Player Matchup

Fenrir
Fenrir
ADRINIXX6
Fenrir
Level 14
God Stats
5W - 1L
1,723 SR
Queue Stats
25W - 19L
1,397 Elo+
Party 3
Ganesha
Ganesha
Daiimar
Ganesha
Level 16
God Stats
8W - 3L
1,599 SR
Queue Stats
15W - 12L
1,465 Elo+
Party 1
Baba Yaga
Baba Yaga
KelpyGGGG
Baba Yaga
Level 11
God Stats
12W - 7L
1,434 SR
Queue Stats
20W - 13L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
azagorD
Ah Muzen Cab
Level 28
God Stats
4W - 2L
1,751 SR
Queue Stats
24W - 17L
1,375 Elo+
Party 3
Odin
Odin
kemedaigua
Odin
Level 10
God Stats
4W - 0L
1,845 SR
Queue Stats
23W - 15L
1,413 Elo+
Party 3
Team Averages
Level 16
1,670 SR
1,427 Elo+

VS

Team Averages
Level 24
1,453 SR
1,398 Elo+
Kali
Kali
SgtApollo
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,341 Elo+
Party 2
Ao Kuang
Ao Kuang
Zebakiin
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,431 Elo+
Solo
Khepri
Khepri
Zorlurk
Khepri
Level 64
God Stats
2W - 2L
1,264 SR
Queue Stats
36W - 40L
1,378 Elo+
Party 2
Anhur
Anhur
kClient
Anhur
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 98L
1,395 Elo+
Party 2
King Arthur
King Arthur
knottyplays
King Arthur
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADRINIXX6
Fenrir
17
11 / 4 / 8
12,649
506
17,523
20,196
11,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Daiimar
Ganesha
17
0 / 1 / 28
12,491
500
13,069
16,565
21,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
KelpyGGGG
Baba Yaga
19
10 / 3 / 10
13,158
526
20,949
13,434
6,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
azagorD
Ah Muzen Cab
20
9 / 4 / 12
13,561
542
21,419
14,357
6,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
8 / 0 / 12
14,033
561
16,257
16,584
23,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
16
2 / 8 / 3
10,201
408
10,363
23,299
11,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Zebakiin
Ao Kuang
17
2 / 7 / 3
10,958
438
6,777
27,020
11,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
Zorlurk
Khepri
15
0 / 5 / 8
10,674
427
8,494
19,029
21,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
kClient
Anhur
16
3 / 9 / 1
10,305
412
8,126
16,434
7,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
knottyplays
King Arthur
15
4 / 9 / 2
10,014
401
9,737
25,402
21,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
38
Kills
11
12
Deaths
38
70
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ADRINIXX6
Fenrir
11
4
8
3.75
W
Ganesha
Daiimar
Ganesha
0
1
28
14
W
Baba Yaga
KelpyGGGG
Baba Yaga
10
3
10
5
L
Kali
2
8
3
0.44
L
Ao Kuang
Zebakiin
Ao Kuang
2
7
3
0.5
L
Khepri
Zorlurk
Khepri
0
5
8
0.8
W
Ah Muzen Cab
azagorD
Ah Muzen Cab
9
4
12
3.75
L
Anhur
kClient
Anhur
3
9
1
0.39
W
8
0
12
14
L
King Arthur
knottyplays
King Arthur
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,217
Damage
43,497
81,136
Taken
111,184
70,173
Mitigated
73,464
18,478
Healing
18,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ADRINIXX6
Fenrir
17,523
7,081
0
5,994
20,196
11,414
611
4,041
16,055
143
77,169
W
Ganesha
Daiimar
Ganesha
13,069
1,539
0
2,356
16,565
21,960
554
2,760
13,780
31,940
0
W
Baba Yaga
KelpyGGGG
Baba Yaga
20,949
3,869
0
3,678
13,434
6,636
2,937
2,546
10,813
88,597
0
L
Kali
10,363
3,186
0
3,766
23,299
11,323
0
7,458
15,642
0
59,151
L
Ao Kuang
Zebakiin
Ao Kuang
6,777
1,151
0
8,244
27,020
11,626
1,203
12,271
14,107
46,166
0
L
Khepri
Zorlurk
Khepri
8,494
708
0
2,740
19,029
21,779
208
5,280
13,457
41,222
0
W
Ah Muzen Cab
azagorD
Ah Muzen Cab
21,419
9,696
0
5,787
14,357
6,197
3,499
2,612
11,720
0
98,494
L
Anhur
kClient
Anhur
8,126
3,041
0
1,420
16,434
7,434
560
2,604
13,759
0
51,272
W
16,257
6,590
0
663
16,584
23,966
3,245
3,312
12,897
0
79,403
L
King Arthur
knottyplays
King Arthur
9,737
997
0
2,334
25,402
21,302
155
5,482
19,261
0
32,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,892
Gold Earned
52,152
565
Minions Killed
390
0
Camps Cleared
0
2,356,828
Distance Traveled
2,195,274
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,649
506
93
4
0
469,113
1
W
Ganesha
12,491
500
10
0
0
516,386
8
W
Baba Yaga
13,158
526
151
6
0
426,041
1
L
Kali
10,201
408
94
4
0
451,298
8
L
Ao Kuang
10,958
438
85
3
0
425,814
3
L
Khepri
10,674
427
47
2
0
505,637
6
W
Ah Muzen Cab
13,561
542
151
6
0
444,387
3
L
Anhur
10,305
412
125
5
0
407,983
1
W
Odin
14,033
561
160
6
0
500,901
1
L
King Arthur
10,014
401
39
2
0
404,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role