Player Matchup

Danzaburou
Danzaburou
Hussain1234666
Danzaburou
Level 18
God Stats
30W - 32L
1,390 SR
Queue Stats
44W - 62L
1,327 Elo+
Party 1
Sobek
Sobek
R8MLO
Sobek
Level 21
God Stats
17W - 23L
1,471 SR
Queue Stats
291W - 338L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
Stomiker
Sun Wukong
Level 13
God Stats
19W - 33L
1,477 SR
Queue Stats
185W - 221L
1,407 Elo+
Party 1
Ra
Ra
ViperCQ
Ra
Level 26
God Stats
13W - 24L
1,388 SR
Queue Stats
199W - 259L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
danxhkh
Cthulhu
Level 82
God Stats
16W - 14L
1,428 SR
Queue Stats
700W - 756L
1,430 Elo+
Party 1
Team Averages
Level 32
1,431 SR
1,376 Elo+

VS

Team Averages
Level 27
1,519 SR
1,531 Elo+
Nike
Nike
ItsN0tEasy
Nike
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,364 Elo+
Solo
Nemesis
Nemesis
JoSiiK01
Nemesis
Level 29
God Stats
8W - 7L
1,605 SR
Queue Stats
139W - 152L
1,487 Elo+
Solo
Anubis
Anubis
Pcfuncasta
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 20L
1,787 Elo+
Party 2
Izanami
Izanami
Toch1n
Izanami
Level 25
God Stats
28W - 25L
1,221 SR
Queue Stats
192W - 226L
1,413 Elo+
Solo
Fenrir
Fenrir
alexlence
Fenrir
Level 67
God Stats
7W - 5L
1,770 SR
Queue Stats
474W - 484L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hussain1234666
Danzaburou
8
0 / 4 / 2
4,997
500
2,187
5,453
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
R8MLO
Sobek
8
2 / 4 / 0
5,650
565
2,361
8,077
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Stomiker
Sun Wukong
5
0 / 5 / 0
4,110
411
1,701
5,979
1,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 8 / 0
4,366
437
1,456
6,526
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
danxhkh
Cthulhu
10
3 / 4 / 1
5,886
589
2,950
7,654
3,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
5,267
527
3,219
4,892
2,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
JoSiiK01
Nemesis
11
2 / 0 / 4
6,490
649
1,918
4,534
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Pcfuncasta
Anubis
12
14 / 0 / 0
7,575
758
7,657
3,211
1,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Toch1n
Izanami
10
3 / 1 / 6
6,229
623
3,523
4,484
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
alexlence
Fenrir
10
6 / 1 / 6
6,443
644
6,989
8,397
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
5
Kills
25
25
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hussain1234666
Danzaburou
0
4
2
0.25
W
0
4
5
0.63
W
Nemesis
JoSiiK01
Nemesis
2
0
4
4
W
Anubis
Pcfuncasta
Anubis
14
0
0
14
L
Sobek
R8MLO
Sobek
2
4
0
0.5
L
Sun Wukong
Stomiker
Sun Wukong
0
5
0
0
W
Izanami
Toch1n
Izanami
3
1
6
6
L
0
8
0
0
W
Fenrir
alexlence
Fenrir
6
1
6
9
L
Cthulhu
danxhkh
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,655
Damage
23,306
33,689
Taken
25,518
11,734
Mitigated
11,674
5,041
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hussain1234666
Danzaburou
2,187
929
0
717
5,453
1,479
393
0
5,453
0
20,571
W
3,219
799
0
205
4,892
2,298
804
1,921
2,971
0
19,373
W
Nemesis
JoSiiK01
Nemesis
1,918
942
0
488
4,534
1,627
0
344
4,190
0
40,920
W
Anubis
Pcfuncasta
Anubis
7,657
888
0
2,816
3,211
1,618
0
1,442
1,769
41,010
0
L
Sobek
R8MLO
Sobek
2,361
542
0
1,770
8,077
4,010
87
0
8,077
12,647
0
L
Sun Wukong
Stomiker
Sun Wukong
1,701
368
0
370
5,979
1,345
0
1,864
4,090
0
11,450
W
Izanami
Toch1n
Izanami
3,523
2,491
0
1,896
4,484
1,756
0
948
3,536
0
30,182
L
1,456
164
70
680
6,526
1,338
0
2,898
3,603
17,456
0
W
Fenrir
alexlence
Fenrir
6,989
1,850
0
3,854
8,397
4,375
0
2,112
6,285
0
28,846
L
Cthulhu
danxhkh
Cthulhu
2,950
419
0
1,434
7,654
3,562
0
2,895
4,539
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
32,004
162
Minions Killed
319
0
Camps Cleared
0
929,492
Distance Traveled
1,008,556
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,997
500
33
3
0
171,214
0
W
Nike
5,267
527
35
4
0
170,798
0
W
Nemesis
6,490
649
92
9
0
224,548
1
W
Anubis
7,575
758
82
8
0
217,063
1
L
Sobek
5,650
565
19
2
0
209,184
0
L
Sun Wukong
4,110
411
30
3
0
189,392
0
W
Izanami
6,229
623
63
6
0
184,669
2
L
Ra
4,366
437
26
3
0
164,792
0
W
Fenrir
6,443
644
47
5
0
211,478
0
L
Cthulhu
5,886
589
54
5
0
194,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role