Player Matchup

Chernobog
Chernobog
Bahlow
Chernobog
Level 27
God Stats
5W - 3L
1,718 SR
Queue Stats
128W - 111L
1,646 Elo+
Solo
Neith
Neith
DeFy_SnYp11
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Solo
Arachne
Arachne
InconTTV
Arachne
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 14L
1,620 Elo+
Solo
Loki
Loki
SadlyLoki
Loki
Level 25
God Stats
64W - 60L
1,504 SR
Queue Stats
64W - 60L
1,543 Elo+
Solo
Janus
Janus
Tempest200
Janus
Level 26
God Stats
4W - 4L
1,450 SR
Queue Stats
60W - 44L
1,632 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,569 Elo+

VS

Team Averages
Level 27
1,587 SR
1,599 Elo+
Ravana
Ravana
AvaiIabIe
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 26L
1,578 Elo+
Party 1
Chang'e
Chang'e
DAAARRRK
Chang'e
Level 29
God Stats
2W - 2L
1,653 SR
Queue Stats
132W - 60L
1,807 Elo+
Solo
Thor
Thor
DoctorSchwartz
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Medusa
Medusa
LaWolfieIsLost
Medusa
Level 34
God Stats
4W - 3L
1,733 SR
Queue Stats
53W - 43L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
MrSmoooth
Sylvanus
Level 27
God Stats
2W - 3L
1,551 SR
Queue Stats
47W - 29L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bahlow
Chernobog
11
3 / 1 / 2
6,642
664
6,580
6,324
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,393
339
0
0
0
Arachne
InconTTV
Arachne
9
3 / 2 / 5
5,809
581
3,920
5,674
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
13
5 / 0 / 0
6,897
690
5,331
4,667
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
13
4 / 0 / 1
7,231
723
3,304
4,616
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AvaiIabIe
Ravana
9
1 / 2 / 1
5,397
540
1,896
5,895
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
DAAARRRK
Chang'e
12
2 / 4 / 0
6,354
635
2,640
6,049
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
4,996
500
2,022
6,570
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 0
4,726
473
2,928
5,079
1,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Sylvanus
MrSmoooth
Sylvanus
7
0 / 3 / 1
5,043
504
2,676
6,672
2,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
3
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
AvaiIabIe
Ravana
1
2
1
0.75
W
Chernobog
Bahlow
Chernobog
3
1
2
4
L
Chang'e
DAAARRRK
Chang'e
2
4
0
0.5
W
0
0
0
0
L
0
4
0
0
W
Arachne
InconTTV
Arachne
3
2
5
2.75
L
0
2
0
0
L
Sylvanus
MrSmoooth
Sylvanus
0
3
1
0.17
W
Loki
5
0
0
5
W
Janus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
12,162
21,281
Taken
30,265
5,981
Mitigated
11,268
6,150
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AvaiIabIe
Ravana
1,896
444
0
1,974
5,895
2,478
0
391
5,490
0
22,809
W
Chernobog
Bahlow
Chernobog
6,580
4,046
0
1,907
6,324
1,603
132
1,806
4,518
0
38,741
L
Chang'e
DAAARRRK
Chang'e
2,640
351
139
1,585
6,049
1,991
0
2,415
3,500
39,998
0
W
0
0
0
0
0
0
0
0
0
0
0
L
2,022
706
0
1,405
6,570
3,100
0
0
6,570
0
16,951
W
Arachne
InconTTV
Arachne
3,920
2,733
0
867
5,674
1,654
0
1,825
3,765
0
21,196
L
2,928
880
0
845
5,079
1,285
583
0
5,079
0
22,204
L
Sylvanus
MrSmoooth
Sylvanus
2,676
1,059
806
918
6,672
2,414
351
350
6,322
15,277
0
W
Loki
5,331
1,950
0
2,338
4,667
1,367
0
0
4,472
0
38,737
W
Janus
3,304
528
0
1,038
4,616
1,357
0
1,539
3,015
46,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
26,516
331
Minions Killed
278
0
Camps Cleared
0
783,558
Distance Traveled
866,623
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,397
540
61
6
0
200,196
1
W
Chernobog
6,642
664
90
9
0
171,853
1
L
Chang'e
6,354
635
94
9
0
182,710
4
W
Neith
3,393
339
0
0
0
6,640
0
L
Thor
4,996
500
47
5
0
153,168
1
W
Arachne
5,809
581
42
4
0
200,358
2
L
Medusa
4,726
473
54
5
0
171,030
2
L
Sylvanus
5,043
504
22
2
0
159,519
0
W
Loki
6,897
690
88
9
0
199,867
2
W
Janus
7,231
723
111
11
0
204,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role