God Stats
2W - 2L
1,780 SR
Queue Stats
25W - 11L
1,683 Elo+
Party 2
Eset
Eset
loltrolfredbert
Eset
Level 125
God Stats
1W - 0L
1,697 SR
Queue Stats
27W - 18L
1,650 Elo+
Party 2
Danzaburou
Danzaburou
wimdeschryver
Danzaburou
Level 100
God Stats
2W - 0L
1,586 SR
Queue Stats
8W - 2L
1,846 Elo+
Party 2
Team Averages
Level 102
1,685 SR
1,650 Elo+

VS

Team Averages
Level 77
1,716 SR
1,473 Elo+
Janus
Janus
Aaron2k
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,523 Elo+
Party 1
Chang'e
Chang'e
Caithoes
Chang'e
Level 15
God Stats
0W - 1L
1,764 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Erlang Shen
Erlang Shen
DrPepper-Light
Erlang Shen
Level 146
God Stats
0W - 1L
1,875 SR
Queue Stats
23W - 38L
1,527 Elo+
Party 1
Set
Set
hikifishy
Set
Level 117
God Stats
0W - 1L
1,726 SR
Queue Stats
23W - 38L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alanitos03
Bacchus
16
2 / 6 / 9
10,593
815
6,860
13,910
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
Lolandman
Skadi
19
12 / 6 / 9
13,128
1,010
17,914
15,373
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 11
11,315
870
10,314
11,051
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
wimdeschryver
Danzaburou
17
5 / 5 / 9
11,928
918
11,272
15,666
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aaron2k
Janus
17
3 / 6 / 8
10,413
801
11,200
12,489
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Caithoes
Chang'e
18
10 / 6 / 4
11,968
921
15,034
15,940
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
DrPepper-Light
Erlang Shen
15
5 / 6 / 3
9,564
736
6,553
13,613
13,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 9
10,152
781
9,731
15,272
12,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
46
23
Kills
22
22
Deaths
23
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
Aaron2k
Janus
3
6
8
1.17
W
Bacchus
Alanitos03
Bacchus
2
6
9
1.08
L
Chang'e
Caithoes
Chang'e
10
6
4
2
L
Erlang Shen
DrPepper-Light
Erlang Shen
5
6
3
1.08
W
Skadi
Lolandman
Skadi
12
6
9
2.75
L
4
5
9
1.7
W
4
5
11
1.9
W
Danzaburou
wimdeschryver
Danzaburou
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
42,518
56,000
Taken
57,314
33,236
Mitigated
37,590
9,798
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aaron2k
Janus
11,200
1,175
0
1,689
12,489
4,395
490
3,827
8,662
42,284
0
W
Bacchus
Alanitos03
Bacchus
6,860
795
0
912
13,910
15,424
195
5,507
8,281
19,184
0
L
Chang'e
Caithoes
Chang'e
15,034
1,411
1,637
5,342
15,940
7,279
629
5,490
10,450
25,726
0
L
Erlang Shen
DrPepper-Light
Erlang Shen
6,553
2,412
342
2,539
13,613
13,369
351
4,391
9,222
0
23,727
W
Skadi
Lolandman
Skadi
17,914
10,478
0
1,664
15,373
6,402
4,173
8,035
7,190
0
55,167
L
9,731
3,665
0
2,838
15,272
12,547
696
4,006
11,266
0
27,400
W
10,314
1,406
1,435
1,748
11,051
4,351
1,116
7,509
3,370
29,257
0
W
Danzaburou
wimdeschryver
Danzaburou
11,272
6,021
0
4,039
15,666
7,059
1,261
5,144
10,486
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
42,097
222
Minions Killed
176
10
Camps Cleared
9
840,652
Distance Traveled
832,633
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,413
801
81
6
1
201,487
2
W
Bacchus
10,593
815
27
2
1
214,887
1
L
Chang'e
11,968
921
27
2
3
205,330
0
L
Erlang Shen
9,564
736
22
2
3
189,196
2
W
Skadi
13,128
1,010
91
7
3
198,813
3
L
Set
10,152
781
46
4
2
236,620
1
W
Eset
11,315
870
44
3
1
202,699
0
W
Danzaburou
11,928
918
60
5
5
224,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role