Player Matchup

Sol
Sol
AyraNam
Sol
Level 156
God Stats
7W - 3L
1,734 SR
Queue Stats
221W - 179L
1,595 Elo+
Party 1
Bacchus
Bacchus
Ghostrick
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 185L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
Innochka
Jormungandr
Level 154
God Stats
1W - 1L
1,458 SR
Queue Stats
78W - 67L
1,646 Elo+
Party 1
Ganesha
Ganesha
Ta3ikKrovi
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 36L
1,645 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bashiii
Ah Muzen Cab
Level 160
God Stats
5W - 4L
1,605 SR
Queue Stats
234W - 256L
1,511 Elo+
Party 3
Team Averages
Level 151
1,559 SR
1,584 Elo+

VS

Team Averages
Level 113
1,462 SR
1,538 Elo+
Ao Kuang
Ao Kuang
Brewian
Ao Kuang
Level 140
God Stats
6W - 7L
1,184 SR
Queue Stats
408W - 327L
1,614 Elo+
Party 2
Apollo
Apollo
LimpGravedigger
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Marieezy
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MonacoPrensi
Zhong Kui
Level 126
God Stats
5W - 4L
1,625 SR
Queue Stats
259W - 232L
1,619 Elo+
Party 2
Hun Batz
Hun Batz
ViezeFlikkers
Hun Batz
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 2 / 15
10,144
922
14,547
12,764
6,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Ghostrick
Bacchus
16
3 / 1 / 19
10,178
925
4,740
8,441
11,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jormungandr
Innochka
Jormungandr
15
5 / 2 / 15
9,070
825
6,805
9,527
9,220
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
Ta3ikKrovi
Ganesha
16
0 / 2 / 24
9,630
875
7,079
12,293
14,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
bashiii
Ah Muzen Cab
17
12 / 2 / 10
10,418
947
17,726
8,514
4,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brewian
Ao Kuang
13
4 / 5 / 4
7,789
708
5,417
10,276
4,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 3
7,597
691
4,684
9,510
4,250
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Marieezy
Janus
11
0 / 9 / 6
7,217
656
10,145
13,463
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MonacoPrensi
Zhong Kui
17
4 / 4 / 5
9,722
884
12,116
14,445
16,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
ViezeFlikkers
Hun Batz
12
0 / 5 / 6
6,946
631
8,401
8,372
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
27
Kills
9
9
Deaths
27
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
7
2
15
7.25
L
Ao Kuang
Brewian
Ao Kuang
4
5
4
1.2
W
Bacchus
Ghostrick
Bacchus
3
1
19
12.5
W
Jormungandr
Innochka
Jormungandr
5
2
15
6.25
L
1
4
3
0.63
L
Janus
Marieezy
Janus
0
9
6
0.33
L
Zhong Kui
MonacoPrensi
Zhong Kui
4
4
5
1.63
W
Ganesha
Ta3ikKrovi
Ganesha
0
2
24
6
L
Hun Batz
ViezeFlikkers
Hun Batz
0
5
6
0.6
W
Ah Muzen Cab
bashiii
Ah Muzen Cab
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
40,763
51,539
Taken
56,066
46,162
Mitigated
33,604
23,250
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
14,547
2,187
2,551
6,362
12,764
6,543
2,242
5,460
7,304
27,919
0
L
Ao Kuang
Brewian
Ao Kuang
5,417
1,214
159
2,400
10,276
4,414
0
6,520
3,756
7,012
0
W
Bacchus
Ghostrick
Bacchus
4,740
699
1,149
720
8,441
11,354
193
4,608
3,833
9,417
0
W
Jormungandr
Innochka
Jormungandr
6,805
1,286
3,276
2,473
9,527
9,220
963
5,608
3,919
16,304
0
L
4,684
2,873
1,182
1,768
9,510
4,250
400
7,116
2,394
0
15,254
L
Janus
Marieezy
Janus
10,145
287
1,299
1,763
13,463
4,870
0
7,733
5,730
20,639
0
L
Zhong Kui
MonacoPrensi
Zhong Kui
12,116
300
1,328
5,575
14,445
16,765
0
7,556
6,889
24,029
0
W
Ganesha
Ta3ikKrovi
Ganesha
7,079
652
2,119
2,052
12,293
14,144
244
6,397
5,896
15,652
0
L
Hun Batz
ViezeFlikkers
Hun Batz
8,401
297
1,146
589
8,372
3,305
0
4,246
4,126
0
14,037
W
Ah Muzen Cab
bashiii
Ah Muzen Cab
17,726
6,711
453
2,095
8,514
4,901
2,710
5,605
2,909
0
37,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,440
Gold Earned
39,271
116
Minions Killed
111
0
Camps Cleared
0
966,006
Distance Traveled
939,773
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,144
922
27
2
0
205,748
1
L
Ao Kuang
7,789
708
4
0
0
198,112
1
W
Bacchus
10,178
925
14
1
0
213,179
0
W
Jormungandr
9,070
825
8
1
0
179,918
1
L
Apollo
7,597
691
36
3
0
192,391
1
L
Janus
7,217
656
35
3
0
171,382
1
L
Zhong Kui
9,722
884
30
3
0
179,387
0
W
Ganesha
9,630
875
0
0
0
173,231
0
L
Hun Batz
6,946
631
6
1
0
198,501
0
W
Ah Muzen Cab
10,418
947
67
6
0
193,930
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role