Player Matchup

Aphrodite
Aphrodite
JavotoMC
Aphrodite
Level 77
God Stats
1W - 4L
1,714 SR
Queue Stats
27W - 40L
1,348 Elo+
Party 3
Nu Wa
Nu Wa
MafaldaOff
Nu Wa
Level 41
God Stats
40W - 43L
1,411 SR
Queue Stats
240W - 294L
1,416 Elo+
Party 2
Nemesis
Nemesis
OverTimePT
Nemesis
Level 24
God Stats
5W - 6L
1,430 SR
Queue Stats
139W - 138L
1,386 Elo+
Party 2
Nike
Nike
cheeezburgler
Nike
Level 40
God Stats
0W - 4L
1,349 SR
Queue Stats
134W - 147L
1,479 Elo+
Solo
Artemis
Artemis
vicfella
Artemis
Level 18
God Stats
1W - 2L
1,828 SR
Queue Stats
24W - 40L
1,332 Elo+
Party 3
Team Averages
Level 40
1,546 SR
1,392 Elo+

VS

Team Averages
Level 53
1,635 SR
1,454 Elo+
Da Ji
Da Ji
Daku123
Da Ji
Level 31
God Stats
7W - 6L
1,518 SR
Queue Stats
57W - 70L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
Fiorylagamay
Nu Wa
Level 49
God Stats
16W - 20L
1,512 SR
Queue Stats
182W - 174L
1,584 Elo+
Solo
Nike
Nike
Kylca
Nike
Level 32
God Stats
13W - 10L
1,703 SR
Queue Stats
64W - 81L
1,387 Elo+
Party 1
Ullr
Ullr
darkfox14
Ullr
Level 136
God Stats
15W - 9L
1,764 SR
Queue Stats
175W - 152L
1,469 Elo+
Party 4
Khepri
Khepri
shotfox14
Khepri
Level 17
God Stats
11W - 5L
1,678 SR
Queue Stats
26W - 29L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JavotoMC
Aphrodite
11
0 / 2 / 0
6,623
473
2,953
7,349
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
11
1 / 3 / 1
6,704
479
1,958
6,592
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
OverTimePT
Nemesis
10
1 / 2 / 1
6,357
454
3,853
9,182
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 0
8,085
578
6,408
9,255
4,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
vicfella
Artemis
10
0 / 5 / 0
5,734
410
1,847
6,912
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Daku123
Da Ji
11
1 / 3 / 2
6,746
482
2,723
10,354
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 0 / 1
7,950
568
7,106
4,612
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Kylca
Nike
12
0 / 0 / 0
6,899
493
3,537
7,627
3,164
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
13
8 / 0 / 1
7,824
559
7,547
5,409
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
shotfox14
Khepri
11
1 / 0 / 5
6,604
472
3,594
4,638
3,276
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Daku123
Da Ji
1
3
2
0.67
W
3
0
1
3.5
L
Aphrodite
JavotoMC
Aphrodite
0
2
0
0
W
Nike
Kylca
Nike
0
0
0
0
L
Nu Wa
1
3
1
0.5
L
Nemesis
OverTimePT
Nemesis
1
2
1
0.75
L
1
1
0
1
W
Ullr
8
0
1
8.5
W
Khepri
shotfox14
Khepri
1
0
5
3.5
L
Artemis
vicfella
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
24,507
39,290
Taken
32,640
15,400
Mitigated
13,580
8,879
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Daku123
Da Ji
2,723
668
0
4,268
10,354
3,399
0
967
9,245
0
36,497
W
7,106
1,291
0
1,980
4,612
1,380
480
732
3,772
55,216
0
L
Aphrodite
JavotoMC
Aphrodite
2,953
325
998
3,564
7,349
3,005
0
2,396
4,953
29,140
0
W
Nike
Kylca
Nike
3,537
373
0
1,860
7,627
3,164
265
283
7,316
1,002
35,366
L
Nu Wa
1,958
480
0
414
6,592
2,104
1,177
3,520
3,072
28,323
0
L
Nemesis
OverTimePT
Nemesis
3,853
1,759
0
1,494
9,182
3,219
0
1,812
7,370
0
36,429
L
6,408
734
0
2,374
9,255
4,369
0
980
8,275
2,834
57,783
W
Ullr
7,547
4,217
0
1,773
5,409
2,361
0
1,552
3,829
0
42,187
W
Khepri
shotfox14
Khepri
3,594
33
0
0
4,638
3,276
0
1,634
2,976
18,583
0
L
Artemis
vicfella
Artemis
1,847
467
0
35
6,912
2,703
0
1,992
4,920
0
22,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,503
Gold Earned
36,023
354
Minions Killed
361
0
Camps Cleared
0
1,321,306
Distance Traveled
1,281,929
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,746
482
73
5
0
276,363
10
W
Nu Wa
7,950
568
100
7
0
260,482
11
L
Aphrodite
6,623
473
52
4
0
262,811
7
W
Nike
6,899
493
85
6
0
216,413
2
L
Nu Wa
6,704
479
60
4
0
213,061
6
L
Nemesis
6,357
454
69
5
0
309,121
0
L
Nike
8,085
578
122
9
0
264,921
3
W
Ullr
7,824
559
85
6
0
261,701
3
W
Khepri
6,604
472
18
1
0
266,970
5
L
Artemis
5,734
410
51
4
0
271,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role