Player Matchup

Tiamat
Tiamat
InfectEsp
Tiamat
Level 158
God Stats
16W - 8L
1,628 SR
Queue Stats
283W - 273L
1,646 Elo+
Solo
Nemesis
Nemesis
ReeazN
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Sexy-Khepri
Janus
Level 156
God Stats
1W - 1L
1,592 SR
Queue Stats
69W - 43L
1,676 Elo+
Party 2
Gilgamesh
Gilgamesh
TillyGB
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TwitchPinkyyEU
Neith
Level 160
God Stats
2W - 2L
1,505 SR
Queue Stats
157W - 85L
1,728 Elo+
Party 2
Team Averages
Level 152
1,545 SR
1,610 Elo+

VS

Team Averages
Level 146
1,531 SR
1,655 Elo+
Xbalanque
Xbalanque
Afoolsgame
Xbalanque
Level 160
God Stats
7W - 3L
1,835 SR
Queue Stats
356W - 265L
1,661 Elo+
Solo
Ymir
Ymir
Ricksenberg99
Ymir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
152W - 127L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
jowel26
Baron Samedi
Level 160
God Stats
7W - 4L
1,486 SR
Queue Stats
425W - 381L
1,637 Elo+
Party 1
Thor
Thor
xDSyR ReCoNx
Thor
Level 139
God Stats
2W - 9L
1,152 SR
Queue Stats
240W - 250L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
yohanbrown
Sun Wukong
Level 146
God Stats
0W - 3L
1,685 SR
Queue Stats
112W - 93L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
InfectEsp
Tiamat
14
4 / 3 / 10
8,867
522
11,104
11,748
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ReeazN
Nemesis
16
3 / 2 / 5
9,104
536
9,294
14,295
6,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 9
9,569
563
6,397
14,362
8,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TillyGB
Gilgamesh
18
9 / 2 / 3
10,690
629
12,314
12,512
10,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 10
10,421
613
18,506
13,400
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Afoolsgame
Xbalanque
13
1 / 11 / 2
7,858
462
5,776
16,245
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 8
8,475
499
3,212
18,139
11,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
jowel26
Baron Samedi
14
4 / 7 / 6
9,041
532
12,064
12,941
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 3
8,833
520
8,995
12,738
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
yohanbrown
Sun Wukong
17
5 / 4 / 4
10,193
600
8,949
17,981
11,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
28
Kills
13
13
Deaths
29
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Afoolsgame
Xbalanque
1
11
2
0.18
W
Tiamat
InfectEsp
Tiamat
4
3
10
3
W
Nemesis
ReeazN
Nemesis
3
2
5
2.75
L
0
4
8
1
W
5
3
9
3.17
W
Gilgamesh
TillyGB
Gilgamesh
9
2
3
5.25
W
7
3
10
4
L
Baron Samedi
jowel26
Baron Samedi
4
7
6
1
L
3
3
3
1.5
L
Sun Wukong
yohanbrown
Sun Wukong
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,615
Damage
38,996
66,317
Taken
78,044
36,539
Mitigated
39,958
16,412
Healing
17,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Afoolsgame
Xbalanque
5,776
2,066
0
1,667
16,245
5,026
0
2,777
13,342
0
46,306
W
Tiamat
InfectEsp
Tiamat
11,104
1,611
104
4,810
11,748
6,170
559
1,842
9,753
47,862
0
W
Nemesis
ReeazN
Nemesis
9,294
4,699
0
2,761
14,295
6,234
488
3,225
10,848
0
67,978
L
3,212
521
0
1,870
18,139
11,056
0
3,968
13,979
18,060
0
W
6,397
792
0
1,161
14,362
8,104
33
5,573
8,489
29,814
0
W
Gilgamesh
TillyGB
Gilgamesh
12,314
2,500
0
3,108
12,512
10,693
0
1,796
10,614
0
66,552
W
18,506
8,080
0
4,468
13,400
5,338
2,013
1,961
11,337
0
75,908
L
Baron Samedi
jowel26
Baron Samedi
12,064
1,343
644
2,901
12,941
7,219
351
4,809
7,945
41,655
0
L
8,995
2,249
0
3,344
12,738
5,202
0
1,941
10,649
0
65,121
L
Sun Wukong
yohanbrown
Sun Wukong
8,949
1,628
0
6,725
17,981
11,455
0
3,255
14,628
0
57,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
44,400
508
Minions Killed
479
0
Camps Cleared
0
1,691,494
Distance Traveled
1,505,910
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,858
462
83
5
0
280,948
4
W
Tiamat
8,867
522
92
5
0
333,506
0
W
Nemesis
9,104
536
114
7
0
379,971
0
L
Ymir
8,475
499
39
2
0
297,914
3
W
Janus
9,569
563
41
2
0
352,503
5
W
Gilgamesh
10,690
629
128
8
0
352,674
0
W
Neith
10,421
613
133
8
0
272,840
0
L
Baron Samedi
9,041
532
110
6
0
244,216
5
L
Thor
8,833
520
122
7
0
336,672
3
L
Sun Wukong
10,193
600
125
7
0
346,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role