Player Matchup

Thanatos
Thanatos
Matrizzt
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,432 Elo+
Solo
Cernunnos
Cernunnos
Nocturi
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SmittTheSlayer
Zeus
Level 129
God Stats
1W - 2L
1,522 SR
Queue Stats
108W - 102L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
crudoss
Cthulhu
Level 85
God Stats
0W - 2L
1,564 SR
Queue Stats
31W - 17L
1,552 Elo+
Party 2
Jormungandr
Jormungandr
shakadon09
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,579 Elo+
Solo
Team Averages
Level 112
1,517 SR
1,518 Elo+

VS

Team Averages
Level 129
1,644 SR
1,511 Elo+
Bacchus
Bacchus
JohnLFC1997
Bacchus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 74L
1,525 Elo+
Solo
Raijin
Raijin
Soul Yami
Raijin
Level 113
God Stats
5W - 0L
1,705 SR
Queue Stats
171W - 155L
1,551 Elo+
Party 1
Cupid
Cupid
TimeToGrow
Cupid
Level 157
God Stats
22W - 12L
1,686 SR
Queue Stats
1,038W - 957L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
TyLeR PaZ
Zhong Kui
Level 130
God Stats
2W - 0L
1,751 SR
Queue Stats
18W - 21L
1,387 Elo+
Solo
Amaterasu
Amaterasu
victor44pls
Amaterasu
Level 122
God Stats
5W - 2L
1,579 SR
Queue Stats
178W - 165L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Matrizzt
Thanatos
16
4 / 5 / 8
9,874
658
7,155
9,655
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
Nocturi
Cernunnos
20
11 / 3 / 6
11,974
798
22,768
14,187
6,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 6 / 11
10,716
714
22,378
16,042
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
crudoss
Cthulhu
19
3 / 4 / 17
11,070
738
19,967
25,590
27,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
shakadon09
Jormungandr
1
0 / 1 / 0
4,060
271
0
596
173

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JohnLFC1997
Bacchus
16
2 / 4 / 10
11,500
767
7,940
17,918
17,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Soul Yami
Raijin
19
2 / 5 / 12
11,675
778
10,909
12,007
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
20
10 / 3 / 6
13,255
884
15,700
15,113
7,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
TyLeR PaZ
Zhong Kui
15
1 / 7 / 10
9,989
666
12,889
15,346
8,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
victor44pls
Amaterasu
20
4 / 3 / 10
12,526
835
9,918
33,683
23,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
67
21
Kills
19
19
Deaths
22
42
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bacchus
JohnLFC1997
Bacchus
2
4
10
1.75
L
Thanatos
Matrizzt
Thanatos
4
5
8
1.6
L
Cernunnos
Nocturi
Cernunnos
11
3
6
4.67
L
3
6
11
1.42
W
Raijin
Soul Yami
Raijin
2
5
12
1.6
W
Cupid
10
3
6
4.33
W
Zhong Kui
TyLeR PaZ
Zhong Kui
1
7
10
0.86
L
Cthulhu
crudoss
Cthulhu
3
4
17
2.88
L
Jormungandr
shakadon09
Jormungandr
0
1
0
0
W
Amaterasu
victor44pls
Amaterasu
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,268
Damage
57,356
66,070
Taken
94,067
45,320
Mitigated
61,954
30,088
Healing
43,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
JohnLFC1997
Bacchus
7,940
453
426
4,339
17,918
17,625
237
4,811
12,969
11,986
0
L
Thanatos
Matrizzt
Thanatos
7,155
1,119
2,089
4,232
9,655
4,172
184
4,075
5,580
0
9,245
L
Cernunnos
Nocturi
Cernunnos
22,768
12,120
1,175
3,847
14,187
6,884
1,910
6,034
8,153
0
39,779
L
22,378
1,105
1,810
4,489
16,042
6,432
595
8,956
7,086
46,234
0
W
Raijin
Soul Yami
Raijin
10,909
56
875
1,169
12,007
5,313
705
8,146
3,761
47,495
0
W
Cupid
15,700
10,689
5,549
7,083
15,113
7,312
2,871
7,266
7,697
0
34,199
W
Zhong Kui
TyLeR PaZ
Zhong Kui
12,889
945
295
3,272
15,346
8,187
450
7,705
7,466
22,555
0
L
Cthulhu
crudoss
Cthulhu
19,967
354
3,410
9,036
25,590
27,659
161
12,673
12,917
34,474
0
L
Jormungandr
shakadon09
Jormungandr
0
0
0
0
596
173
0
0
596
0
0
W
Amaterasu
victor44pls
Amaterasu
9,918
2,483
2,072
18,381
33,683
23,517
923
13,635
19,829
0
18,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,694
Gold Earned
58,945
137
Minions Killed
159
0
Camps Cleared
0
987,562
Distance Traveled
1,310,172
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,500
767
9
1
0
211,067
4
L
Thanatos
9,874
658
5
0
0
244,644
3
L
Cernunnos
11,974
798
37
2
0
234,797
1
L
Zeus
10,716
714
59
4
0
233,121
2
W
Raijin
11,675
778
59
4
0
282,886
0
W
Cupid
13,255
884
49
3
0
283,282
1
W
Zhong Kui
9,989
666
30
2
0
252,109
0
L
Cthulhu
11,070
738
36
2
0
275,000
0
L
Jormungandr
4,060
271
0
0
0
0
0
W
Amaterasu
12,526
835
12
1
0
280,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role