Player Matchup

Osiris
Osiris
A6M6S7
Osiris
Level 8
God Stats
2W - 2L
1,679 SR
Queue Stats
3W - 3L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
Babaca4ever
Cthulhu
Level 13
God Stats
8W - 7L
1,508 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
EclipseH1
Danzaburou
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Party 1
Apollo
Apollo
MDobke12
Apollo
Level 7
God Stats
2W - 0L
1,679 SR
Queue Stats
3W - 6L
1,265 Elo+
Party 1
Thanatos
Thanatos
Obscuriun
Thanatos
Level 10
God Stats
5W - 5L
1,364 SR
Queue Stats
5W - 6L
1,363 Elo+
Party 1
Team Averages
Level 10
1,546 SR
1,392 Elo+

VS

Team Averages
Level 15
1,507 SR
1,529 Elo+
Merlin
Merlin
Hurum-jj
Merlin
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 62L
1,736 Elo+
Party 2
Apollo
Apollo
Mufanella
Apollo
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 233L
1,447 Elo+
Solo
Kukulkan
Kukulkan
NortheastPlayer
Kukulkan
Level 5
God Stats
0W - 2L
1,460 SR
Queue Stats
6W - 4L
1,158 Elo+
Solo
Thanatos
Thanatos
igorccheika
Thanatos
Level 28
God Stats
20W - 16L
1,575 SR
Queue Stats
164W - 155L
1,569 Elo+
Solo
Hachiman
Hachiman
xXNunesBoy_xX
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
A6M6S7
Osiris
14
2 / 5 / 3
8,360
440
5,885
10,528
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Babaca4ever
Cthulhu
14
3 / 4 / 9
9,596
505
9,028
13,234
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
EclipseH1
Danzaburou
16
13 / 4 / 2
11,034
581
13,313
12,434
4,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
MDobke12
Apollo
15
3 / 5 / 6
9,456
498
7,450
9,839
4,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Obscuriun
Thanatos
17
3 / 5 / 0
10,103
532
1,347
13,952
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hurum-jj
Merlin
13
5 / 7 / 0
8,635
454
6,397
10,305
3,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Mufanella
Apollo
14
4 / 6 / 2
8,489
447
6,906
15,231
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
9
1 / 3 / 2
6,798
358
2,843
3,318
1,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
igorccheika
Thanatos
17
13 / 4 / 4
11,034
581
14,473
15,583
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hachiman
xXNunesBoy_xX
Hachiman
13
0 / 5 / 4
7,666
403
5,583
10,262
3,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
24
Kills
23
23
Deaths
25
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
A6M6S7
Osiris
2
5
3
0.7
W
Cthulhu
Babaca4ever
Cthulhu
3
4
9
1.88
W
Danzaburou
EclipseH1
Danzaburou
13
4
2
3.5
L
Merlin
Hurum-jj
Merlin
5
7
0
0.71
W
Apollo
MDobke12
Apollo
3
5
6
1.2
L
Apollo
Mufanella
Apollo
4
6
2
0.83
L
Kukulkan
1
3
2
0.67
W
Thanatos
Obscuriun
Thanatos
3
5
0
0.6
L
Thanatos
igorccheika
Thanatos
13
4
4
3.75
L
Hachiman
xXNunesBoy_xX
Hachiman
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
36,202
59,987
Taken
54,699
31,997
Mitigated
19,671
17,179
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
A6M6S7
Osiris
5,885
1,927
0
2,456
10,528
5,896
977
1,294
9,234
0
34,831
W
Cthulhu
Babaca4ever
Cthulhu
9,028
1,092
0
912
13,234
11,380
564
2,139
11,095
34,746
0
W
Danzaburou
EclipseH1
Danzaburou
13,313
6,868
263
3,519
12,434
4,914
3,596
1,143
11,291
0
59,743
L
Merlin
Hurum-jj
Merlin
6,397
750
0
580
10,305
3,656
248
1,036
9,269
32,461
0
W
Apollo
MDobke12
Apollo
7,450
5,878
0
1,116
9,839
4,712
2,595
2,046
7,793
0
33,011
L
Apollo
Mufanella
Apollo
6,906
3,651
0
4,681
15,231
5,265
486
3,592
11,639
0
50,040
L
Kukulkan
2,843
562
0
250
3,318
1,144
408
0
3,318
19,033
0
W
Thanatos
Obscuriun
Thanatos
1,347
151
0
8,913
13,952
5,095
1,407
2,618
11,334
0
52,110
L
Thanatos
igorccheika
Thanatos
14,473
4,259
0
13,006
15,583
6,154
0
1,864
13,719
0
60,453
L
Hachiman
xXNunesBoy_xX
Hachiman
5,583
2,001
622
2,537
10,262
3,452
1,280
2,536
7,726
0
28,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
42,622
387
Minions Killed
332
0
Camps Cleared
0
1,673,648
Distance Traveled
1,454,783
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,360
440
56
3
0
362,017
0
W
Cthulhu
9,596
505
38
2
0
350,916
0
W
Danzaburou
11,034
581
120
6
0
321,361
2
L
Merlin
8,635
454
62
3
0
271,923
1
W
Apollo
9,456
498
55
3
0
326,054
0
L
Apollo
8,489
447
70
4
0
330,989
4
L
Kukulkan
6,798
358
39
2
0
163,199
0
W
Thanatos
10,103
532
118
6
0
313,300
0
L
Thanatos
11,034
581
101
5
0
361,624
0
L
Hachiman
7,666
403
60
3
0
327,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role