Player Matchup

Cerberus
Cerberus
ErBuho
Cerberus
Level 18
God Stats
5W - 5L
1,762 SR
Queue Stats
44W - 50L
1,468 Elo+
Party 3
Mercury
Mercury
SrCreepete
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,374 Elo+
Party 3
Horus
Horus
anubistrainer
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,420 Elo+
Party 3
Chernobog
Chernobog
manngr612
Chernobog
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,472 Elo+
Party 3
Janus
Janus
rubionba
Janus
Level 27
God Stats
1W - 6L
1,319 SR
Queue Stats
147W - 167L
1,412 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,429 Elo+

VS

Team Averages
Level 32
1,554 SR
1,417 Elo+
Ymir
Ymir
Araenugeth
Ymir
Level 17
God Stats
18W - 18L
1,688 SR
Queue Stats
90W - 80L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
Dhoeke
Ao Kuang
Level 44
God Stats
32W - 23L
1,552 SR
Queue Stats
160W - 167L
1,454 Elo+
Party 2
Nemesis
Nemesis
Grandenko1
Nemesis
Level 16
God Stats
11W - 10L
1,531 SR
Queue Stats
57W - 55L
1,299 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scratchli
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,458 Elo+
Party 2
Thoth
Thoth
epicalan
Thoth
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
185W - 158L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErBuho
Cerberus
15
3 / 9 / 6
10,720
412
10,204
26,263
20,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
SrCreepete
Mercury
15
2 / 8 / 6
10,132
390
5,884
21,052
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 8 / 3
10,736
413
11,747
22,601
14,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
manngr612
Chernobog
18
4 / 7 / 3
11,483
442
10,251
19,096
6,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
rubionba
Janus
15
2 / 14 / 2
10,001
385
15,921
22,431
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 18
13,645
525
8,257
21,594
20,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Dhoeke
Ao Kuang
20
7 / 1 / 6
14,060
541
8,334
19,556
8,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Grandenko1
Nemesis
18
7 / 4 / 9
13,738
528
15,836
19,352
9,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Scratchli
Ah Muzen Cab
20
4 / 5 / 5
14,252
548
12,677
16,048
6,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
epicalan
Thoth
20
24 / 1 / 13
16,691
642
41,071
15,943
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
14
Kills
46
46
Deaths
14
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
W
Ao Kuang
Dhoeke
Ao Kuang
7
1
6
10
L
Cerberus
ErBuho
Cerberus
3
9
6
0.67
W
Nemesis
Grandenko1
Nemesis
7
4
9
2.88
W
Ah Muzen Cab
Scratchli
Ah Muzen Cab
4
5
5
1.3
L
Mercury
SrCreepete
Mercury
2
8
6
0.63
L
3
8
3
0.56
W
Thoth
epicalan
Thoth
24
1
13
30.5
L
Chernobog
manngr612
Chernobog
4
7
3
0.79
L
Janus
rubionba
Janus
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,007
Damage
86,175
111,443
Taken
92,493
51,629
Mitigated
51,379
20,951
Healing
34,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,257
1,698
0
7,619
21,594
20,271
1,074
7,586
13,746
32,766
0
W
Ao Kuang
Dhoeke
Ao Kuang
8,334
1,427
0
11,532
19,556
8,007
3,014
3,458
15,988
92,023
0
L
Cerberus
ErBuho
Cerberus
10,204
614
0
7,419
26,263
20,303
305
9,887
16,068
44,014
0
W
Nemesis
Grandenko1
Nemesis
15,836
8,983
0
3,750
19,352
9,434
2,449
5,468
13,708
0
82,082
W
Ah Muzen Cab
Scratchli
Ah Muzen Cab
12,677
6,512
0
4,606
16,048
6,592
3,883
6,779
9,151
0
91,753
L
Mercury
SrCreepete
Mercury
5,884
633
0
3,897
21,052
5,588
0
11,033
9,689
0
47,772
L
11,747
5,051
823
2,322
22,601
14,484
1,556
14,277
7,838
0
50,009
W
Thoth
epicalan
Thoth
41,071
1,217
135
6,672
15,943
7,075
4,218
4,141
11,565
114,940
0
L
Chernobog
manngr612
Chernobog
10,251
6,125
0
4,845
19,096
6,064
1,611
5,680
13,072
0
76,121
L
Janus
rubionba
Janus
15,921
943
264
1,381
22,431
5,190
0
15,153
6,880
63,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,072
Gold Earned
72,386
536
Minions Killed
555
0
Camps Cleared
0
2,210,783
Distance Traveled
2,431,888
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,645
525
40
2
0
459,185
3
W
Ao Kuang
14,060
541
116
4
0
508,365
2
L
Cerberus
10,720
412
86
3
0
476,656
0
W
Nemesis
13,738
528
99
4
0
478,253
7
W
Ah Muzen Cab
14,252
548
135
5
0
473,149
0
L
Mercury
10,132
390
76
3
0
446,028
0
L
Horus
10,736
413
95
4
0
462,320
1
W
Thoth
16,691
642
165
6
0
512,936
6
L
Chernobog
11,483
442
173
7
0
394,943
1
L
Janus
10,001
385
106
4
0
430,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role