Player Matchup

Tiamat
Tiamat
Beefkahuna
Tiamat
Level 125
God Stats
1W - 4L
1,463 SR
Queue Stats
14W - 22L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Zahoe
Cthulhu
Level 149
God Stats
3W - 3L
1,568 SR
Queue Stats
104W - 127L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
bot_trash-ai
Jing Wei
Level 68
God Stats
2W - 1L
1,579 SR
Queue Stats
113W - 133L
1,487 Elo+
Party 1
Nike
Nike
keefbahuna
Nike
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,447 Elo+
Party 2
Team Averages
Level 108
1,527 SR
1,457 Elo+

VS

Team Averages
Level 88
1,497 SR
1,357 Elo+
Gilgamesh
Gilgamesh
Mekhi113
Gilgamesh
Level 106
God Stats
2W - 2L
1,695 SR
Queue Stats
8W - 11L
1,434 Elo+
Solo
Cerberus
Cerberus
Slimjim175
Cerberus
Level 129
God Stats
1W - 0L
1,651 SR
Queue Stats
5W - 18L
1,255 Elo+
Party 3
Nemesis
Nemesis
Wunzee21
Nemesis
Level 26
God Stats
1W - 3L
1,331 SR
Queue Stats
23W - 28L
1,463 Elo+
Solo
Ra
Ra
lilmick83
Ra
Level 92
God Stats
1W - 2L
1,309 SR
Queue Stats
3W - 11L
1,275 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beefkahuna
Tiamat
16
0 / 4 / 1
9,751
650
11,081
15,427
8,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zahoe
Cthulhu
16
1 / 6 / 3
10,382
692
16,341
20,442
19,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
bot_trash-ai
Jing Wei
17
3 / 5 / 0
11,229
749
8,064
16,718
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 1
10,836
722
9,408
13,810
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mekhi113
Gilgamesh
17
3 / 2 / 12
11,653
777
15,084
25,159
12,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Slimjim175
Cerberus
18
7 / 0 / 9
13,078
872
11,626
16,664
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Wunzee21
Nemesis
20
8 / 2 / 9
13,134
876
18,231
17,933
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 9
11,644
776
13,004
9,223
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
6
Kills
21
21
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Beefkahuna
Tiamat
0
4
1
0.13
W
Gilgamesh
Mekhi113
Gilgamesh
3
2
12
4.5
W
Cerberus
Slimjim175
Cerberus
7
0
9
11.5
W
Nemesis
Wunzee21
Nemesis
8
2
9
6.25
L
Cthulhu
Zahoe
Cthulhu
1
6
3
0.42
L
Jing Wei
bot_trash-ai
Jing Wei
3
5
0
0.6
L
2
6
1
0.42
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,894
Damage
57,945
66,397
Taken
68,979
43,247
Mitigated
44,513
7,977
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Beefkahuna
Tiamat
11,081
417
83
2,713
15,427
8,629
0
4,921
10,506
36,167
0
W
Gilgamesh
Mekhi113
Gilgamesh
15,084
3,622
0
6,566
25,159
12,297
1,878
9,389
14,955
0
35,058
W
Cerberus
Slimjim175
Cerberus
11,626
835
0
2,714
16,664
18,989
652
6,426
10,019
24,636
0
W
Nemesis
Wunzee21
Nemesis
18,231
10,126
0
3,679
17,933
8,908
4,002
6,382
11,256
0
64,241
L
Cthulhu
Zahoe
Cthulhu
16,341
1,131
0
2,999
20,442
19,754
0
8,533
11,909
39,563
0
L
Jing Wei
bot_trash-ai
Jing Wei
8,064
6,007
0
1,742
16,718
5,708
1,088
5,388
11,330
0
40,637
L
9,408
1,223
0
440
13,810
9,156
0
6,512
7,298
0
29,814
W
13,004
1,045
8,004
3,511
9,223
4,319
1,701
5,949
3,274
57,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
49,509
208
Minions Killed
261
10
Camps Cleared
12
1,109,047
Distance Traveled
1,369,721
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,751
650
49
3
2
255,594
0
W
Gilgamesh
11,653
777
41
3
1
342,699
1
W
Cerberus
13,078
872
32
2
1
350,861
3
W
Nemesis
13,134
876
96
6
9
358,665
2
L
Cthulhu
10,382
692
48
3
1
277,277
3
L
Jing Wei
11,229
749
74
5
4
291,453
0
L
Nike
10,836
722
37
2
3
284,723
1
W
Ra
11,644
776
92
6
1
317,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role