Player Matchup

Vulcan
Vulcan
Hailotherrera2
Vulcan
Level 24
God Stats
3W - 2L
1,416 SR
Queue Stats
13W - 17L
1,304 Elo+
Solo
Chang'e
Chang'e
MasterSplash741
Chang'e
Level 28
God Stats
8W - 12L
1,497 SR
Queue Stats
43W - 49L
1,368 Elo+
Solo
Pele
Pele
Mercxriie_
Pele
Level 16
God Stats
55W - 55L
1,500 SR
Queue Stats
145W - 175L
1,331 Elo+
Solo
Hou Yi
Hou Yi
killah_bruh907
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
248W - 306L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
xYoshii__RP
Gilgamesh
Level 28
God Stats
14W - 9L
1,500 SR
Queue Stats
219W - 262L
1,309 Elo+
Solo
Team Averages
Level 25
1,483 SR
1,333 Elo+

VS

Team Averages
Level 24
1,528 SR
1,296 Elo+
Bellona
Bellona
MauerreapeLLDD12
Bellona
Level 17
God Stats
38W - 32L
1,470 SR
Queue Stats
142W - 156L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Scribblicious
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,360 Elo+
Party 1
Ymir
Ymir
Warhawk76
Ymir
Level 42
God Stats
8W - 5L
1,469 SR
Queue Stats
246W - 310L
1,318 Elo+
Party 1
Arachne
Arachne
progamer290
Arachne
Level 29
God Stats
17W - 6L
1,704 SR
Queue Stats
110W - 143L
1,376 Elo+
Solo
Thor
Thor
zhupig
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 6
15,703
462
20,676
19,646
9,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

20
21 / 3 / 9
20,208
594
32,973
28,355
12,119
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 10 / 16
14,406
424
13,746
26,863
11,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
5 / 7 / 14
14,716
433
24,061
31,361
13,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
xYoshii__RP
Gilgamesh
20
5 / 6 / 17
15,502
456
18,202
31,388
23,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 12 / 10
15,704
462
22,277
42,586
43,082
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Scribblicious
Ah Muzen Cab
20
7 / 8 / 8
14,470
426
15,190
22,078
9,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
4 / 10 / 16
13,363
393
22,797
42,239
46,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
progamer290
Arachne
20
13 / 10 / 8
17,444
513
24,751
37,053
18,157
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
zhupig
Thor
11
1 / 8 / 1
9,899
291
3,646
12,511
5,264
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
76
47
Kills
33
35
Deaths
48
62
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
9
6
1.44
W
21
3
9
8.5
L
8
12
10
1.08
W
6
10
16
1.4
L
Ah Muzen Cab
Scribblicious
Ah Muzen Cab
7
8
8
1.38
L
Ymir
4
10
16
1.2
W
5
7
14
1.71
L
Arachne
progamer290
Arachne
13
10
8
1.7
W
Gilgamesh
xYoshii__RP
Gilgamesh
5
6
17
2.25
L
Thor
zhupig
Thor
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,658
Damage
88,661
137,613
Taken
156,467
69,672
Mitigated
122,382
39,103
Healing
36,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,676
8,857
0
1,434
19,646
9,280
1,621
2,765
16,881
77,148
0
W
32,973
4,467
4,451
13,440
28,355
12,119
7,467
3,030
25,325
145,093
0
L
22,277
9,755
0
9,912
42,586
43,082
340
11,851
30,735
0
102,795
W
13,746
3,100
0
1,835
26,863
11,303
1,417
5,864
20,919
0
53,078
L
Ah Muzen Cab
Scribblicious
Ah Muzen Cab
15,190
6,458
405
6,402
22,078
9,329
2,770
7,950
14,128
0
106,231
L
Ymir
22,797
4,605
698
6,575
42,239
46,550
801
10,529
31,710
71,198
0
W
24,061
13,201
657
11,345
31,361
13,590
3,290
7,363
23,998
0
99,280
L
Arachne
progamer290
Arachne
24,751
18,627
0
12,848
37,053
18,157
0
17,406
19,647
0
125,681
W
Gilgamesh
xYoshii__RP
Gilgamesh
18,202
5,212
2,058
3,883
31,388
23,380
1,550
6,159
25,069
0
88,678
L
Thor
zhupig
Thor
3,646
1,056
0
0
12,511
5,264
301
6,439
6,072
0
21,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,535
Gold Earned
70,880
711
Minions Killed
570
0
Camps Cleared
0
2,811,906
Distance Traveled
2,483,549
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,703
462
143
4
0
451,917
1
W
Chang'e
20,208
594
240
7
0
603,377
0
L
Bellona
15,704
462
149
4
0
483,653
1
W
Pele
14,406
424
93
3
0
646,144
0
L
Ah Muzen Cab
14,470
426
158
5
0
571,450
2
L
Ymir
13,363
393
77
2
0
534,087
3
W
Hou Yi
14,716
433
124
4
0
491,397
4
L
Arachne
17,444
513
149
4
0
651,720
15
W
Gilgamesh
15,502
456
111
3
0
619,071
0
L
Thor
9,899
291
37
1
0
242,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role