Player Matchup

Xing Tian
Xing Tian
Inferno_Boon
Xing Tian
Level 18
God Stats
6W - 6L
1,502 SR
Queue Stats
172W - 162L
1,254 Elo+
Party 1
Set
Set
Simply_CallMeD
Set
Level 15
God Stats
23W - 31L
1,415 SR
Queue Stats
238W - 226L
1,299 Elo+
Party 1
Neith
Neith
WET_WORKS187
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
mushroom_-_head-
Sun Wukong
Level 16
God Stats
19W - 19L
1,410 SR
Queue Stats
219W - 211L
1,254 Elo+
Party 1
Gilgamesh
Gilgamesh
the_phoenix03
Gilgamesh
Level 15
God Stats
11W - 9L
1,429 SR
Queue Stats
120W - 116L
1,220 Elo+
Party 1
Team Averages
Level 17
1,451 SR
1,255 Elo+

VS

Team Averages
Level 14
1,524 SR
1,398 Elo+
Skadi
Skadi
GustyWave00024
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
MrBerny19
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Murd3rBabyy
Aphrodite
Level 29
God Stats
2W - 2L
1,619 SR
Queue Stats
3W - 3L
1,284 Elo+
Solo
Jormungandr
Jormungandr
Shadow760000
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
elmatiasw9
Anubis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 34L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Inferno_Boon
Xing Tian
18
7 / 0 / 8
11,498
548
8,064
15,722
19,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 0 / 6
11,018
525
11,941
13,436
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 4 / 9
11,313
539
15,318
12,570
4,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
mushroom_-_head-
Sun Wukong
17
1 / 3 / 5
10,240
488
8,874
13,734
6,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
the_phoenix03
Gilgamesh
18
16 / 0 / 7
11,998
571
14,763
11,759
5,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 0
9,648
459
10,289
16,572
7,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MrBerny19
Nemesis
12
0 / 11 / 2
7,992
381
3,830
16,845
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Murd3rBabyy
Aphrodite
17
3 / 3 / 0
10,328
492
10,027
17,375
9,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Shadow760000
Jormungandr
11
0 / 11 / 1
7,320
349
4,074
15,647
11,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
elmatiasw9
Anubis
12
1 / 10 / 0
7,860
374
6,090
14,821
5,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
43
Kills
6
7
Deaths
44
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
9
0
0.22
W
Xing Tian
Inferno_Boon
Xing Tian
7
0
8
11
L
Nemesis
MrBerny19
Nemesis
0
11
2
0.09
L
Aphrodite
Murd3rBabyy
Aphrodite
3
3
0
1
L
Jormungandr
Shadow760000
Jormungandr
0
11
1
0.05
W
10
0
6
13
W
9
4
9
3.38
L
Anubis
elmatiasw9
Anubis
1
10
0
0.1
W
Sun Wukong
mushroom_-_head-
Sun Wukong
1
3
5
1.17
W
Gilgamesh
the_phoenix03
Gilgamesh
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,960
Damage
34,310
67,221
Taken
81,260
42,042
Mitigated
39,999
18,629
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,289
6,482
0
658
16,572
7,449
0
3,014
13,558
0
47,182
W
Xing Tian
Inferno_Boon
Xing Tian
8,064
806
0
1,711
15,722
19,719
1,497
2,141
13,506
50,620
0
L
Nemesis
MrBerny19
Nemesis
3,830
2,256
0
3,774
16,845
6,222
0
1,643
15,202
0
36,212
L
Aphrodite
Murd3rBabyy
Aphrodite
10,027
2,289
0
7,404
17,375
9,280
1,129
1,323
16,052
65,489
0
L
Jormungandr
Shadow760000
Jormungandr
4,074
1,355
0
900
15,647
11,396
0
884
14,763
28,673
0
W
11,941
5,538
0
5,387
13,436
5,649
0
3,143
10,293
0
54,505
W
15,318
10,263
0
5,057
12,570
4,964
2,219
3,598
8,872
0
74,713
L
Anubis
elmatiasw9
Anubis
6,090
267
128
2,102
14,821
5,652
507
1,200
13,621
35,045
0
W
Sun Wukong
mushroom_-_head-
Sun Wukong
8,874
3,299
0
2,731
13,734
6,414
1,961
9,540
4,119
0
61,576
W
Gilgamesh
the_phoenix03
Gilgamesh
14,763
6,042
0
3,743
11,759
5,296
1,599
1,419
10,240
0
79,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,067
Gold Earned
43,148
537
Minions Killed
389
0
Camps Cleared
0
1,848,905
Distance Traveled
1,481,735
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,648
459
90
4
0
306,763
0
W
Xing Tian
11,498
548
76
4
0
349,389
1
L
Nemesis
7,992
381
61
3
0
343,370
1
L
Aphrodite
10,328
492
140
7
0
326,942
0
L
Jormungandr
7,320
349
48
2
0
278,128
0
W
Set
11,018
525
103
5
0
368,022
0
W
Neith
11,313
539
135
6
0
326,090
0
L
Anubis
7,860
374
50
2
0
226,532
1
W
Sun Wukong
10,240
488
104
5
0
380,492
1
W
Gilgamesh
11,998
571
119
6
0
424,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role