Player Matchup

Anhur
Anhur
BestSwagDaddyNA
Anhur
Level 119
God Stats
6W - 4L
1,647 SR
Queue Stats
242W - 177L
1,709 Elo+
Party 1
Sobek
Sobek
LtDirtyDan
Sobek
Level 20
God Stats
13W - 2L
1,954 SR
Queue Stats
40W - 19L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
TheCondor
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 192L
1,731 Elo+
Party 1
Team Averages
Level 89
1,700 SR
1,687 Elo+

VS

Team Averages
Level 51
1,394 SR
1,470 Elo+
Merlin
Merlin
KevinGilmour
Merlin
Level 18
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,365 Elo+
Solo
Medusa
Medusa
Pasodeltema97
Medusa
Level 29
God Stats
2W - 3L
1,156 SR
Queue Stats
141W - 187L
1,491 Elo+
Party 2
Sobek
Sobek
er_warrex
Sobek
Level 107
God Stats
0W - 2L
1,324 SR
Queue Stats
118W - 125L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
8,415
842
12,601
6,773
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
9
2 / 3 / 7
7,613
761
1,479
7,834
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
TheCondor
Zhong Kui
12
4 / 0 / 9
7,823
782
9,289
6,791
4,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
1 / 5 / 1
6,327
633
4,960
6,442
1,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 1
6,742
674
4,828
8,115
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
er_warrex
Sobek
9
0 / 5 / 2
6,407
641
5,119
13,353
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Merlin
1
5
1
0.3
W
Sobek
2
3
7
1.83
L
2
4
1
0.63
W
Zhong Kui
TheCondor
Zhong Kui
4
0
9
8.5
L
Sobek
er_warrex
Sobek
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,369
Damage
14,907
21,398
Taken
27,910
12,919
Mitigated
13,056
11,325
Healing
4,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,601
9,141
0
3,793
6,773
2,360
712
3,614
3,159
0
35,624
L
Merlin
4,960
427
0
504
6,442
1,762
0
2,330
4,112
16,459
0
W
Sobek
1,479
124
796
2,038
7,834
5,573
0
3,563
4,271
3,918
0
L
4,828
2,019
0
970
8,115
2,435
0
4,054
4,061
0
21,865
W
Zhong Kui
TheCondor
Zhong Kui
9,289
1,566
40
4,658
6,791
4,986
573
2,933
3,858
24,832
0
L
Sobek
er_warrex
Sobek
5,119
389
599
2,734
13,353
8,859
0
4,456
8,897
16,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,851
Gold Earned
19,476
96
Minions Killed
91
0
Camps Cleared
0
507,754
Distance Traveled
481,420
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,415
842
64
6
0
157,604
4
L
Merlin
6,327
633
37
4
0
150,451
0
W
Sobek
7,613
761
3
0
0
168,547
0
L
Medusa
6,742
674
31
3
0
157,196
2
W
Zhong Kui
7,823
782
29
3
0
181,603
1
L
Sobek
6,407
641
23
2
0
173,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role