Player Matchup

Nox
Nox
DODONOOB
Nox
Level 17
God Stats
5W - 6L
1,425 SR
Queue Stats
31W - 33L
1,321 Elo+
Solo
Sun Wukong
Sun Wukong
Dolopek
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,160 Elo+
Party 2
Set
Set
KSaX
Set
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,356 Elo+
Party 2
Chernobog
Chernobog
Xinon909
Chernobog
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,160 Elo+
Party 2
Zeus
Zeus
anak1
Zeus
Level 21
God Stats
1W - 0L
1,105 SR
Queue Stats
32W - 38L
1,295 Elo+
Solo
Team Averages
Level 23
1,406 SR
1,259 Elo+

VS

Team Averages
Level 11
1,313 SR
1,125 Elo+
Artemis
Artemis
Ejwin
Artemis
Level 6
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 8L
960 Elo+
Party 3
Chang'e
Chang'e
HrBanan
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
960 Elo+
Party 3
Thanatos
Thanatos
Krogh1717
Thanatos
Level 7
God Stats
4W - 6L
1,092 SR
Queue Stats
9W - 15L
1,102 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mustapha1313
Tsukuyomi
Level 17
God Stats
12W - 28L
1,259 SR
Queue Stats
20W - 37L
1,297 Elo+
Party 1
Olorun
Olorun
mustaphazafar13
Olorun
Level 17
God Stats
3W - 12L
1,400 SR
Queue Stats
18W - 34L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 12
13,378
515
16,743
11,311
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Dolopek
Sun Wukong
19
5 / 5 / 10
12,826
493
10,846
17,467
17,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
KSaX
Set
20
13 / 3 / 5
16,503
635
15,030
18,461
9,802
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Xinon909
Chernobog
20
11 / 2 / 12
14,402
554
15,074
13,045
5,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
anak1
Zeus
20
9 / 5 / 13
14,061
541
17,922
14,968
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ejwin
Artemis
17
3 / 8 / 8
11,402
439
15,526
15,534
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
HrBanan
Chang'e
17
4 / 9 / 8
11,490
442
9,753
17,514
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Krogh1717
Thanatos
18
8 / 8 / 3
12,316
474
8,303
21,970
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
mustapha1313
Tsukuyomi
16
2 / 13 / 4
10,493
404
9,194
25,501
9,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 8 / 1
10,754
414
2,121
17,349
6,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
46
Kills
18
18
Deaths
46
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
W
Sun Wukong
Dolopek
Sun Wukong
5
5
10
2
L
Artemis
Ejwin
Artemis
3
8
8
0.88
L
Chang'e
HrBanan
Chang'e
4
9
8
0.89
W
Set
KSaX
Set
13
3
5
5.17
L
Thanatos
Krogh1717
Thanatos
8
8
3
1.19
W
Chernobog
Xinon909
Chernobog
11
2
12
8.5
W
Zeus
anak1
Zeus
9
5
13
3.1
L
Tsukuyomi
mustapha1313
Tsukuyomi
2
13
4
0.31
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,615
Damage
44,897
75,252
Taken
97,868
43,498
Mitigated
34,406
20,191
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,743
1,084
0
1,152
11,311
4,849
2,360
1,974
9,253
61,025
0
W
Sun Wukong
Dolopek
Sun Wukong
10,846
2,860
0
954
17,467
17,964
2,370
1,521
15,866
0
50,676
L
Artemis
Ejwin
Artemis
15,526
6,957
0
180
15,534
5,842
0
5,097
9,847
0
57,411
L
Chang'e
HrBanan
Chang'e
9,753
1,562
3,500
3,216
17,514
5,241
0
8,499
8,385
30,139
0
W
Set
KSaX
Set
15,030
7,190
0
9,983
18,461
9,802
2,022
2,046
16,313
0
167,624
L
Thanatos
Krogh1717
Thanatos
8,303
2,126
0
11,795
21,970
7,510
0
8,159
13,291
0
50,914
W
Chernobog
Xinon909
Chernobog
15,074
9,729
0
715
13,045
5,627
7,275
2,354
10,605
0
69,471
W
Zeus
anak1
Zeus
17,922
2,405
2,693
4,694
14,968
5,256
1,562
3,411
11,341
79,019
0
L
Tsukuyomi
mustapha1313
Tsukuyomi
9,194
2,244
0
3,969
25,501
9,169
533
7,647
17,475
0
67,383
L
2,121
969
216
4,297
17,349
6,644
2,083
3,296
13,965
55,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,170
Gold Earned
56,455
659
Minions Killed
413
0
Camps Cleared
0
2,395,057
Distance Traveled
2,109,439
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,378
515
95
4
0
471,792
3
W
Sun Wukong
12,826
493
79
3
0
516,821
0
L
Artemis
11,402
439
70
3
0
444,378
0
L
Chang'e
11,490
442
57
2
0
447,196
0
W
Set
16,503
635
233
9
0
489,449
0
L
Thanatos
12,316
474
81
3
0
484,385
4
W
Chernobog
14,402
554
124
5
0
459,220
4
W
Zeus
14,061
541
128
5
0
457,775
0
L
Tsukuyomi
10,493
404
99
4
0
376,420
0
L
Olorun
10,754
414
106
4
0
357,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role