Player Matchup

Danzaburou
Danzaburou
KoleJ1018
Danzaburou
Level 14
God Stats
5W - 4L
1,215 SR
Queue Stats
32W - 36L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Necrogamer2001
Kukulkan
Level 8
God Stats
1W - 3L
1,392 SR
Queue Stats
16W - 21L
1,259 Elo+
Solo
Sol
Sol
RetroMarlin9047
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,231 Elo+
Party 1
Bellona
Bellona
indianaSnowman
Bellona
Level 6
God Stats
8W - 12L
1,384 SR
Queue Stats
8W - 13L
1,355 Elo+
Solo
King Arthur
King Arthur
samv1996
King Arthur
Level 5
God Stats
0W - 2L
1,268 SR
Queue Stats
7W - 17L
1,294 Elo+
Party 1
Team Averages
Level 8
1,352 SR
1,287 Elo+

VS

Team Averages
Level 15
1,409 SR
1,397 Elo+
Skadi
Skadi
DeltaLavic219
Skadi
Level 29
God Stats
75W - 54L
1,528 SR
Queue Stats
747W - 646L
1,415 Elo+
Solo
Cernunnos
Cernunnos
FreeBridge
Cernunnos
Level 12
God Stats
13W - 12L
1,570 SR
Queue Stats
54W - 39L
1,391 Elo+
Solo
Chang'e
Chang'e
GreatHalo108305
Chang'e
Level 24
God Stats
3W - 4L
1,172 SR
Queue Stats
93W - 81L
1,361 Elo+
Solo
Poseidon
Poseidon
Vid3oGam3s1223
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,318 Elo+
Solo
Neith
Neith
dela3erno
Neith
Level 5
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KoleJ1018
Danzaburou
17
0 / 9 / 5
10,617
965
10,826
19,257
8,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
16
9 / 9 / 1
13,137
1,194
21,081
16,169
6,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 3
10,175
925
7,166
19,501
5,729
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 14 / 2
9,502
864
5,916
24,318
20,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
samv1996
King Arthur
18
1 / 11 / 6
11,336
1,031
5,365
25,058
17,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 17
12,148
1,104
21,285
6,738
2,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
FreeBridge
Cernunnos
20
14 / 4 / 20
13,229
1,203
18,793
12,978
5,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 18
12,828
1,166
10,360
11,298
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
20
6 / 2 / 31
12,643
1,149
17,281
13,543
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
dela3erno
Neith
20
15 / 3 / 24
13,758
1,251
27,141
10,106
4,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
163
10
Kills
53
53
Deaths
10
17
Assists
110
Player
Kills
Deaths
Assists
KDA
W
10
0
17
18.5
W
Cernunnos
FreeBridge
Cernunnos
14
4
20
6
W
8
1
18
17
L
Danzaburou
KoleJ1018
Danzaburou
0
9
5
0.28
L
Kukulkan
9
9
1
1.06
L
0
10
3
0.15
W
Poseidon
6
2
31
10.75
W
Neith
dela3erno
Neith
15
3
24
9
L
0
14
2
0.07
L
King Arthur
samv1996
King Arthur
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,354
Damage
94,860
104,303
Taken
54,663
58,371
Mitigated
23,160
7,705
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,285
13,793
0
0
6,738
2,991
0
2,473
4,265
0
48,488
W
Cernunnos
FreeBridge
Cernunnos
18,793
14,030
0
2,643
12,978
5,656
0
6,642
6,336
0
32,127
W
10,360
1,754
1,346
2,623
11,298
4,989
0
4,341
6,957
21,862
0
L
Danzaburou
KoleJ1018
Danzaburou
10,826
6,316
0
2,071
19,257
8,065
0
4,811
14,302
0
25,917
L
Kukulkan
21,081
1,939
0
16
16,169
6,544
0
5,158
10,789
32,277
0
L
7,166
2,678
44
2,627
19,501
5,729
0
8,052
11,125
41,183
0
W
Poseidon
17,281
3,685
0
898
13,543
4,905
0
8,893
4,650
29,973
0
W
Neith
dela3erno
Neith
27,141
18,608
0
2,516
10,106
4,619
0
5,971
4,135
0
45,466
L
5,916
1,593
0
916
24,318
20,386
0
3,984
20,104
113
25,605
L
King Arthur
samv1996
King Arthur
5,365
337
0
2,031
25,058
17,647
0
4,667
20,240
0
31,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
64,606
212
Minions Killed
200
5
Camps Cleared
4
974,876
Distance Traveled
977,525
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,148
1,104
56
5
0
189,790
0
W
Cernunnos
13,229
1,203
32
3
0
188,025
0
W
Chang'e
12,828
1,166
27
2
3
225,099
0
L
Danzaburou
10,617
965
31
3
5
213,237
0
L
Kukulkan
13,137
1,194
24
2
0
235,972
1
L
Sol
10,175
925
51
5
0
162,279
0
W
Poseidon
12,643
1,149
35
3
0
205,037
1
W
Neith
13,758
1,251
50
5
1
169,574
1
L
Bellona
9,502
864
29
3
0
167,637
1
L
King Arthur
11,336
1,031
77
7
0
195,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role