Player Matchup

Chang'e
Chang'e
GWDecmber
Chang'e
Level 75
God Stats
4W - 4L
1,433 SR
Queue Stats
83W - 122L
1,420 Elo+
Solo
Cthulhu
Cthulhu
TheBigBoiDev
Cthulhu
Level 15
God Stats
0W - 3L
1,140 SR
Queue Stats
3W - 11L
1,258 Elo+
Solo
Neith
Neith
ahoglegdoobie
Neith
Level 8
God Stats
203W - 183L
1,412 SR
Queue Stats
658W - 861L
1,349 Elo+
Solo
Team Averages
Level 33
1,328 SR
1,342 Elo+

VS

Team Averages
Level 80
1,470 SR
1,425 Elo+
Arachne
Arachne
Devotedwolf
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LloydFUz
Neith
Level 26
God Stats
26W - 27L
1,464 SR
Queue Stats
150W - 207L
1,369 Elo+
Solo
Chaac
Chaac
aaleexiis95
Chaac
Level 94
God Stats
20W - 28L
1,445 SR
Queue Stats
311W - 425L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GWDecmber
Chang'e
10
2 / 1 / 4
8,170
584
2,946
4,468
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
TheBigBoiDev
Cthulhu
12
1 / 4 / 7
8,481
606
6,302
19,418
18,846
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 7 / 3
9,716
694
8,484
11,225
4,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devotedwolf
Arachne
14
6 / 3 / 3
10,581
756
6,947
8,058
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
LloydFUz
Neith
14
4 / 2 / 7
10,194
728
11,598
8,668
3,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 7
9,818
701
10,904
14,920
12,226
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
12
12
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Devotedwolf
Arachne
6
3
3
2.5
L
Chang'e
GWDecmber
Chang'e
2
1
4
4
W
Neith
LloydFUz
Neith
4
2
7
3.75
L
Cthulhu
TheBigBoiDev
Cthulhu
1
4
7
1.13
W
2
4
7
1.38
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,732
Damage
29,449
35,111
Taken
31,646
24,438
Mitigated
19,233
6,315
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Devotedwolf
Arachne
6,947
4,325
0
3,070
8,058
3,972
970
1,581
6,389
0
42,643
L
Chang'e
GWDecmber
Chang'e
2,946
305
1,031
1,826
4,468
1,227
0
8
4,460
12,441
0
W
Neith
LloydFUz
Neith
11,598
5,820
0
2,739
8,668
3,035
1,522
3,497
5,123
0
34,833
L
Cthulhu
TheBigBoiDev
Cthulhu
6,302
570
0
1,314
19,418
18,846
0
16
19,402
20,213
0
W
10,904
2,808
0
5,661
14,920
12,226
0
3,982
10,717
131
56,605
L
8,484
5,607
0
2,144
11,225
4,365
0
47
11,178
0
27,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
30,593
110
Minions Killed
188
0
Camps Cleared
0
607,533
Distance Traveled
778,533
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,581
756
54
4
0
276,833
1
L
Chang'e
8,170
584
34
2
0
158,845
2
W
Neith
10,194
728
59
4
0
241,609
4
L
Cthulhu
8,481
606
23
2
0
252,150
0
W
Chaac
9,818
701
75
5
0
260,091
0
L
Neith
9,716
694
53
4
0
196,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role